Search found 430 matches
- Fri Feb 15, 2008 12:46 am
- Forum: Introversion Blog
- Topic: It's all in your head, Part 8
- Replies: 59
- Views: 143725
Ouch. There goes anything without a programmable shader. Well, to be honest... the GeForce 3 was the first card to support programmable shading, and it was released in 2001. Even without a GF3-level card (Intel Integrated, I'm looking at you...), vertex shaders can be transparently run on the CPU, ...
- Sat Feb 09, 2008 6:00 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 9
- Replies: 88
- Views: 125506
Yeah, SimTower started as an elevator simulator. The guy behind it, Yoot Saito, has actually released a sequel, which I believe is available somewhere on the web (look for 'Yoot Tower'). As far as scripting languages go: Don't forget that EVE uses stackless Python rather than regular Python, and als...
- Sat Feb 09, 2008 5:35 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 8
- Replies: 59
- Views: 143725
I'm not a graphics programmer, but here's a potentially workable scheme. It probably has a name in the literature. Yeah, it sounds like you're describing impostors. Link. Ouch. There goes anything without a programmable shader. Well, to be honest... the GeForce 3 was the first card to support progr...
- Mon Feb 04, 2008 7:36 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 8
- Replies: 59
- Views: 143725
Re: It's all in your head, Part 8
You can avoid a certain amount of popping by interpolating between LOD meshes - i.e. slide vertices until they're in line with their neighbours before removing them, using a vertex shader - but for this kind of system I'd probably abandon 3D rendering of distant buildings altogether and see about us...
- Fri Oct 19, 2007 2:17 am
- Forum: General
- Topic: Shattered wishes
- Replies: 31
- Views: 7618
- Sat Jul 08, 2006 5:34 pm
- Forum: General
- Topic: Alpha to Beta
- Replies: 3
- Views: 2441
- Mon Mar 27, 2006 5:10 pm
- Forum: General
- Topic: Darwinia Wins IGF Awards!
- Replies: 33
- Views: 16978
By the way, where'd you get those business cards made? One of my colleages, Drew Sikora, got one from Mark and everyone he shows it to is highly impressed. I want one :D Chris DeLay gave me one, having met a die-hard American Introversion fanboy for the first time. They were asking me if I played U...
- Thu Mar 23, 2006 8:29 am
- Forum: General
- Topic: Darwinia Wins IGF Awards!
- Replies: 33
- Views: 16978
- Tue Dec 13, 2005 12:29 am
- Forum: General
- Topic: The perfect Christmas present...
- Replies: 4
- Views: 1643
- Mon May 09, 2005 10:28 pm
- Forum: Mod Projects
- Topic: Mod Database
- Replies: 7
- Views: 3118
- Sun May 08, 2005 1:09 am
- Forum: General
- Topic: Quick and Dirty Darwinia Shapefile Viewer (Perl)
- Replies: 23
- Views: 6438
- Fri May 06, 2005 1:59 pm
- Forum: Mod Projects
- Topic: Darwinia: Earth(old Darwinia 2 mod)
- Replies: 8
- Views: 3221
- Fri May 06, 2005 1:55 pm
- Forum: Mod Projects
- Topic: Darwinia Dev CD (G'wan Chris, you know you want to!)
- Replies: 14
- Views: 4111
WRT the cross platform element... each platform has dynamic link libraries in one form or another. Provided the API exposed to a DLL was complete enough, there'd be no need to write any platform-specific code; the only platform-specific thing would be building the library, and it ought not be too ha...
- Tue Apr 26, 2005 10:33 pm
- Forum: General
- Topic: Luigi for Mod!
- Replies: 7
- Views: 1945