Search found 1398 matches

by trickfred
Thu Feb 17, 2011 8:27 pm
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 270
Views: 204979

For now, but probably not forever.

--

Nuke'd.
by trickfred
Thu Feb 17, 2011 5:07 pm
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 270
Views: 204979

http://stellarmatter.net/modlist/

I actually had to check to see if it still worked before posting the link, I kinda haven't done anything with that particular webspace in ages.

Am I the only one mirroring this stuff anymore?
by trickfred
Mon Nov 23, 2009 4:54 am
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 270
Views: 204979

I clicked a few links to downloads, and all gave me a "save file as" window. So... seems to look and work just fine. And you're right, mirrors is good. I doubt there'll be many changes to whats available any time soon. I do have 1 more mod that i never listed though, called Commiewinia by...
by trickfred
Sun Nov 22, 2009 10:04 pm
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 270
Views: 204979

The links are all wrong in the index, they're both hardcoded to get them from your site, and the file names are not the same as what's linked to. More work than I was planning on doing, was hoping to just dump them in a directory and fuggetabouddem. Will fix soon. http://stellarmatter.net/modlist/ E...
by trickfred
Sun Nov 22, 2009 8:48 pm
Forum: Mod Projects
Topic: The Modlist Thread
Replies: 270
Views: 204979

How big is it in total? I could probably throw it up on stellarmatter, I'm not currently doing anything else with it, really.
by trickfred
Sat Feb 07, 2009 3:08 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

The not being able to start programs after a while thing is a known bug in the game when you play for an awfully long time. Quit out properly (to save progress, which happens automatically, and as opposed to just using alt+f4), then restart the game, and it should fix that. Also, make sure you're pl...
by trickfred
Sat Feb 07, 2009 12:41 am
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

I never tested compatibility past 1.42, because I was annoyed at the time that Vista was getting upgrades that the other versions weren't, and this far down the road, I just can't be bothered until Darwinia receives a proper patch across the board. I have no idea how it runs on whatever version it's...
by trickfred
Mon Oct 20, 2008 2:53 am
Forum: Introversion Lounge
Topic: Sarah Palin gets slammed!
Replies: 31
Views: 12758

xander wrote:
shinygerbil wrote:capital letters are for wimps

QFMFT.

xander


word.
by trickfred
Wed Oct 15, 2008 3:44 am
Forum: General
Topic: DMA Crew
Replies: 24
Views: 14124

Yesterday...
Comprehension seemed the better way...
Now the kids think reading is 'teh gay'...
Stupidity reigns free, oy vey!
by trickfred
Thu Sep 11, 2008 3:51 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

Wife and kids are good. House hunting sucks. Especially since we're looking for a place with an in-law suite, or at least a bathroom in the basement since it's expensive to have one put in (we can slap up walls and electrical ourselves). Looked at 9 houses in 2 1/2 hours on Tuesday, and at least 3 o...
by trickfred
Mon Sep 08, 2008 2:55 am
Forum: Mod Projects
Topic: Insurrection 1.1.7
Replies: 592
Views: 181227

EnemyWithinPart1 works fine, but Part2 crashes consistently in Visitorlobby. I think the crash is just as the second mission is starting, since the second mission is visible in the map, but not selectable as a destination if I start it up after a crash. I don't have Vista, but if I get some time th...
by trickfred
Sun Sep 07, 2008 5:46 am
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

Yeah, xander, I probably should have done that, and probably should have thought of it too. Like I said, lazy. Pretty sure I even did that exact thing in a different level as well. Oh well. *shrug*

BTW - Hey xander! Long time no chat!
by trickfred
Sun Sep 07, 2008 3:20 am
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

Why not make promy's tower the objective? That *is* how to defeat him. One of the ways, yes. And again, I wanted the level to end MY way, with a cutscene, and not with the 'Objective Completed' message. If you understood how the level editor works (and doesn't work), then it would be more clear to ...
by trickfred
Sat Sep 06, 2008 10:54 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 369
Views: 166367

In EW3, when you finish the soul collector level, does it go right to a different place? Yes. When I was in promy's room, if you hit up the darwinian maker thing, and go more or less straight north, there's a control tower in the middle of nowhere that you can activate. When I activated it, I got a...
by trickfred
Thu Sep 04, 2008 8:45 pm
Forum: Introversion Lounge
Topic: The Typical Defcon Player.....
Replies: 15
Views: 9598

Ages 41-49 are absent. These people don't count?

Go to advanced search