Hi. Thanks for your reply. I checked and re-checked. I just cannot see the problem.
Maybe a stupid question, but is there an easy way to bugtest this game?
BiB
Search found 23 matches
- Tue Feb 26, 2008 12:34 pm
- Forum: Mod Projects
- Topic: Crash to Dektop - No Blackbox
- Replies: 6
- Views: 4048
- Mon Feb 18, 2008 11:31 am
- Forum: Mod Projects
- Topic: Crash to Dektop - No Blackbox
- Replies: 6
- Views: 4048
- Mon Feb 18, 2008 12:23 am
- Forum: Mod Projects
- Topic: Crash to Dektop - No Blackbox
- Replies: 6
- Views: 4048
Crash to Dektop - No Blackbox
Hello there. As the title says, my mod crashes to Desktop when I leave the first level of my mod ("Leave Location") and want to return to the global map. I get a Windows error and that was it. No Blackbox file is created. Are there any ideas on this? Can I post anything short of the whole ...
- Thu Dec 15, 2005 1:36 pm
- Forum: Mod Projects
- Topic: TheNextGame
- Replies: 3
- Views: 4682
- Thu Nov 10, 2005 8:06 am
- Forum: General
- Topic: Darwinia in Game of the Year Tournament
- Replies: 41
- Views: 8232
If we can *ahem*influence*ahem* that much for such a large mag, I'm sure a site vote won't be too hard Oh come on! Where's the pride in winning if one cheats? Say Darwinia wins, can the community really celebrate? If Darwinia doesn't win, so be it! Let the contest take an honest course. Sure, Intro...
- Thu Nov 10, 2005 8:00 am
- Forum: General
- Topic: To all forum users! Important!
- Replies: 19
- Views: 5881
Re: To all forum users! Important!
NeoThermic wrote:With great difficulty
A prediction that will most definitely come true!
and lots of SQL...
Exactly... though SQL being my job (seriously, people make money with this stuff! ), I'm not sure I wanted _this_ job...
Ah, you'll manage.
BiB
- Thu Nov 10, 2005 7:56 am
- Forum: General
- Topic: gmail invite
- Replies: 31
- Views: 5097
- Wed Nov 09, 2005 3:06 pm
- Forum: General
- Topic: gmail invite
- Replies: 31
- Views: 5097
- Wed Nov 09, 2005 1:04 pm
- Forum: General
- Topic: gmail invite
- Replies: 31
- Views: 5097
- Wed Nov 09, 2005 9:11 am
- Forum: General
- Topic: To all forum users! Important!
- Replies: 19
- Views: 5881
Re: To all forum users! Important!
NeoThermic wrote:it will make it harder (and thus take longer) for us to merge the accounts.
This shouts to heaven for trouble. Curious how you want to accomplish that.
BiB
- Wed Nov 09, 2005 9:06 am
- Forum: General
- Topic: gmail invite
- Replies: 31
- Views: 5097
I am so uncool. I don't have a gmail account. :) What are these invites anyway? What about someone creating him this half constructed spawn point. Sounds like a cool building anyway. If I knew how to do it... someone could use the opportunity and make a tutorial for all noobs here in shp-creation. :...
- Mon Nov 07, 2005 5:33 pm
- Forum: General
- Topic: cool gif stuff
- Replies: 34
- Views: 7600
- Mon Nov 07, 2005 9:11 am
- Forum: General
- Topic: cool gif stuff
- Replies: 34
- Views: 7600
- Fri Nov 04, 2005 2:57 pm
- Forum: Mod Projects
- Topic: Difficult Modding & Stop Spawning at Zero Population
- Replies: 14
- Views: 2932
Your english is pretty damn good actually Thanks. Appreciate such lies. ;) *goes off to try and rustle up enthusiasm for modding* Good luck. Make a T-Shirt with a Darwinian holding a screwdriver on it and on the backside write "A world needs fixing! A world needs you!" ;) I was thinking that it wou...
- Fri Nov 04, 2005 8:41 am
- Forum: Mod Projects
- Topic: Difficult Modding & Stop Spawning at Zero Population
- Replies: 14
- Views: 2932
You may have to hack the text files to make this work. Yes. I did that for several buildings and events. I'll do it with the trunk port. I promise. :) Unfortunately I'll have to wait 'till tomorrow.... hmmm..... maybe tonight. ;) But thanks for the info on the trunk port line. Will add it to my Dar...