Search found 9 matches
- Thu Sep 02, 2004 6:39 am
- Forum:
- Topic: Class C bugs summary - Updated: 14:40 02/12/04
- Replies: 10
- Views: 2575
- Tue Aug 31, 2004 3:45 pm
- Forum:
- Topic: No sounds after intro 3
- Replies: 2
- Views: 317
No sounds after intro 3
After trying the ShowIntro = 3 option, I see the text and hear the speeded out music
After the intro I have no game sounds whatsoever
I have no problems when starting with ShowIntro=2 or ShowIntro = 0
After the intro I have no game sounds whatsoever
I have no problems when starting with ShowIntro=2 or ShowIntro = 0
- Fri Aug 27, 2004 11:19 pm
- Forum:
- Topic: Drawing Gestures
- Replies: 5
- Views: 447
Have you noticed how you can draw each gesture as a series of lines, no matter how they are drawn compared to eachother? I've managed to complete the rocket by drawing a line to the right and continuing by drawing up, right, up with 90-degree turns. (resembles a set of stairs more than the usual arr...
- Fri Aug 27, 2004 11:05 pm
- Forum:
- Topic: A see-through bug regarding the red worms
- Replies: 19
- Views: 1968
- Fri Aug 27, 2004 10:55 pm
- Forum: Windows Issues
- Topic: Graphics bug and blackbox
- Replies: 0
- Views: 997
Graphics bug and blackbox
This error doesn't exactly crash or hang the game, but it renders it unplayable and generates a blackbox I haven't got any idea to what caused it, I was looking around ordering a squad around a smaller obstacle on island 2 (with the refinery) when the whole game freezes for a second and then generat...
- Fri Aug 27, 2004 10:16 pm
- Forum:
- Topic: Radar Transmitting to Offline Radar ...
- Replies: 4
- Views: 1155
I can confirm that, both the spirits in the beam and multiple connections (i'll try get som pics up) Experiment for yourself: align the radar on island 1 with the one on mine island (island 3) then do the same with the closest one on refinery island (island 2) the pic: http://img62.exs.cx/img62/9397...
- Fri Aug 27, 2004 8:55 pm
- Forum:
- Topic: Floating debris
- Replies: 5
- Views: 1236
My guess is that this "debris" is the spirits generated after defeating a "monster". the same spirits that convert into darwinians in the incubator Spirits seem to be left after a disintegrated or killed creature, they come in 3 flavours: red spirit - left by killed monster yellow spirit -left by ki...
- Fri Aug 27, 2004 8:26 pm
- Forum: Windows Issues
- Topic: Hang after sending Darwinians into the first radar post
- Replies: 23
- Views: 3219
Is it necessary to confirm this again? Maybe not, but I'll confirm it. if anyone wondered, it will hang even if the radar on mine-island is aligned to both radar on island 1 and radar 2 on ref-island. But it doesn't hang before the darwinians are on the other side anyone know exactly when it hangs? ...
- Wed Aug 25, 2004 2:15 pm
- Forum: General
- Topic: Want to be a beta tester? Read this
- Replies: 114
- Views: 16661
How can you go on and on and on in this topic? One could guess that discussions about the average 14-agers ability to read versus Chris' ability to sort out stated specs/correct applications would only fill up like 2-3 pages... But on the other hand, idle forumers waiting impatiently wouldn't have m...