Search found 59 matches
- Sat Oct 20, 2012 9:20 am
- Forum: Community Members
- Topic: Which game engine?
- Replies: 17
- Views: 2087
- Sat Oct 20, 2012 9:00 am
- Forum: Community Members
- Topic: No T&A Please
- Replies: 29
- Views: 2866
- Tue Oct 09, 2012 12:53 pm
- Forum: Community Members
- Topic: Feature request - prison inspectors !
- Replies: 12
- Views: 1886
- Tue Oct 09, 2012 12:23 pm
- Forum: Community Members
- Topic: This game should be in outer space.
- Replies: 136
- Views: 16491
- Mon Oct 08, 2012 12:28 am
- Forum: Community Members
- Topic: Another way to extend foundations
- Replies: 0
- Views: 341
Another way to extend foundations
1. Turn the exterior wall(s) to concrete floor. 2. Lay down an outdoor material that exists nowhere else on your map around the ground space where you want your extension. 3. Edit save file, search for that material, add "Ind true" before each END statement. 4. "Replace All" that...
- Sun Oct 07, 2012 2:55 pm
- Forum: Community Members
- Topic: Wiki login issue
- Replies: 7
- Views: 2148
- Sun Oct 07, 2012 3:49 am
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 65008
- Sun Oct 07, 2012 1:44 am
- Forum: Community Members
- Topic: [Tool] Prison Architect Manager (Mod & Map Installer)
- Replies: 98
- Views: 10776
That seems odd. Was your money a negative value? That could have caused a crash, but it's fixed in the current version. It'd be nice if you could try it out with recent version and provide us the savefile when it crashes again It wasn't negative, but I may have had greater expenses than income at t...
- Sun Oct 07, 2012 1:36 am
- Forum: Community Members
- Topic: Reverse engineering! :)
- Replies: 43
- Views: 10565
Did you try decompressing the exe with UPX and running it through IDA? I did, when I was trying to figure out how to bypass build animations and just stamp out buildings for stress testing. Unfortunately it kept crashing with exceptions, even though the uncompressed file ran fine on its own. Attach...
- Sun Oct 07, 2012 1:28 am
- Forum: General
- Topic: What do you guys do when your prisons are on fire?
- Replies: 11
- Views: 4728
- Sat Oct 06, 2012 2:08 pm
- Forum: Community Members
- Topic: Build foundations without walls?
- Replies: 8
- Views: 1467
- Sat Oct 06, 2012 1:47 am
- Forum: Community Members
- Topic: [Tool] Prison Architect Manager (Mod & Map Installer)
- Replies: 98
- Views: 10776
Crash here too, large area on Win7-32: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String st...
- Wed Oct 03, 2012 1:23 am
- Forum: Community Members
- Topic: Experimenting with pathfinding
- Replies: 20
- Views: 2117
- Tue Oct 02, 2012 2:33 am
- Forum: Community Members
- Topic: [Bug] More zoning issues (see pg. 2)
- Replies: 20
- Views: 2968
The entire room is zoned as Security, unless it spontaneously dezoned two squares (and my rezoning didn't help either), something I've never seen happen in any map. In fact, this room was working correctly until I set up another security room somewhere else. A newer map I created also has four Secur...
- Mon Oct 01, 2012 4:33 pm
- Forum: Community Members
- Topic: [Bug] More zoning issues (see pg. 2)
- Replies: 20
- Views: 2968