Well,
me either. I just wanted to get some new info about your game and im not registered at facebook. Also i dont like the idea of this new game.
Search found 246 matches
- Mon Jan 23, 2017 12:13 am
- Forum: Introversion News
- Topic: This forum is retired
- Replies: 11
- Views: 49784
- Wed Sep 14, 2016 5:13 pm
- Forum: Modding
- Topic: [MOD] Customizable Control Booths [V1.40 stable]
- Replies: 35
- Views: 13514
Re: [MOD] Customizable Control Booths [V1.33 stable]
murgh wrote: Am I missing something crucial here or what?
Did you notice any other issues? Feedback is welcome!
well, just that the modding api is kinda cruel
- Sat Jul 30, 2016 10:32 am
- Forum: Community Members
- Topic: Devs want cricket? Then first fix the basketball
- Replies: 7
- Views: 1336
Re: Devs want cricket? Then first fix the basketball
they always break the mod, when they mention one xd
- Mon Jul 11, 2016 8:35 am
- Forum: Community Members
- Topic: Can visitors cross the street?
- Replies: 3
- Views: 701
Re: Can visitors cross the street?
Is this visitation room set to a proper security level? My guess is that this visitation room is set to staff only ?!
- Fri Jul 08, 2016 3:12 pm
- Forum: Community Members
- Topic: "Prison Architect has stopped working.."
- Replies: 2
- Views: 504
Re: "Prison Architect has stopped working.."
Do you have some recording software running?
- Mon Jul 04, 2016 11:37 am
- Forum: General
- Topic: Where did these Maximum Security Prisoners come from?
- Replies: 2
- Views: 897
Re: Where did these Maximum Security Prisoners come from?
if they murder someone in your prison they will be automatically set to maximum security.
- Thu Jun 30, 2016 12:28 pm
- Forum: General
- Topic: Multiple Security Zoning
- Replies: 2
- Views: 895
Re: Multiple Security Zoning
VoiD88 wrote:Has been suggested multiple times. You can sort of do that with a work-around: create a shared zone with airlock entrances of the security levels you want in there. I agree that it's tedious, but it works.
it works except for cell blocks

- Sun Jun 26, 2016 7:08 pm
- Forum: General
- Topic: Select which "room" a program takes place in
- Replies: 2
- Views: 609
Re: Select which "room" a program takes place in
if you click at edit schudele at bottom of your reform tab, you can drag and drop in which room/time which reform program will take place.
- Sat Jun 25, 2016 8:21 pm
- Forum: General
- Topic: Bug? Can't remove cells in progress. (fixed)
- Replies: 1
- Views: 544
Re: Bug? Can't remove cells in progress. (fixed)
http://i.imgur.com/Z5I7dgb.png I can't remove the solitary cells on the right, I've tried all I could think off. Any fix? Or how should I do it (perhaps I'm doing it wrong) EDIT: Someone on reddit told me to put foundation under them and then remove them, that worked fine. Thx for information.
- Thu Jun 23, 2016 2:24 pm
- Forum: General
- Topic: Bug: death row prisoners not coming
- Replies: 12
- Views: 5583
Re: Bug: death row prisoners not coming
Could you post your prison to check?
My guess is that your deathrow cells are not in a cell block
My guess is that your deathrow cells are not in a cell block
- Thu Jun 23, 2016 11:28 am
- Forum: General
- Topic: changing priorities
- Replies: 2
- Views: 797
Re: changing priorities
not possible, but there are a bunch of mods out, to avoid traffic jams. 1st Roadwork: With it you can add additional traffic lines and use a different line for your prisoners. http://steamcommunity.com/sharedfiles/filedetails/?id=574426965&searchtext=roadwork 2nd road sensors: like a pressure pa...
- Tue May 24, 2016 11:20 pm
- Forum: General
- Topic: Food distribution logistics & multiple canteens
- Replies: 3
- Views: 4211
Re: Food distribution logistics & multiple canteens
no its not the only way
you can hold the shift - key and click at other canteens to connect multiple canteens to a kitchen.
same counts for canteen - cells, laundry - cellblocks
you can hold the shift - key and click at other canteens to connect multiple canteens to a kitchen.
same counts for canteen - cells, laundry - cellblocks
- Sun May 22, 2016 8:59 am
- Forum: General
- Topic: Protective custody (and presumably SuperMax too)
- Replies: 5
- Views: 1464
Re: Protective custody (and presumably SuperMax too)
in shared cells there are all kind of security levels allowed, so i would recommend to set all cells/dorms/holding cells to a special security level.
Also you should build a staff only airlock to prevent the protective to move out of the protective area.
Also you should build a staff only airlock to prevent the protective to move out of the protective area.
- Tue May 03, 2016 7:44 am
- Forum: Modding
- Topic: [MOD REQUEST] Plannable Rooms
- Replies: 4
- Views: 2110
Re: [MOD REQUEST] Plannable Rooms
i made also a mod for it, mine includes alternative menu graphics. But therefore the plannable rooms have also symbols. (cant split this mod into two, because those two would get incompatibility to each other, as they affect both the ui.png and interface.spritebank)
also my mod is uptodate.
also my mod is uptodate.
- Mon Mar 14, 2016 2:33 pm
- Forum: General
- Topic: The characters
- Replies: 2
- Views: 872
Re: The characters
USE SOME PUNCTUATION MARKS! YOUR POST IS JUST UNREADABLE!