Search found 36 matches

by davejk
Fri Nov 03, 2006 9:57 am
Forum: General
Topic: Silos Launching By Themselves
Replies: 64
Views: 10378

Im so glad i dont spend as much time as moonhill on one post. I no its just a game dude, but this is also just a forum, (remember falkens image) stop being an asshole about it already. Right, end of bitching... I'm sorry, but last time I looked, arguments didn't end when one person says "You'r...
by davejk
Fri Nov 03, 2006 9:51 am
Forum: General
Topic: Diplomacy etiquette
Replies: 33
Views: 6964

Eldkraft wrote:Apparently they can play other modes if they join a default server and then the host changes game mode.

No. I tried this, and it simply switches the demo player to spectator and doesn't let them change back unless the game mode is set back to being Default.
by davejk
Fri Oct 20, 2006 2:20 pm
Forum: Windows Troubleshooting
Topic: Bmp screenshots
Replies: 25
Views: 4963

PNG provides the same quality as bitmap in a smaller file if properly compressed, so it'd be nice to see Defcon (and indeed other games) use it as default. Even MS Paint is using PNG in Vista :roll:

Still, I take all my screenshots with cmd-shift-3, so I get nice full-res PNGs. :)
by davejk
Fri Oct 20, 2006 2:18 pm
Forum: Windows Troubleshooting
Topic: Defcon keeps crashing when I try and start it
Replies: 38
Views: 11120

Since i am rather nooby with steam does anyone know how to delete the patch if that fixes it ? You cannot remove patches from Steam games. However, you could copy your authkey file out of the Steam folder, download 1.0 from elsewhere, and paste it into the new folder, and the game should run. You w...
by davejk
Fri Oct 20, 2006 12:58 pm
Forum: General
Topic: Boxed Copy!!..
Replies: 167
Views: 34059

I'm going to check my post now.

Ooh, the excitement. :P

Edit: Aww, no Defcon. Ah well, I'll play some Defcon, that'll cheer me up ¬_¬
by davejk
Fri Oct 20, 2006 12:47 pm
Forum: General
Topic: defcon mostly works in cedega
Replies: 3
Views: 1834

LarsMB wrote:I found it works better for me in CrossOver. There are other issues, though.

It works perfectly from a graphics/gameplay standpoint in CrossOver Mac, but the sound gets distorted (quite badly in places), which ruins the atmosphere somewhat :(
by davejk
Tue Oct 17, 2006 5:56 pm
Forum: Introversion Lounge
Topic: Attention Mac Users
Replies: 63
Views: 25713

If you want any more beta testers (I know, I know) I have a shiny new 24-inch iMac here.

Oh, but I already have Defcon on Mac (1920x1200) via the wonders of CrossOver. 100FPS+ on max settings, too. :)
by davejk
Mon Oct 09, 2006 8:09 pm
Forum: Windows Troubleshooting
Topic: Connection issues of all kinds - list here
Replies: 2
Views: 1253

I can host up to about 4 players, but any more and everyone suddenly drops without warning.

NOD32 / University 10mb connection. No software firewall. Countless routers and one proxy.
by davejk
Sun Oct 08, 2006 7:37 pm
Forum: Introversion Lounge
Topic: Attention Mac Users
Replies: 63
Views: 25713

Macs are PCs. :x
by davejk
Fri Oct 06, 2006 6:30 pm
Forum: Windows Troubleshooting
Topic: Auth problems? Hosting issues? no servers listed? *ReadMe*!!
Replies: 4
Views: 3690

Networking has been fine for me and a few others on site, and I'm going through about six internal routers and a Squid proxy...
by davejk
Fri Oct 06, 2006 5:09 pm
Forum: General
Topic: Defcon on the Mac
Replies: 5
Views: 1778

chrisk wrote:Crossover is more emulation, wherease BootCamp is dual booting.

It's not emulation, it's an API layer. It's running on native hardware.
by davejk
Fri Oct 06, 2006 5:08 pm
Forum: General
Topic: Charged an extra 70 cents
Replies: 15
Views: 4102

Transaction fees?
by davejk
Thu Oct 05, 2006 11:36 pm
Forum: Windows Troubleshooting
Topic: Defcon + Proxy + Proxy Bypass = no game?!
Replies: 5
Views: 49319

Re: Defcon + Proxy + Proxy Bypass = no game?!

It's the uni firewall blocking the ports, AFAIK proxies don't block ports. I was using "proxy" as a general term for a machine stuck inbetween you and the connection, which is what any firewalls will be running on :wink: For example our external internet access is via a Squid proxy. We ca...
by davejk
Thu Oct 05, 2006 12:49 pm
Forum: General
Topic: Bigworld airship range bug
Replies: 11
Views: 3330

The first circle you see is the range up to the point of no return. If you send the fighter further than that it would run out of fuel and crash without being able to return to the carrier, so I guess that's why that is where the launch range is capped to.
by davejk
Thu Oct 05, 2006 4:40 am
Forum: Introversion News
Topic: DEFCON launches, everything explodes
Replies: 32
Views: 69235

Now wait just one minute...

What are you guys up to with the Darwinia posters? There wasn't a test site login there when I bought them :wink: and if you're planning a replacement I'll need to make even more room on my walls :x

Go to advanced search