Search found 66 matches
- Sun Aug 28, 2016 5:19 pm
- Forum: Introversion Blog
- Topic: Prison Architect Version 2.0 released
- Replies: 9
- Views: 450816
Re: Prison Architect Version 2.0 released
I submitted a bug report a while go, which got one response, which after answering was ignored. Anyways, whenever I load the game on my computer, all the sprites seem to be jumbled up. (Icons, objects, people are all mixed together) In addition, in the menus, recent features' titles are abbreviated ...
- Sun Aug 21, 2016 6:43 pm
- Forum: General
- Topic: Did everyone die?
- Replies: 21
- Views: 32604
Re: Did everyone die?
atomic oracle wrote:The weak of mind and low morals have dropped out as they find that their lack of mental fortitude puts them at a grave disadvantage.
Translated: The noobs got bored.
- Wed Jul 27, 2016 7:17 pm
- Forum: Introversion Blog
- Topic: Prison Architect Update 8 (v2.0 preview)
- Replies: 7
- Views: 354297
Re: Prison Architect Update 8 (v2.0 preview)
I would love to see a mod that tones down the UI by softening the gradient, or removing it altogether, whilst still preserving the new features you guys have added to it.
- Fri Jun 10, 2016 4:23 pm
- Forum: Mod Projects
- Topic: ROFLmod Final release + TGR RingMod
- Replies: 52
- Views: 70323
Re: ROFLmod Final release + TGR RingMod
For those of you who are curious about where to find this mod, I have an updated dropbox of it here.
- Fri Jun 03, 2016 12:48 am
- Forum: General
- Topic: DEFCON Wishlist
- Replies: 18
- Views: 37365
Re: DEFCON Wishlist
As for what legendary said about orders, I think it could be revised by adding a setting to enable or disable it; automatically disabled in Diplo. If you want to remove the screen color they could make them different shades of your team color, but with low Alpha. Also, thanks, Vic for stickying!
- Sat May 28, 2016 8:35 pm
- Forum: General
- Topic: DEFCON Wishlist
- Replies: 18
- Views: 37365
Re: DEFCON Wishlist
With the exception of the Tutorial and the audio sliders, isn't this all laziness on the users part? Or the users skill level? I mean even average players know that to send fighters to kill one ship, you need to redirect them as to not expose your fleet. Also, all it takes is a little practice and ...
- Sat May 28, 2016 3:49 pm
- Forum: General
- Topic: DEFCON Wishlist
- Replies: 18
- Views: 37365
Re: DEFCON Wishlist
I was thinking that if you selected a group of singles and directed them to a point, they would preserve their relative positions (formation) but centred on that point. Like how 'fleets' of multiple ships move. So you could quickly order your navy around in bulk. I think perhaps IV could also add d...
- Fri May 27, 2016 9:47 pm
- Forum: General
- Topic: DEFCON Wishlist
- Replies: 18
- Views: 37365
DEFCON Wishlist
So before anything this isn't a suggestion thread, it is a wishlist, because I know that IV will likely never work on DEFCON again outside some bug fixes on occasion, and it wouldn't be a very profitable investment. It might gain the game a few new players who'll, for the most part, get scared away ...
- Tue May 17, 2016 10:14 pm
- Forum: General
- Topic: yawn nothing changes
- Replies: 3
- Views: 3344
Re: yawn nothing changes
But war, war has changed.
- Tue May 17, 2016 1:46 am
- Forum: General
- Topic: 1956 US Nuclear Targets Map Released per FOIA Request
- Replies: 0
- Views: 1902
1956 US Nuclear Targets Map Released per FOIA Request
I found this an interesting and pertinent article. (Or at least more pertinent than some of the other posts on this forum are to the game.)
This
Enjoy!
This
Enjoy!
- Sun May 01, 2016 2:33 am
- Forum: Windows Troubleshooting
- Topic: Network/Synchronization Errors
- Replies: 0
- Views: 9103
Network/Synchronization Errors
What Seems to Be the Problem? In the recent games, as well as other games in the past when I connect to a server I have been having issues with synchronization. Basically what happens is that somewhere around DEFCON 1, the SeqID slots will successively fill up. Consequently, the signal delay will a...
- Sat Mar 26, 2016 6:00 am
- Forum: General
- Topic: Thoughts about hot water
- Replies: 10
- Views: 1801
Re: Thoughts about hot water
I personally think that it would be better if they either:
- Made the hot water pipes share the same pipe as cold water.
- Add thick, insulated hot water pipes that go much further.
- Sat Mar 26, 2016 5:57 am
- Forum: General
- Topic: Can't finish Prison Stories chapter. Possible glitch?
- Replies: 2
- Views: 872
Re: Can't finish Prison Stories chapter. Possible glitch?
Have you tried turning it off and on again?
- Fri Mar 25, 2016 9:42 pm
- Forum: Introversion Blog
- Topic: Prison Architect Update 5 released
- Replies: 3
- Views: 342208
Re: Prison Architect Update 5 released
Seems like a neat update, wish my game would become playable.
Re: Bug
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!