Search found 119 matches

by Steven
Sat Jul 10, 2010 4:25 am
Forum: General
Topic: Darwinia Hard Copy Question
Replies: 9
Views: 6913

hitm4n wrote:Well we have staff in our place that refer to the "box under the desk" (or the PC to you and I), as "The HardDrive".

I hope they're just referencing The IT Crowd. D:
by Steven
Mon Sep 29, 2008 12:34 am
Forum: General
Topic: Multiwinia Tin Defaults - Official
Replies: 46
Views: 11641

Mine's in tolerable shape. A few dents, but it's not terrible. I'm somewhat surprised it came over the Atlantic in fairly good condition.
by Steven
Sat Aug 25, 2007 4:29 am
Forum: Introversion News
Topic: DEFCON freeplay weekend
Replies: 4
Views: 11968

UPDATE: I'm at position N5 in the BYOC room. If you want some DEFCON postcards, let me know. ;)
by Steven
Wed Aug 22, 2007 8:56 am
Forum: Introversion Blog
Topic: Platform Preferences
Replies: 56
Views: 57556

ynbniar wrote:I can't say much either except "joking" :wink:

Alas for lack of inflections.
by Steven
Wed Aug 22, 2007 8:11 am
Forum: Introversion Blog
Topic: Platform Preferences
Replies: 56
Views: 57556

ynbniar wrote:Or maybe Multiwinia and Subversion are 360 exclusives :!: :shock: :!: :shock: :cry: :wink:

I can't say much except "No."
by Steven
Fri Aug 17, 2007 11:45 am
Forum: Introversion News
Topic: DEFCON freeplay weekend
Replies: 4
Views: 11968

Anyone who's going to PAX07 and would like to help out with promoting DEFCON should see me while there (I'll be in the BYOC room somewhere, most of the time, I suspect). Vic sent me a bunch of DEFCON postcards a while back, and I figure PAX07 would be a great place to give a bunch of them away. :) -...
by Steven
Wed Feb 28, 2007 4:16 pm
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

Interesting. I'll take a second look at the code. It certainly looks like, in the main render function, that it would be drawing the units twice, but (1) that made no practical sense, and (2) when I disabled one of the unit render calls, it only showed half the units. Not sure why it'd render anythi...
by Steven
Sun Feb 25, 2007 10:35 pm
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

Yeah, NeoThermic wrote that a bit poorly. No worries.
by Steven
Sun Feb 25, 2007 9:25 pm
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

It doesn't actually render anything twice, the map is just divided into two halves, split at the international date line. Units are rendered half on one, half on the other. And actually, in beta 2, I corrected it slightly so that it renders the map background for both halves, and -then- renders unit...
by Steven
Wed Feb 21, 2007 10:47 pm
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

xander wrote:Pft! My first Mac was a 16 MHz 68020! PowerPC is for pussies!


I had a Motorola 68030 machine (an Atari TT030/8), and something significantly older as well. Both were actually Atari machines, from back when they made computers.
by Steven
Wed Feb 21, 2007 2:01 pm
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

My bad. Upon initial glance at the code, it appeared that it just used a bitmap for the low-detail... Apparently that function is never called.
by Steven
Wed Feb 21, 2007 7:45 am
Forum: General
Topic: Defcon Frame Writeup
Replies: 24
Views: 5383

How does the number of glVertex2f calls change if you use the low-detail world option?
by Steven
Fri Oct 13, 2006 8:39 am
Forum: Windows Troubleshooting
Topic: Latency Plummets when zoomed out?
Replies: 9
Views: 4495

The GeForce 2 isn't very powerful. I wouldn't be surprised if it's the GPU, not the CPU, that is taking the most load.
by Steven
Thu Oct 12, 2006 6:10 pm
Forum: Windows Troubleshooting
Topic: Latency Plummets when zoomed out?
Replies: 9
Views: 4495

I just noticed this post. Sorry guys. The reason for "zoom out lag" is because you have more objects on screen that need to be rendered. This takes lots more time than it would to render only a select few objects when zoomed in. This also causes high latency because Defcon is not respondin...
by Steven
Thu Oct 12, 2006 6:08 pm
Forum: Windows Troubleshooting
Topic: Possible to authenticate without using UDP?
Replies: 9
Views: 2096

Re: Possible to authenticate without using UDP?

I would verify if UDP is really blocked, since it's used for numerous protocols....(DNS, DHCP, Kerberos etc...), it's not really a common practice to block afaik either... Mind that DHCP/Kerberos may not be blocked inside the LAN, but on the border between LAN and WAN. They may also have internal D...

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