Search found 10 matches

by Cheschire
Sat May 11, 2013 7:32 am
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

oh hey it's a connectivity joke!
by Cheschire
Sat May 11, 2013 7:19 am
Forum: General
Topic: Steam Key
Replies: 21
Views: 3506

push shift-tab in game. Up in the top right is a link that says "CD Key"
by Cheschire
Sat May 11, 2013 7:14 am
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

okay describing the mechanics is hard, but doable.

When you right click AND HOLD, it marks the position on the screen as the origin point. Then as you move the mouse away from the origin point, it scrolls in the direction you've moved your mouse. The further you move, the faster it scrolls.
by Cheschire
Fri May 10, 2013 4:54 pm
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

lol yeah I guess. I don't like the way the hold-drag works on the map to move around as much as maybe the way SimCity does a drag-to-move. But I'll easily get over it. And your point about the arrow is a good one. I struggled with some of the kitchen stuff to know which direction was front, and whic...
by Cheschire
Tue May 07, 2013 10:00 pm
Forum: General
Topic: Guard towers- Kill zone?
Replies: 8
Views: 1822

Yeah, seems like it would be a nice option, especially with the fog of war.
by Cheschire
Tue May 07, 2013 9:59 pm
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

Yep. Short of me generating a proof of concept, I doubt I'll be able to convey the idea properly. Better to just ignore that one.

And even though I don't like the middle click to drag, it does meet the minimum requirement I asked for, so you can probably just say both issues are closed.
by Cheschire
Tue May 07, 2013 8:12 pm
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

None come to mind immediately, but I know I've seen it before. It just requires a different kind of interface for objects. The object on the cursor is different than the placement location. Games that allow you to do what I'm saying show 360 degree movement of the object, but the allowed placement l...
by Cheschire
Tue May 07, 2013 6:56 pm
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

Ah yes, very helpful, thanks! Though the middle click is really the most useless button on the mouse. I'm not sure what function the right click provides that it needs to be free all the time. I think a more contextually smart right click would be much more intuitive than having to use the wheel but...
by Cheschire
Tue May 07, 2013 6:42 pm
Forum: General
Topic: Two small UX ideas
Replies: 14
Views: 1622

Two small UX ideas

I play a decent amount of dungeon sim type games, and one of the first things I wanted to do was right-click-drag to scroll around the screen. Another thing that would be really helpful is if place-able objects were centered on the cursor, instead of starting from one side, and then allowing a drag ...

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