Search found 48 matches

by Jimmy D
Fri May 05, 2006 3:09 pm
Forum: General
Topic: Uplink operator logo
Replies: 2
Views: 1100

Yeah, it was from scratch, and in paint :)
by Jimmy D
Thu May 04, 2006 11:43 pm
Forum: General
Topic: Uplink operator logo
Replies: 2
Views: 1100

Uplink operator logo

I've made a Nokia operator logo for Uplink.

Go to this site, go to search, and put in uplink.
http://www.free-ringtones-free-logos.com/

Let me know what you think :)
by Jimmy D
Fri Jan 07, 2005 12:05 am
Forum:
Topic: Bouncing officers
Replies: 2
Views: 654

This kind of pathfinding behavior is still happening in P1 B5 Win32
by Jimmy D
Fri Jan 07, 2005 12:03 am
Forum:
Topic: Gesture screen
Replies: 4
Views: 1076

This still occurs in P1 B5 Win32
by Jimmy D
Thu Jan 06, 2005 11:49 pm
Forum:
Topic: Officer flag in radar transit
Replies: 7
Views: 1496

Hmm, must have been really unlucky the first 2 times I tried to get an officer to use the radar, just tried again and went in with no trouble, even bounced in from the other side within a few seconds when I tried that as well.... :roll:
by Jimmy D
Thu Jan 06, 2005 11:37 pm
Forum:
Topic: Spastic snakes and holes in the ground
Replies: 3
Views: 1229

Spiders legs still occasionally get detached on steep hills in P1 B5 Win32
by Jimmy D
Thu Jan 06, 2005 11:27 pm
Forum:
Topic: Underwater Camera
Replies: 4
Views: 2831

P1 B5 Win32 Most of the camera problems seem to have been fixed, (can no longer go below water, above a certain height, doesn't slingshot if you decend into a hill) except for that it's still possible to go a seemingly infinate distance sideways. EDIT: camera also still ignores collision detection w...
by Jimmy D
Thu Jan 06, 2005 11:20 pm
Forum:
Topic: Officer flag in radar transit
Replies: 7
Views: 1496

P1 B5

Officers can't use the radar, which I can accept, but telling them to use one means that they will continually walk into it and bounce off it.
by Jimmy D
Tue Dec 21, 2004 1:02 am
Forum:
Topic: P1 B4 Collision of carts with ground
Replies: 2
Views: 412

oops, meant to reply to that thread to say it was still in beta 4, trying to do too many things at once... :oops: sorry.
by Jimmy D
Tue Dec 21, 2004 12:42 am
Forum:
Topic: P1 B4 Collision of carts with ground
Replies: 2
Views: 412

P1 B4 Collision of carts with ground

The carts pass through the ground instead of passing through the trunk port when the carts are moving.
by Jimmy D
Mon Dec 20, 2004 7:49 pm
Forum:
Topic: Crazy radar beam stetching
Replies: 5
Views: 639

This still exists in phase 1 beta 4 as well
by Jimmy D
Mon Dec 20, 2004 7:40 pm
Forum:
Topic: P1 B4 radar special weapons
Replies: 1
Views: 301

P1 B4 radar special weapons

The special weapon for a squad (grenade, etc..) can still be fired when they're being teleported through a radar.
by Jimmy D
Wed Sep 08, 2004 12:37 am
Forum:
Topic: Help text not showing up when zoomed in.
Replies: 1
Views: 566

You're right, it's the distance of the camera from the building that determines whether the help text appears, zooming in doesn't change the position of the camera, so it isn't close enough to activate the help text. Only thing I can think of as a temp. fix is to move over to the building to read th...
by Jimmy D
Tue Sep 07, 2004 2:55 am
Forum:
Topic: Collision detection of spiders
Replies: 2
Views: 984

Collision detection of spiders

I've noticed in the course of playing that while just normally wandering around, a spider will sometimes go through the pylons that hold the wires up, if it's path takes it through one.

I haven't been able to get a screenshot yet, but I'll put one up as soon as I get one.
by Jimmy D
Tue Sep 07, 2004 2:32 am
Forum:
Topic: Cursor resonance bug still exists in beta 2
Replies: 9
Views: 1259

Cursor resonance bug still exists in beta 2

While playing the beta 2 version, I got the dreaded cursor resonance bug: http://img38.exs.cx/img38/1300/screenshot27.jpg Fortunately it wasn't as bad as in beta 1, it quickly corrected itself each time it occurred and didn't occur as often. I haven't had a chance to try and replicate this yet, but ...

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