For now, but probably not forever.
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Nuke'd.
Search found 1398 matches
- Thu Feb 17, 2011 8:27 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 212013
- Thu Feb 17, 2011 5:07 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 212013
http://stellarmatter.net/modlist/
I actually had to check to see if it still worked before posting the link, I kinda haven't done anything with that particular webspace in ages.
Am I the only one mirroring this stuff anymore?
I actually had to check to see if it still worked before posting the link, I kinda haven't done anything with that particular webspace in ages.
Am I the only one mirroring this stuff anymore?
- Mon Nov 23, 2009 4:54 am
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 212013
- Sun Nov 22, 2009 10:04 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 212013
The links are all wrong in the index, they're both hardcoded to get them from your site, and the file names are not the same as what's linked to. More work than I was planning on doing, was hoping to just dump them in a directory and fuggetabouddem. Will fix soon. http://stellarmatter.net/modlist/ E...
- Sun Nov 22, 2009 8:48 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 212013
- Sat Feb 07, 2009 3:08 pm
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
The not being able to start programs after a while thing is a known bug in the game when you play for an awfully long time. Quit out properly (to save progress, which happens automatically, and as opposed to just using alt+f4), then restart the game, and it should fix that. Also, make sure you're pl...
- Sat Feb 07, 2009 12:41 am
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
I never tested compatibility past 1.42, because I was annoyed at the time that Vista was getting upgrades that the other versions weren't, and this far down the road, I just can't be bothered until Darwinia receives a proper patch across the board. I have no idea how it runs on whatever version it's...
- Mon Oct 20, 2008 2:53 am
- Forum: Introversion Lounge
- Topic: Sarah Palin gets slammed!
- Replies: 31
- Views: 13135
- Thu Sep 11, 2008 3:51 pm
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
Wife and kids are good. House hunting sucks. Especially since we're looking for a place with an in-law suite, or at least a bathroom in the basement since it's expensive to have one put in (we can slap up walls and electrical ourselves). Looked at 9 houses in 2 1/2 hours on Tuesday, and at least 3 o...
- Mon Sep 08, 2008 2:55 am
- Forum: Mod Projects
- Topic: Insurrection 1.1.7
- Replies: 592
- Views: 185417
EnemyWithinPart1 works fine, but Part2 crashes consistently in Visitorlobby. I think the crash is just as the second mission is starting, since the second mission is visible in the map, but not selectable as a destination if I start it up after a crash. I don't have Vista, but if I get some time th...
- Sun Sep 07, 2008 5:46 am
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
- Sun Sep 07, 2008 3:20 am
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
Why not make promy's tower the objective? That *is* how to defeat him. One of the ways, yes. And again, I wanted the level to end MY way, with a cutscene, and not with the 'Objective Completed' message. If you understood how the level editor works (and doesn't work), then it would be more clear to ...
- Sat Sep 06, 2008 10:54 pm
- Forum: Mod Projects
- Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
- Replies: 369
- Views: 171078
In EW3, when you finish the soul collector level, does it go right to a different place? Yes. When I was in promy's room, if you hit up the darwinian maker thing, and go more or less straight north, there's a control tower in the middle of nowhere that you can activate. When I activated it, I got a...
- Thu Sep 04, 2008 8:45 pm
- Forum: Introversion Lounge
- Topic: The Typical Defcon Player.....
- Replies: 15
- Views: 9921