Search found 7 matches
- Fri Oct 14, 2005 9:52 pm
- Forum: Mod Projects
- Topic: Safearea scripting
- Replies: 8
- Views: 2569
just...
concerning the safe area in the levels mission(!) file PrimaryObjectives_StartDefinition BuildingOnline :"levelname","buildingnumber" "in strings_default.txt referred words to show as an primary objective" PrimaryObjectives_EndDefinition look at icepicks tutorial ...did help me a lot...or:search for...
- Fri Sep 30, 2005 1:05 am
- Forum: Mod Projects
- Topic: The tournament Mod
- Replies: 64
- Views: 27923
the Deserts...?
So-this means Martin = martin?
i hope too it will be completed...
i hope too it will be completed...
- Sat Sep 24, 2005 7:44 pm
- Forum: Introversion News
- Topic: New demo released!
- Replies: 20
- Views: 26691
The new demo is beautiful! (the "old" one was veeery impressive as well) I would buy the game right away - if i hadn't already months ago, because i read about it on: http://fm4.orf.at/glashuettner/193736/main by the way: i love the gesture system :wink: (even though the "switch-sounds" in the taskm...
- Wed Sep 21, 2005 10:10 pm
- Forum: General
- Topic: Darwinia marketing effort, you can help!
- Replies: 75
- Views: 15805
but:
the happily jumping darwinian is prettier!
- Mon Sep 12, 2005 7:43 pm
- Forum: Mod Projects
- Topic: Sprite and .shp exchange
- Replies: 29
- Views: 8195
Re: fine idea!!!
xander wrote:
Without knowing the specifics of what you are doing, my guess is that you did not put the .shp on the end.
xander
that might well be the reason i failed to get a shp file into my mod. I'll give it another try then. Thank you for your reply!
needalittlehint
- Sun Sep 11, 2005 8:20 pm
- Forum: Mod Projects
- Topic: Modding Group
- Replies: 63
- Views: 12307
i am veeeery interested... what i can offer is concerning sounds first of all as producing music was the reason i began to work with computers at all and as i am totally new in scripting and stuff and i got some problems creating my own mods(like importing shpfiles into my mods in the shapes folder)...
- Sun Sep 11, 2005 8:03 pm
- Forum: Mod Projects
- Topic: Sprite and .shp exchange
- Replies: 29
- Views: 8195
fine idea!!!
and if someone could help me get shape files into my own mods...because i know i have to create a shapes folder in the mod's directory where i put the shpfiles in, but it won't work because when i try to start darwinia again with the mod ...it's "***shp file could not be found" what did i do wrong? ...