Search found 4 matches
- Thu May 28, 2015 9:15 am
- Forum: Mod Projects
- Topic: Modern Day Nuclear Scenario
- Replies: 12
- Views: 17408
Re: Modern Day Nuclear Scenario
Well kud after reading you're first post I figured that for a simulation you'd have to change so much you may as well make a new game but I would be content with just accurate numbers and territories.
- Thu May 28, 2015 5:21 am
- Forum: Mod Projects
- Topic: Modern Day Nuclear Scenario
- Replies: 12
- Views: 17408
Re: Modern Day Nuclear Scenario
What I'm saying is have an accurate nukes carrier aircraft count and have an accurate representation of population centers. and then maybe making the territories to accurately represent their real life counter parts
- Thu May 28, 2015 1:48 am
- Forum: Mod Projects
- Topic: Modern Day Nuclear Scenario
- Replies: 12
- Views: 17408
Re: Modern Day Nuclear Scenario
When I mentioned the CPU I simply meant for a simulation. I know defcon is a strategy game but is there a way we could make a mod for a simulation.
- Wed May 27, 2015 1:19 am
- Forum: Mod Projects
- Topic: Modern Day Nuclear Scenario
- Replies: 12
- Views: 17408
Modern Day Nuclear Scenario
So recently I was thinking abot how unrealistic DEFCON really is. A perfect example of this is the fact that the United States and Russia on have 100 warheads each. Now, I understand this if for balancing reasons but I've always wondered what a Nuclear War would look like if it were to happen in the...