Search found 23 matches

by BigBonsai
Tue Feb 26, 2008 12:34 pm
Forum: Mod Projects
Topic: Crash to Dektop - No Blackbox
Replies: 6
Views: 3262

Hi. Thanks for your reply. I checked and re-checked. I just cannot see the problem.

Maybe a stupid question, but is there an easy way to bugtest this game?


BiB
by BigBonsai
Mon Feb 18, 2008 11:31 am
Forum: Mod Projects
Topic: Crash to Dektop - No Blackbox
Replies: 6
Views: 3262

No, no units at all.

No scripts on the world map or on exit. Except for the strings_default texts. But that doesn't count as script, I guess. :-)


BiB
by BigBonsai
Mon Feb 18, 2008 12:23 am
Forum: Mod Projects
Topic: Crash to Dektop - No Blackbox
Replies: 6
Views: 3262

Crash to Dektop - No Blackbox

Hello there. As the title says, my mod crashes to Desktop when I leave the first level of my mod ("Leave Location") and want to return to the global map. I get a Windows error and that was it. No Blackbox file is created. Are there any ideas on this? Can I post anything short of the whole ...
by BigBonsai
Thu Dec 15, 2005 1:36 pm
Forum: Mod Projects
Topic: TheNextGame
Replies: 3
Views: 4015

Hear hear! :D

Checking it out now. Curious whether my mod will ever be finished. :)


BiB
by BigBonsai
Thu Nov 10, 2005 8:06 am
Forum: General
Topic: Darwinia in Game of the Year Tournament
Replies: 41
Views: 6035

If we can *ahem*influence*ahem* that much for such a large mag, I'm sure a site vote won't be too hard Oh come on! Where's the pride in winning if one cheats? Say Darwinia wins, can the community really celebrate? If Darwinia doesn't win, so be it! Let the contest take an honest course. Sure, Intro...
by BigBonsai
Thu Nov 10, 2005 8:00 am
Forum: General
Topic: To all forum users! Important!
Replies: 19
Views: 5071

Re: To all forum users! Important!

NeoThermic wrote:With great difficulty

A prediction that will most definitely come true!

and lots of SQL...

Exactly... though SQL being my job (seriously, people make money with this stuff! :)), I'm not sure I wanted _this_ job... ;)

Ah, you'll manage. :P


BiB
by BigBonsai
Thu Nov 10, 2005 7:56 am
Forum: General
Topic: gmail invite
Replies: 31
Views: 3889

martin wrote:Anyone making an shp for me?

Well... or someone could just tell us how to do them ourselves. :) Would suit me fine.


BiB
by BigBonsai
Wed Nov 09, 2005 3:06 pm
Forum: General
Topic: gmail invite
Replies: 31
Views: 3889

xms wrote:Yes you can :P

Ah... good. But then again... why would I want to change, since my current provider allows for that as well.

Never change a running system. ;)


BiB
by BigBonsai
Wed Nov 09, 2005 1:04 pm
Forum: General
Topic: gmail invite
Replies: 31
Views: 3889

da_zeg wrote:I kinda like the pop account provided by my ISP.

Same here. Could I use Gmail with an external Mail Programme like Pegasus, Opera or alike?

Now, back on topic - what about this shp-file? :)


BiB
by BigBonsai
Wed Nov 09, 2005 9:11 am
Forum: General
Topic: To all forum users! Important!
Replies: 19
Views: 5071

Re: To all forum users! Important!

NeoThermic wrote:it will make it harder (and thus take longer) for us to merge the accounts.

This shouts to heaven for trouble. Curious how you want to accomplish that. :)


BiB
by BigBonsai
Wed Nov 09, 2005 9:06 am
Forum: General
Topic: gmail invite
Replies: 31
Views: 3889

I am so uncool. I don't have a gmail account. :) What are these invites anyway? What about someone creating him this half constructed spawn point. Sounds like a cool building anyway. If I knew how to do it... someone could use the opportunity and make a tutorial for all noobs here in shp-creation. :...
by BigBonsai
Mon Nov 07, 2005 5:33 pm
Forum: General
Topic: cool gif stuff
Replies: 34
Views: 5556

Iris wrote:You kids have nothing better to do with your time? =\

No. Oh... wait... yes. Must take care of my grey hair. Begins to happen at a certain age. *mirror check*

*sigh of relief*

Good. No grey hair yet... maybe in a few years. ;)


BiB
by BigBonsai
Mon Nov 07, 2005 9:11 am
Forum: General
Topic: cool gif stuff
Replies: 34
Views: 5556

xander wrote:Any posts below this one will be considered requests to lock the topic

I'd like to dissociate myself from the aforementioned statement.

A stupid topic is quite refreshing once in a while. I'll go after Prophile this :arrow: way now...


BiB :mrgreen:
by BigBonsai
Fri Nov 04, 2005 2:57 pm
Forum: Mod Projects
Topic: Difficult Modding & Stop Spawning at Zero Population
Replies: 14
Views: 2087

Your english is pretty damn good actually Thanks. Appreciate such lies. ;) *goes off to try and rustle up enthusiasm for modding* Good luck. Make a T-Shirt with a Darwinian holding a screwdriver on it and on the backside write "A world needs fixing! A world needs you!" ;) I was thinking that it wou...
by BigBonsai
Fri Nov 04, 2005 8:41 am
Forum: Mod Projects
Topic: Difficult Modding & Stop Spawning at Zero Population
Replies: 14
Views: 2087

You may have to hack the text files to make this work. Yes. I did that for several buildings and events. I'll do it with the trunk port. I promise. :) Unfortunately I'll have to wait 'till tomorrow.... hmmm..... maybe tonight. ;) But thanks for the info on the trunk port line. Will add it to my Dar...

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