Search found 10 matches

by NeoTrantor
Mon Nov 20, 2006 8:50 am
Forum: Introversion Lounge
Topic: PS3 vs x360 vs Wii = Winner is.......
Replies: 32
Views: 9710

The analogy is meant to be broken. I'm saying that PC's shouldn't really be compared to consoles in a holistic manner.

Looks like I went and pulled a Brunelleschi on you guys.
by NeoTrantor
Sun Nov 19, 2006 8:46 pm
Forum: Introversion Lounge
Topic: PS3 vs x360 vs Wii = Winner is.......
Replies: 32
Views: 9710

Calling PCs gaming machines is like calling jets race cars just because they both have wheels.
by NeoTrantor
Sun Nov 19, 2006 8:29 pm
Forum: Strategic Air Command
Topic: What is "colateral damage" in the game?
Replies: 33
Views: 44778

This is kinda dumb. Why didn't IV ever clarify something they put in the game and affects the score (albeit minimally)?
by NeoTrantor
Sun Nov 19, 2006 8:16 pm
Forum: Think Tank
Topic: Two and a half ideas for more cities
Replies: 9
Views: 3251

What'd you have is have ONE capital for each region. For Europe, you'd randomize from either all the capitals or all the real-life capitals that are represented in the games. Or you can just have Brussels be the capital. For Asia, you'd randomize as well. It would be idiotic to have more than one ca...
by NeoTrantor
Sun Nov 19, 2006 6:43 am
Forum: Think Tank
Topic: Two and a half ideas for more cities
Replies: 9
Views: 3251

The point about these special cities is that they're also white elephants- they suck up precious defenses.
by NeoTrantor
Sat Nov 18, 2006 10:37 pm
Forum: Think Tank
Topic: Two and a half ideas for more cities
Replies: 9
Views: 3251

Two and a half ideas for more cities

Adding more cities can be done by patch, can't it? And it could always be a feature that's meant to be distinct from "classic" Defcon. 1. More cities. Just more cities for all regions. It has to be balanced, but that shouldn't be too hard to do, should it? 2. Special cities. Without making...
by NeoTrantor
Sat Nov 18, 2006 10:28 pm
Forum: Think Tank
Topic: Why not a seventh territory?
Replies: 47
Views: 11923

Isn't that fun, though? Makes things interesting. I propose that from now on, all discussions about adding Oceania come paired with talk about an 8th region to compensate. Is a Middle East-Central Asia-South Asia alliance the only possibility for that? The regions only have some semblance of being b...
by NeoTrantor
Sat Nov 18, 2006 10:21 pm
Forum: Think Tank
Topic: Spin-off ideas
Replies: 6
Views: 2246

Spin-off ideas

These aren't even close to be possible additions, or even mods, but what would a Defcon-styled game be like for: FIGHTER COMBAT GUERRILLA ENGAGEMENT DESERT WARFARE AIR-TO-GROUND ACTIONS THEATREWIDE TACTICAL WARFARE THEATREWIDE BIOTOXIC AND CHEMICAL WARFARE I think only the last one is remotely simil...
by NeoTrantor
Sat Nov 18, 2006 9:17 pm
Forum: General
Topic: Ideas for Patch features
Replies: 4
Views: 1861

Ideas for Patch features

Sure, IV doesn't do sequels or expansion packs. But are there any significant features you can think of that should/could be added? I'd just like more cities, as long as it doesn't mess with the balance. Maybe a "bigger world" mode in which each region gets more cities added? Additionally,...
by NeoTrantor
Fri Feb 17, 2006 5:51 pm
Forum: General
Topic: Defcon, multiplayer alliances away!
Replies: 93
Views: 27767

I like how minimalist Defcon looks. If it was a space-based game in 3D, it'd be exactly how the simulations in [i]Ender's Game[/i] would look. Does anyone think that there is a storyline to it? At least there should be a reasonable way to explain the six different alliances. Unless you can pick the ...

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