Search found 4 matches

by Nanoworlder
Sat Feb 07, 2015 1:33 am
Forum: Community Members
Topic: Solitary Confinement Bug
Replies: 2
Views: 60

Re: Solitary Confinement Bug

Do you have enough guards to manage all of their tasks? It sounds like they're all busy. There are 6 guards not deployed to any area. And at the moment of that save, only one guard was doing something that was shown in the job list. So I would have to say that there are plenty of guards to escort t...
by Nanoworlder
Sat Feb 07, 2015 12:09 am
Forum: Community Members
Topic: Solitary Confinement Bug
Replies: 2
Views: 60

Solitary Confinement Bug

I've discovered a bug in the current Alpha involving solitary confinement. For some reason when a prisoner is subjected to solitary confinement, the guards don't escort the prisoner to a solitary cell. The prisoner just stays locked up in handcuffs and the solitary timer never ticks down. The link b...
by Nanoworlder
Fri Feb 06, 2015 8:36 pm
Forum: Community Members
Topic: [Suggestion] Large regular doors
Replies: 2
Views: 98

[Suggestion] Large regular doors

I find it rather odd that in the introduction that someone's house has large jail doors as the front door.

Aside from that, I feel large (i.e. occupies two squares) regular doors are more aesthetically pleasing in partitioning low security areas that can often get high traffic.
by Nanoworlder
Fri Feb 06, 2015 7:16 pm
Forum: Community Members
Topic: [Suggestion] Placing recently dismantled objects
Replies: 2
Views: 49

[Suggestion] Placing recently dismantled objects

I want to say that it would be very convenient to just dismantle the object and then click on the resulting crate to bring up the contextual menu. In the contextual menu, one has the option to 'place object', which is pretty straightforward. It great for cases where one simply wants to rearrange the...

Go to advanced search