Search found 398 matches

by John
Tue Sep 21, 2021 12:14 pm
Forum: General
Topic: Darwinia Beta Update Announcement
Replies: 0
Views: 12

Darwinia Beta Update Announcement

We are testing an update to Darwinia. If you're interested to find out more, please try it out and give feedback.

You can find the details at:

Beta Announcement on Darwinia Steam Forum

Thanks for your help.
by John
Wed Sep 08, 2021 11:13 am
Forum: Introversion Blog
Topic: Episode 9 - Subversion
Replies: 0
Views: 2373

Episode 9 - Subversion

Your mission, should you choose to accept it, is to relieve the Imperial Bank of 151,000,000 USD worth of bullion from the safe in the branch on Main Street. The bank's security systems have been judged inadequate by HQ and should not pose a problem for a team of your calibre. Tools and transport ha...
by John
Mon Jul 12, 2021 1:11 pm
Forum: Introversion Blog
Topic: Episode 8 - Praxis
Replies: 0
Views: 11964

Episode 8 - Praxis

A trillion molten shards explode from the impact zone, scintillating in the light of the amber gas giant as they cool. With the enemy battlecruiser neutralised, your attention turns to the evacuation of the scientists from the failing outpost before warping home. You won, but the mission hadn't gone...
by John
Fri Jun 11, 2021 1:15 pm
Forum: Introversion Blog
Topic: Episode 7 - Wrong Wire
Replies: 0
Views: 17354

Episode 7 - Wrong Wire

Yo, back up now and give a brother room - the fuse is lit and it’s about to go..... Welcome to Paradise City where the Midnight Toker is wrecking chaos with a series of highly charged devices configured to give Detective John McPhane a really bad day. Play on your desktop or strap on your VR headset...
by John
Wed May 05, 2021 1:40 pm
Forum: Introversion Blog
Topic: Episode 6 - Deep Space Industrial
Replies: 1
Views: 26994

Episode 6 - Deep Space Industrial

The meteor orbits the gas giant, perilously close to the jump-portal. A lone astronaut bursts into existence, mining drill in hand and sets about extracting the valuable ore. Another appears and follows suit, then another…. Using the profit from the sale of ore, a smelter is built converting the raw...
by John
Wed May 05, 2021 1:35 pm
Forum: Introversion Blog
Topic: Episode 5 - Voxel Factory
Replies: 2
Views: 36387

Re: Episode 5 - Voxel Factory

Try 0 (zero) to delete a building.

You can see the keybindings in the release notes at

https://www.introversion.co.uk/prototypes/
by John
Thu Apr 01, 2021 12:41 pm
Forum: Introversion Blog
Topic: Episode 5 - Voxel Factory
Replies: 2
Views: 36387

Episode 5 - Voxel Factory

Question: What do you do when you get stuck for a game idea? Answer: Copy someone else's. Check out Chris' 3D version of Factorio , set in a Darwinia-esque landscape you can mine ore, lay conveyor belts, create fabricators and craft objects - just watch out for those nasty ant swams. Full nod to Wub...
by John
Thu Mar 04, 2021 6:58 pm
Forum: Introversion Blog
Topic: Episode 4 - Nanotech
Replies: 0
Views: 45318

Episode 4 - Nanotech

In the latest of Mark and Chris’ monthly videos looking at game ideas that didn’t see the light of day, we move from the vastness of space to the microscopic world of a petri dish. Less of a game and more of a digital toy, Nanotech explores the idea of dragging molecules and amino acids togther to c...
by John
Thu Feb 04, 2021 4:37 pm
Forum: Introversion Blog
Topic: Episode 3 - Megaprocessor
Replies: 1
Views: 56178

Episode 3 - Megaprocessor

Turing, Babbage, Lovelace - the pioneers of computing knew a thing or two about failure. Nothing ever comes together first time and all three of those giants would have learnt the hard way about picking themselves up, dusting themselves down and having another crack. Who knows, they may even have be...
by John
Thu Feb 04, 2021 4:31 pm
Forum: Introversion Blog
Topic: Episode 2 - Spacebots
Replies: 0
Views: 56599

Episode 2 - Spacebots

Since the launch of Scanner Sombre, we’ve been feverishly toiling away on the next major release from Introversion Software. The problem is, that major release is a greasy squid - every time we think we’ve gotten a grip it twists away and stings us on the balls. This month we look at space-bots — a ...
by John
Fri Dec 04, 2020 3:54 pm
Forum: Introversion Blog
Topic: Episode 1 - Order of Magnitude
Replies: 1
Views: 82156

Episode 1 - Order of Magnitude

Behind every great video game comes a plethora of ideas, missteps, dead ends and almost-made-its. Usually these embryonic prototypes get dumped in an archive and left to digitally rot, cursed to never see the light of day or feel the loving caress of a player's mouse. Until today.... Watch Mark and ...
by John
Fri Apr 26, 2019 9:02 pm
Forum: Introversion Blog
Topic: Prison Architect's new home
Replies: 2
Views: 387038

Prison Architect's new home

After several years of updates to Prison Architect we came to the conclusion that it was time for us to shift our focus onto something new, so on 31st December 2018 we made the tough decision to sell Prison Architect. Paradox Interactive is a great fit for Prison Architect because they already have ...
by John
Sat Feb 02, 2019 10:15 am
Forum: General
Topic: Prison Architect Forums Now Migrated to Paradox Plaza
Replies: 8
Views: 172264

Re: Prison Architect Forums Migration

Hi there, I posted this announcement as a global announcement which means it appears in all forums of the board. That being said, only the Prison Architect forums will become read-only on the 4th of March. The rest of the forums will remain as they are. The wiki is a valuable and high quality resour...
by John
Fri Feb 01, 2019 11:50 am
Forum: General
Topic: Prison Architect Forums Now Migrated to Paradox Plaza
Replies: 8
Views: 172264

Prison Architect Forums Now Migrated to Paradox Plaza

Greetings inmates! On March 4th the Prison Architect forums will be locked and set to read-only mode as we are migrating to Paradox Interactive following their purchase of the IP. We will no longer be involved in Prison Architect and Paradox Interactive will be taking over all aspects of the game in...
by John
Wed Dec 19, 2018 5:20 pm
Forum: Introversion Blog
Topic: Multiplayer 4 (Update 17)
Replies: 1
Views: 431575

Multiplayer 4 (Update 17)

Prison Architect Update 17 / Multiplayer has been released. UPDATE: Non-steam users can now download the latest version from the builds page . WHAT'S NEW: = Multiplayer Alpha Added a multiplayer mode to Prison Architect, build a prison cooperatively with up to 4 people! While in a regular sandbox ga...

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