Search found 20 matches
- Sun Dec 20, 2015 3:08 am
- Forum: General
- Topic: What do you think age rating for game should be?
- Replies: 15
- Views: 10250
Re: What do you think age rating for game should be?
No age limit, parents should choose if they children should play it.
- Wed Dec 16, 2015 3:28 pm
- Forum: Community Members
- Topic: Update 2
- Replies: 2
- Views: 871
Update 2
So Update 2 is just like in a day, what do you want to see? We've had bunk beds, a campaign, evened escape mode (a bit), gangs, random events, etc. So what more do you want guys? I personally want; Sniper Towers and Snipers (Sniper Guard), that the prisoners can swim (making a beach prison will be a...
- Wed Dec 16, 2015 3:12 pm
- Forum: Community Members
- Topic: Game starts with lost of lines
- Replies: 4
- Views: 903
Re: Game starts with lost of lines
go to Options - Experimental then tick or untick the box on that experimental menu!
- Tue Nov 03, 2015 9:52 pm
- Forum: Community Members
- Topic: Fireman AI
- Replies: 4
- Views: 401
Re: Fireman AI
yes they are to track fires to they can do they purpose
Re: Update?
Plosky wrote:too much time for an update after release
Let them off, they just released the game in V1! Waiting for V1.1 or V1.01 whatever it will be called .
- Wed Oct 14, 2015 8:27 am
- Forum: Escape Mode
- Topic: Do guards, administration, staff respawn when they die?
- Replies: 6
- Views: 2485
- Mon Oct 12, 2015 6:46 am
- Forum: General
- Topic: {Suggestion} Policy for different types of prisoner
- Replies: 5
- Views: 904
Re: {Suggestion} Policy for different types of prisoner
jcjm0512 wrote:this would be nice. I like how you can have different regimes for each prisoner type
That's what I want but in Policy also the Parole policy and the food policy
- Sun Oct 11, 2015 9:34 pm
- Forum: General
- Topic: {Suggestion} Policy for different types of prisoner
- Replies: 5
- Views: 904
{Suggestion} Policy for different types of prisoner
I want, 2 hour lockdown because of found luxuries but only for the Max and SuperMax. No luxury punishment for my Low and PC. 1 hour for Medium sec. But if I change the policy they all get the same punishment.
- Mon Oct 05, 2015 8:13 am
- Forum: Community Members
- Topic: Prison Architect mods
- Replies: 3
- Views: 402
Re: Prison Architect mods
bobybojunior wrote:http://www.introversion.co.uk/prisonarchitect/builds.html
That's the builds page. Just sign in with your fourm account and then you can access the builds
I know, thats how I downloaded it without steam, but I'm wondering how to put steam mods on.
- Sat Oct 03, 2015 2:15 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 36
- Replies: 20
- Views: 179214
Re: Prison Architect Alpha 36
My "potato" withstand theft auto 5 (not an advertisement) without any lags. But PA acceleration x3 is like a real time: 1 minute ingame = 1 sec of real life with just 300 prisoners and 150 staff. I play this game from the Alpha 8 and the only obstacle for purchase is such awful speed (tho...
- Sat Oct 03, 2015 3:25 am
- Forum: Community Members
- Topic: Prison Architect mods
- Replies: 3
- Views: 402
Prison Architect mods
I want the Prisoners of War: Regular Edition for Prison Architect on my non-steam version of Prison Architect which I downloaded after I got a steam key and registered (I bought the game on steam on another computer and registered it on another and downloaded it). How do you do it?
- Fri Sep 25, 2015 6:55 am
- Forum: Community Members
- Topic: gang members working? why.
- Replies: 5
- Views: 778
Re: gang members working? why.
You have encountered a bug, you should report this into the Mantis Bug tracker. After you'll get a little badge next to your name like your Name in the game badge call Bug Crusher, like I do.
- Thu Sep 24, 2015 1:29 am
- Forum: Community Members
- Topic: What cool features would you like to see in V1
- Replies: 12
- Views: 1742
Re: What cool features would you like to see in V1
I'm asking for a few things: Instant build (foundations and furniture are placed instantly) Micromanagement of guards (an armed guard by the entrance should always be in freefire) More creative events Stiffer penalties for the deaths of staff and visitors Death Row nerf (people usually stay in deat...
- Wed Sep 23, 2015 5:59 am
- Forum: Community Members
- Topic: What cool features would you like to see in V1
- Replies: 12
- Views: 1742
Re: What cool features would you like to see in V1
I never saw the forums for the Multiplayer and Multi story. The trailer has clips of the events and some campaign story.
- Wed Sep 23, 2015 5:55 am
- Forum: Community Members
- Topic: [Suggestion] Have prisoners help move exports!
- Replies: 4
- Views: 527
Re: [Suggestion] Have prisoners help move exports!
My experience has been that they already work the Deliveries and Exports. They will pick up food (I want to also say sheet metal but I am not 100%, going from memory) and drop off workshop finished goods. Mind you, this only supplements the cooks/workmen and does not replace them (they're slower an...