Search found 35 matches

by Rampage Starfire
Wed Jan 31, 2007 5:55 am
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

you want the truth? I never finished it. :( I am actually surprised that it is still listed in the modlist. I lost my passion after a bit, I suppose one day I may finish it, if I ever can get it how I want it. I haven't looked at it for quite some time now. So Technically it is probably Dead, but I ...
by Rampage Starfire
Sun Apr 02, 2006 2:20 am
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 269
Views: 109737

forgive me for I may be spoiled by icepick, or just overly picky, but while I do love the new web page, could you differentiate the mod list between campaign/Story driven and the ones which are just single levels that are (in theory) fun to play. I generally prefer to play the ones which are campaig...
by Rampage Starfire
Fri Mar 10, 2006 6:08 am
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

Just a quick (hopefully constructive) criticism: The large, square mountains (assumably constructed by creating grid guided terrain units, and setting every grid to the maximum possible value) look really artificial, and really odd. Now, I assume that you have a story driven reason for such odd loo...
by Rampage Starfire
Thu Mar 09, 2006 9:46 am
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

OI!!! hitm4n can you

a.) add my mod to the in progress section of the Modlist Thread
b.) update all the links in the Mod List, Inssurection seems to be out of date (goes to a non-existant file)

and Thanks 8)
by Rampage Starfire
Thu Mar 09, 2006 9:43 am
Forum: Mod Projects
Topic: Insurrection 1.1.7
Replies: 590
Views: 118762

I decided to download this and try it since my brain is fried from building my own mod for now, but I got good news and bad news. Good news: the download link in the first post in this thread works. Bad News: the download link in the Mod List thread doesn't can someone smack hitm4n and get him to up...
by Rampage Starfire
Thu Mar 09, 2006 9:24 am
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

Update time. Ok going a little slower then I'd like but I can only squeeze soo much creativity out of my brain at any one time. Got some new screen shots though just to tease peeps. IV sure reused a lot of the textures, the Glow.bmp alone is used in so many places: the repository on the world map, a...
by Rampage Starfire
Thu Mar 02, 2006 11:55 pm
Forum: Mod Projects
Topic: Reversing gameplay mod...
Replies: 6
Views: 1921

I just wish it was possible to create and place a building from a script....
by Rampage Starfire
Mon Feb 27, 2006 9:49 pm
Forum: Mod Projects
Topic: Bunny Mod
Replies: 12
Views: 4788

I have only one thing to say.....

ROFLMAO!!! :lol: :lol: :lol:
by Rampage Starfire
Mon Feb 20, 2006 12:25 pm
Forum: Mod Projects
Topic: My New Shape File causes Darwinia to crash
Replies: 9
Views: 2719

TinFoil wrote:Wow. That's cool. Including the virii. :shock:

No eyes? Kay.



Did the original have eyes? I must have blinked


just cuz I'm such a nice guy I sent off the shape files to Icepick to be put up on thenextgame.co.uk
by Rampage Starfire
Mon Feb 20, 2006 3:11 am
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

TinFoil wrote:Oh. Darn. Another mod without squads. :|

How do you plan on taking the Repository out? (and the souls floating up from the locations) :?


now why would I need to take out the repository?

but if I did it isn't that hard, just alter the Glow.bmp texture to be clear
by Rampage Starfire
Sun Feb 19, 2006 11:11 pm
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

TinFoil wrote:YAY!!!!!...

Disposable squads are good. It seemed like the story was about another officer-DG mod...


Who are we playing as anyway? Or is it a secret... :twisted:


I'll answer your question with another question: who were you playing as in the original game? :P
by Rampage Starfire
Sun Feb 19, 2006 1:08 am
Forum: Mod Projects
Topic: My New Shape File causes Darwinia to crash
Replies: 9
Views: 2719

Thanks a lot, but you changed the colours on me! :shock: Fortunatly I was able to get them how I wanted and re-export them with no problems. Looks Great, makes the original look a little sickly (at Least I think so) http://img155.imageshack.us/img155/4525/newcentipede3da.jpg
by Rampage Starfire
Sat Feb 18, 2006 11:23 pm
Forum: Mod Projects
Topic: New Mod:Hacker Retrtibution (well, when I get it done)
Replies: 54
Views: 11402

sorry it isn't going to be as innovative as Stricken Souls, it is going to devolve to mostly slugging it through some levels and developing the storyline. but I do plan to try a few ideas.


There Will be squads! as many squads as you can manage to get slaughtered :twisted:
by Rampage Starfire
Fri Feb 17, 2006 10:00 pm
Forum: Mod Projects
Topic: Can I get Foolproof Instructions on how to make a fence?
Replies: 20
Views: 4646

Hrm btw I decided to look at containment to see if there was something there that might give me the clue and it turns out that the LAser Fences in there are not linked in building ID order, so I don't think that is a consideration after all either that or something really screwy is going on here.......
by Rampage Starfire
Fri Feb 17, 2006 9:35 pm
Forum: Mod Projects
Topic: Can I get Foolproof Instructions on how to make a fence?
Replies: 20
Views: 4646

just made a Test Island myself and it turns out NO ENEMIES DIE!!! In fact when I ran squaddies and Engineers through them only the neutral (Team -1) fence fried them, the others did nothing. and I ran an armour unit through all of them without so much as losing a pixel! so I tried setting all posts ...

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