Search found 42 matches
- Wed Nov 29, 2006 9:58 pm
- Forum: General
- Topic: Why are most the demo files available for download viruses?
- Replies: 11
- Views: 3163
- Wed Nov 29, 2006 9:54 pm
- Forum: Think Tank
- Topic: Bug: No ceasefire, if Defection is turned off
- Replies: 15
- Views: 4407
It confuses me the way allies can turn off ceasefire without you knowing and then attack you without defecting. I think alliance and ceasefire should be tied, unless anyone can put forward a case for them not to be. EDIT: that was unclear. I can understand why you would want a ceasefire without an a...
- Wed Nov 29, 2006 5:49 pm
- Forum: Think Tank
- Topic: "Patrol command" for fleets
- Replies: 17
- Views: 5119
- Wed Nov 29, 2006 3:29 pm
- Forum: Think Tank
- Topic: A few ideas from a late game
- Replies: 5
- Views: 2327
Not necessarily necessary (?), but the element of dynamic alliances is definitely an important dimension of the game. I've been fortunate enough to specatate on a game of top-notch players, alliances making and breaking every five minutes. It was really exciting to watch, let alone play. If you don'...
- Wed Nov 29, 2006 3:22 pm
- Forum: Think Tank
- Topic: Question about demo/full game
- Replies: 11
- Views: 2984
- Wed Nov 29, 2006 3:09 pm
- Forum: Think Tank
- Topic: Some game ideas
- Replies: 8
- Views: 2342
- Fri Oct 20, 2006 6:08 pm
- Forum: Think Tank
- Topic: Bad suggestions
- Replies: 51
- Views: 61709
Just as you pick targets now. You select the silo and pick the targets. Then you could hit said button for all qued silos and they would launch on the targets you had chosen for them. Really its just pust in a delay, an extra step in launching. Though you could focus on other things while your silo...
- Sun Oct 15, 2006 5:02 pm
- Forum: Think Tank
- Topic: Most desired patch upgrade?
- Replies: 214
- Views: 122724
In order of preference: replays (but I don't think saves would add much) Ranking system Mod support Map editor AI Tournament I put Tournament last because surely one can already organise a tournament on our own? How would a patch make this any easier? I would also like to see more stats like number ...
- Sun Oct 15, 2006 4:56 pm
- Forum: Think Tank
- Topic: Landattack and Defconchange
- Replies: 67
- Views: 13257
Re: Quoting
1. Did you even read everything? The reason I doubled all the health is explained later on. 2. Then DONT LAUNCH ANYTHING UNTIL DEFCON 1.... fool! 3.-Who the hell walks these days?? -Bunkers are there, because you don't have enough Silo's to defend your hole territory 4. That's why i'm making it up ...
- Sat Oct 14, 2006 9:26 pm
- Forum: Think Tank
- Topic: VariableUnitCount
- Replies: 4
- Views: 1916
- Sat Oct 14, 2006 9:21 pm
- Forum: Think Tank
- Topic: SAVE GAME ABILITY?
- Replies: 14
- Views: 4483
I don't think it would be all that useful. The nature of DEFCON games means they're not all that well-disposed to saving. Just start a new game. I really would like to see a 'save replay' feature, though. I don't know if this is possible thaks to the way DEFCON games are coded, but it would be reall...
- Sat Oct 14, 2006 9:16 pm
- Forum: Think Tank
- Topic: 2nd map option *chess mode*
- Replies: 11
- Views: 3551
- Sat Oct 14, 2006 9:16 pm
- Forum: Think Tank
- Topic: Why not a seventh territory?
- Replies: 47
- Views: 12407
- Sat Oct 14, 2006 9:14 pm
- Forum: Think Tank
- Topic: REQUEST: Safe action radius of aircrafts =>Ability to ret
- Replies: 20
- Views: 5424
- Sat Oct 14, 2006 9:14 pm
- Forum: Think Tank
- Topic: MRBM`s (subs)
- Replies: 8
- Views: 2822