Search found 23 matches

by Alzeric
Tue Jul 02, 2013 2:38 am
Forum: General
Topic: How to get set amount of prisoners to arrive?
Replies: 4
Views: 1105

Goto your save file on windows they are located at %localappdata%/introversion/Prison Architect/saves open your save file in a text editor. in the first section of text you'll look for a line that is similar to this Intake.numPrisoners 27 27 will be whatever your prison has incoming on the next deli...
by Alzeric
Sat Jun 29, 2013 7:40 pm
Forum: General
Topic: Prison architect - MULTIPLAYER!
Replies: 42
Views: 15903

I would have to blow up each and everyone of your computers. I just have visions....dark dark visions of PA becoming like a public Minecraft server (cause we all know how well multiplayer building games work out).... shutters. It was only a dream.... It was only a dream.... please tell me it was onl...
by Alzeric
Fri Jun 28, 2013 8:51 pm
Forum: General
Topic: When is the Beta
Replies: 3
Views: 3212

Currently it's not yet scheduled. I believe I read a interview with Chris saying he anticipates Alpha to last 'Quite a While'
by Alzeric
Fri Jun 28, 2013 8:50 pm
Forum: General
Topic: Prison Architect Forums a little on the dead side?
Replies: 3
Views: 1800

Forum stats are way old (overall stats) from the time of inception of the forum install. Back when Uplink was new. Keep in mind Prison Architect is still Alpha, and alot of 'Steam' users will more then likely use the steam forums due to not knowing any better. I anticipate once it's fully released a...
by Alzeric
Fri Jun 28, 2013 6:39 pm
Forum: General
Topic: F*ck me, I'm all out of Onions!
Replies: 0
Views: 582

F*ck me, I'm all out of Onions!

Wanted to say, Absolutely great, entertaining, and informative first look video for Alpha 11. Love seeing the new features you added and upcoming features (ie. lakes) Although I'm not a big fan of building around obstacles such as water masses (my OCD kicks in and drives me completely mad), neverles...
by Alzeric
Fri Jun 28, 2013 6:08 pm
Forum: General
Topic: PA Alpha 11 Sprites/Images
Replies: 23
Views: 5505

All these are located in the main.dat file in the installation directory.

best way to get access to these is,

a.) Copy main.dat
b.) Paste and Rename to main.zip
c.) Unzip main.zip
d.) Browse your game asset files now
e.) profit ?
by Alzeric
Mon Jun 24, 2013 11:47 pm
Forum: General
Topic: No prisoners arrive by mysterious obstacles
Replies: 9
Views: 1594

HOLY CCTV Monitoring Stations Batman!
by Alzeric
Mon Jun 24, 2013 11:45 pm
Forum: General
Topic: Torture
Replies: 13
Views: 2178

If I were a prisoner and was treat the way I treat my prisoners I would try and escape at any cost, putting me in solitary would only make me want to hurt the guard who escorted me to solitary. Isolation shouldn't be my only option to give a troublesome lout, I want to make them fear the guards and...
by Alzeric
Mon Jun 24, 2013 9:15 pm
Forum: General
Topic: Torture
Replies: 13
Views: 2178

The only way I see anything remotely close to that be added into the game would be if there were an option at game start like Fog of War to implement these types of rooms. Giving the player the option to be able to do this. Honestly I doubt a 'Torture' room will ever be added, I think that may be a ...
by Alzeric
Sun Jun 23, 2013 7:55 pm
Forum: General
Topic: Terrible Stuttering/lag when constructing
Replies: 8
Views: 1635

Yes I can confirm this statement. This usually happens if you pause layout out massive amounts of foundation, then unpause. You'll notice like 50 delivery trucks arrive and attempt to unload all there supplies. Usually resulting in your entire delivery sector being filled and causing a backup of tru...
by Alzeric
Sun Jun 23, 2013 4:29 am
Forum: Introversion Blog
Topic: A Roadmap for Prison architect
Replies: 33
Views: 73594

Re: A Roadmap for Prison architect

Hm, does this mean we also won't be able to station them or have them patrol anymore? If so that'd be quite annoying I have to say, because some degree of control over the employees is imo needed. I furthermore highly doubt that any guard AI could do a better job than a seasoned player - although I...
by Alzeric
Sat Jun 22, 2013 4:46 am
Forum: General
Topic: New Player Help
Replies: 2
Views: 507

Re: New Player Help

1. I currently have 18 minimum security prisoners so they don't get into big groups. I have a common room and allow them plenty of free time. How can I stop my prisoners getting so angry all the time? Make sure you have mental health researched so you can see their 'NEEDS' and make sure all their n...
by Alzeric
Fri Jun 21, 2013 8:40 am
Forum: General
Topic: Laundry basket help
Replies: 5
Views: 1466

Problem more then likely is the clothing, stuck in the walls. you can do a few different things here. 1.) Requires no download: Redesign your cells to not place a bed next to a T or a + section of wall. As Shovat pointed out in my Laundry Architect thread. Do the following or similar with your beds....
by Alzeric
Wed Jun 19, 2013 7:35 pm
Forum: General
Topic: Strange Guard Behaviour...
Replies: 6
Views: 801

Re: Strange Guard Behaviour...

So, I've got 30 guards, with 10 assigned to places at night, the rest just sit around. But here's the thing. occasionally and randomly, they will "shuffle" my prisoners around. They'll go and wake up a bunch of my minimum security living in General Population, and a whole bunch of minimum...
by Alzeric
Tue Jun 18, 2013 8:01 pm
Forum: General
Topic: Laundry Architect: Work-Around for Laundry Bug
Replies: 22
Views: 8037

I found another work around for this. Dont place beds in any corners ! If beds are not in any corner the laundry will always be dropped in a good place. Just redesigned my 160 cells and it seems to work. +1 Fabio I've also found this to be true, most of us are used to making 3x2 cells for spacing i...

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