Search found 25 matches

by likaboss
Fri Jul 31, 2015 5:15 am
Forum: Community Members
Topic: Gang Power Projection : Balance?
Replies: 5
Views: 539

Re: Gang Power Projection : Balance?

I'm also interested in seeing how fast the prisoner gang recruiting is in game. They said they sped it up for the alpha, but I'm wondering whether or not a gang could have enough members in lock down/solitary that another gang could use that time to become dominant. I also wonder if there can be mo...
by likaboss
Fri Jul 31, 2015 5:04 am
Forum: Community Members
Topic: Well... you sort of can control the gangs...
Replies: 5
Views: 549

Re: Well... you sort of can control the gangs...

I was watching the Alpha and it seems Chris and Mark have both missed something... you can with some effort control gangs impacts on your prison by... well, gang control. See I have all of my gang members immediately graded as minimum security in their own classification (I typically run max securi...
by likaboss
Fri Jul 31, 2015 4:54 am
Forum: Community Members
Topic: [Suggestion] Policies
Replies: 5
Views: 316

Re: [Suggestion] Policies

No! We can't allow booze and narcotics in prisons. Never! Narcotics are illegal even outside the prison, we can't break a law by allowing it. Anyway, I agree with rest ideas. I like it. The devs did say during the death row rollout that they were unsure when and where PA is based. Yeah, I don't kno...
by likaboss
Fri Jul 31, 2015 4:45 am
Forum: Community Members
Topic: [Suggestion] Hire more than 1 Foreman (like Psychologist)
Replies: 27
Views: 2291

Re: [Suggestion] Hire more than 1 Foreman (like Psychologist

These are some of the reasons why there should only ever be one . Need more ? I digress. In prison architect, the administrators don't actually "administrate" the prison. They are prerequisites for facilities and research. In the case of the foreman and the chief, they teach necessary cla...
by likaboss
Wed Jul 29, 2015 3:48 am
Forum: Community Members
Topic: [Suggestion] Policies
Replies: 5
Views: 316

Re: [Suggestion] Policies

ZuLeweiner wrote:No! We can't allow booze and narcotics in prisons. Never! Narcotics are illegal even outside the prison, we can't break a law by allowing it.

Anyway, I agree with rest ideas.


Yeah I guess that could be too unrealistic :(
by likaboss
Wed Jul 29, 2015 3:36 am
Forum: Community Members
Topic: [Suggestion] We should be able to hire staff for the shops
Replies: 12
Views: 865

Re: [Suggestion] We should be able to hire staff for the sho

I would prefer a new type of employee because my workers already seem to be strained (even though I have 40 of them) and have a lot of tasks to complete. I think they wouldn't get to the shop in time to work there, depending on what their work queue is like. Also, like the cooks only have to worry ...
by likaboss
Wed Jul 29, 2015 3:32 am
Forum: Community Members
Topic: [Suggestion] Hire more than 1 Foreman (like Psychologist)
Replies: 27
Views: 2291

Re: [Suggestion] Hire more than 1 Foreman (like Psychologist

What are you doing so differently where two or more pawns teaching the class is so necessary for you? I am legitimately asking with hopes of a response - I really want to see why. Please note that I am not arguing against multiple entities doing the teaching, regardless if I feel I need them or not...
by likaboss
Wed Jul 29, 2015 2:38 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

Fantastic job, I look forward to this mod being released. Some mods on Steam Workshop use custom sounds, maybe you could look into them to help you with using your own sounds for the Klaxon? Yes, there are several mods that include custom sounds, however I've not found any that call those sounds fr...
by likaboss
Sat Jul 25, 2015 1:50 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

Some screenies: http://i.imgur.com/sARMWvm.png Rather than have loads of separate objects for fire signs, which would clutter up the build menu, I made it so you can connect them to a switch to cycle through the various designs of each object (or use Debug panel to set desired design directly). The...
by likaboss
Sat Jul 25, 2015 1:47 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

Honestly, in real world prisons, fires don't happen that often. Frequent fires would just take away from the authenticity of the game. In real prisons legendary prisoners don't punch their way through solitary doors and kill a bunch of armed guards with a spatula. It's a game, not a real world pris...
by likaboss
Fri Jul 24, 2015 6:11 am
Forum: Community Members
Topic: [Suggestion] - Death by Old Age/Move to Death Row Mechanic
Replies: 29
Views: 3903

Re: [Suggestion] - Death by Old Age/Move to Death Row Mechan

Would love trials to be implemented in the game. The prisoner that committed crime in the prison could be sent off for a few days to elongate his sentence (current automatic elongation is unrealistic) or possibly be moved to death row. It's something that should really be inside a prison game, where...
by likaboss
Fri Jul 24, 2015 6:04 am
Forum: Community Members
Topic: [Suggestion] Policies
Replies: 5
Views: 316

[Suggestion] Policies

I don't know if this has been suggested before, but a search came up with no results. I think it would be perfect if we could implement some policies (democracy 3 style) in our prisons. "Smokers Heaven" Allows cigs in prisons (sold in shops, not considered contraband). This could have seve...
by likaboss
Fri Jul 24, 2015 5:27 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

It's possible to make fires happen more often via a mod. Also many of the planned features (such as alarms, first aid, etc) will be useful in other contexts. Progress update on the mod: ⋅  Smoke Detector – complete although some bugs in API prevent it from doing all the things I had plann...
by likaboss
Fri Jul 24, 2015 5:19 am
Forum: Community Members
Topic: [Suggestion] Smoke detect/fire alarms/servo valve/poo floods
Replies: 28
Views: 2235

Re: [Suggestion] Smoke detect/fire alarms/servo valve/poo fl

+1 these features would be great but only really needed if the devs make fires occur in prisons more easily, e.g. accidental fires in the kitchen or a short-circuit in electrics, I think fires should be more of a genuine hazard within the game. Honestly, in real world prisons, fires don't happen th...
by likaboss
Thu Jul 23, 2015 5:23 am
Forum: Community Members
Topic: [suggestion] Mixing Room Security Levels
Replies: 20
Views: 3034

Re: [suggestion] Mixing Room Security Levels

Fantastic idea, +1.

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