Search found 5 matches
- Tue May 12, 2015 10:04 pm
- Forum: Modding
- Topic: Changing Guards Equipment
- Replies: 3
- Views: 1234
Re: Changing Guards Equipment
Do you know if any way I could check, I've been looking around at LUA and ever so slowly getting my head round it
- Mon May 11, 2015 3:43 pm
- Forum: Modding
- Topic: Changing Guards Equipment
- Replies: 3
- Views: 1234
Changing Guards Equipment
Hi there I'll explain briefly what I'm trying to do. I am currently spawning guards in with an assault rifle which I have done by editing the materials.txt file for the ArmedGuards but what I've got is an object that is acting as a job point (like the cctv moniter for guards and when armed guards ge...
- Mon Apr 27, 2015 7:45 am
- Forum: Modding
- Topic: ExplodeWhenWet
- Replies: 0
- Views: 662
ExplodeWhenWet
Hey everyone I'm looking to build my first little mod for Prison Architect, so what I'm looking to do is make an object with the property ExplodeWhenWet what I want to be able to do is using LUA to check if the object has become "wet" and check if it is or not, or maybe even set it to &quo...
- Sun Apr 26, 2015 6:06 pm
- Forum: General
- Topic: ExplodeWhenWet
- Replies: 0
- Views: 623
ExplodeWhenWet
Hey everyone I'm looking to build my first little mod for Prison Architect, so what I'm looking to do is make an object with the property ExplodeWhenWet what I want to be able to do is using LUA to check if the object has become "wet" and check if it is or not, or maybe even set it to &quo...
- Mon Mar 02, 2015 3:38 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 30
- Replies: 19
- Views: 159242
Re: Prison Architect Alpha 30
Hey great update, just hope you will sort mod support soon to make it easier to add objects and rooms and even possible to add new guard types really need that