Search found 87 matches

by Stormchild
Mon Nov 10, 2014 12:26 am
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

Re: Random Tinkering

It's in my branch on the svn server for those with dev forum access. Not sure what state it's in re bugs etc though.
by Stormchild
Fri Oct 18, 2013 1:27 pm
Forum: Introversion Lounge
Topic: [Minecraft] Introversion Server
Replies: 405
Views: 72705

Re: [Minecraft] Introversion Server

Could you add me to the whitelist please? I am _BubbleWrap_ (with underscores) in mc.
by Stormchild
Fri Sep 21, 2012 6:03 pm
Forum: The Future
Topic: Harder Bank Hacking Mod
Replies: 9
Views: 3586

If you fast forward at the very beginning of the game, it resets back to the start of the month due to a glitch in the scheduler that takes a couple of real-time minutes to clear through. I do have a way to fix this I just haven't comitted it to code yet. If you re-load the agent, the speed buttons ...
by Stormchild
Fri Sep 21, 2012 2:42 pm
Forum: The Future
Topic: Harder Bank Hacking Mod
Replies: 9
Views: 3586

It finds it because its in your account balance. If you have 500,000 credits and your statement (ie the audit trail) says you should only have 5000, there is 495,000 credits unaccounted for. Clearly it came from somewhere so the lack of a log is suspicious. There is no way to trace it back to where ...
by Stormchild
Fri Sep 21, 2012 12:41 pm
Forum: The Future
Topic: Harder Bank Hacking Mod
Replies: 9
Views: 3586

What do you mean?
by Stormchild
Thu Sep 20, 2012 9:38 pm
Forum: The Future
Topic: Harder Bank Hacking Mod
Replies: 9
Views: 3586

Deleting the transfer log will stop the passive trace. When the audit is run, however, since there is no transfer log, the audit will notice that money has magically appeared in your account.
by Stormchild
Thu Sep 20, 2012 8:59 pm
Forum: The Future
Topic: Harder Bank Hacking Mod
Replies: 9
Views: 3586

Harder Bank Hacking Mod

I have compiled a version of uplink with a version of a bank auditing mod I wrote way back for version 1.31. It has been tweaked a little and made to work with 1.55, and I would like people to test it, and see how easy it is to beat. The challenge is simple: hack a bank, steal over 100,000 credits, ...
by Stormchild
Mon Sep 17, 2012 12:07 am
Forum: The Future
Topic: New Mission
Replies: 1
Views: 1604

New Mission

http://iridiaprime.co.uk/uplinkmod/Mission.jpg How would you react to getting this mission? Also, I'll just leave this here. http://iridiaprime.co.uk/uplinkmod/Email.jpg (I just noticed... Unitron Corp is not somewhere I would feel safe leaving my money...)
by Stormchild
Tue Aug 03, 2010 7:26 am
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

/data/language/english.txt (anywhere in the file) Grenade turrets seem a bit iffy. I've got them firing in the right direction in my local copy, but as soon as they fire all the darwinians manning the turret run away :P Also, you wanted to change rocket behaviour - what would you like it changing to?
by Stormchild
Mon Aug 02, 2010 10:43 pm
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

Looks like I forgot to include the updated english.txt

Add the following to it:

Code: Select all

buildingname_rocketturret      RocketTurret
buildingname_grenadeturret      GrenadeTurret
buildingname_flameturret      FlameTurret
buildingname_subversionturret      SubversionTurret
buildingname_laserturret      LaserTurret
by Stormchild
Mon Aug 02, 2010 8:32 pm
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

No idea why its happening then. The code there hasn't been touched. Latest build: http://iridiaprime.co.uk/darwinia/mods/darwinia.r77.zip I've dropped the dx build because its crashing on me, but not in a repeatable way and never when the debugger is attached so I can't pin it down. GL build is as s...
by Stormchild
Mon Aug 02, 2010 7:16 pm
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

Yeah, yeah. I'd read that. I assumed that since it wasn't working, I was doing something wrong. Turns out it is working, just not in certain circumstances. Speaking of which, have you tried replicating the conditions I spoke of? 3 image sets: sepulveda, greenbrae, and computer. Mod name of Insurrec...
by Stormchild
Sun Aug 01, 2010 1:07 pm
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

Maybe I'm using the ChangeAvatar command wrong; some documentation or instruction on how to use it wouldn't hurt. EDIT: No, it works between greenbrae and sepulveda, it just can't load the 'computer' set. Only functional difference is that it's 8 letters, not 9... but that shouldn't make a differen...
by Stormchild
Sun Aug 01, 2010 12:41 am
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

Insurrection is still crashing, even having set CurrentResearch to Officer. EDIT: And before the crash, it's using the 'greenbrae' avatar even when I set game.txt to use the 'computer' avatar. Or the 'sepulveda' avatar. EDIT 2: Your DX version crashes loading maps: 'Failed to load texture textures/...
by Stormchild
Sat Jul 31, 2010 7:35 pm
Forum: Mod Projects
Topic: Random Tinkering
Replies: 63
Views: 17975

ChangeAvatar still does not work. The set avatar in game.txt does not work; it will for some mods use an avatar other than the one specified. Darwinia crashes when opening the first map of Insurrection. I am unable to determine the cause, but it is likely an issue that can strike elsewhere too. Dow...

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