Search found 17 matches
- Fri May 01, 2015 9:47 am
- Forum: Community Members
- Topic: Gamebreaking Bug!!!
- Replies: 3
- Views: 406
Re: Gamebreaking Bug!!!
and what the hell is Mark wearing?!
- Fri May 01, 2015 9:30 am
- Forum: Community Members
- Topic: Gamebreaking Bug!!!
- Replies: 3
- Views: 406
Gamebreaking Bug!!!
For some reason Johnny Programmer ended up in my deathrow. he's at 0% clemency likelyhood but i just can't execute him since i fear it will leave the game unfinished. I wanted him to at least be kept eternal company my Mark the Morris and Chris Delay, but for some reason.... I can't find Chris Delay...
- Thu Feb 19, 2015 7:31 pm
- Forum: General
- Topic: someone is going cold turkey!
- Replies: 3
- Views: 536
Re: someone is going cold turkey!
you should have a dog patrolling your deliveries
- Sun Feb 15, 2015 1:30 pm
- Forum: General
- Topic: Logic Circuits.
- Replies: 2
- Views: 408
Re: Logic Circuits.
there are prisoner detectors as mods. i assume a contraband detector might be possible to craft.
- Sun Feb 15, 2015 2:56 am
- Forum: Community Members
- Topic: Laggy Large prison
- Replies: 4
- Views: 368
Re: Laggy Large prison
the laundry is having some strange effects on game smoothness. remove the room assignment and it runs on steroids again for some reason. then reassing the room and the lag is back once the fresh shirts start rolling out.
Re: Ideas
i think they said they're working on basketball hoops, and to work out the programming to actually have them play in teams or so. the gym would be a logical next step
now, how many ways can we think of on how to use a basketball, or hoop, or the net to strangle guards? *grin*
now, how many ways can we think of on how to use a basketball, or hoop, or the net to strangle guards? *grin*
- Tue Feb 10, 2015 11:43 pm
- Forum: General
- Topic: CCTV not working?
- Replies: 22
- Views: 25527
Re: CCTV not working?
perhaps linking them the other way?
try connecting them from the monitor to the camera, instead of from camera to monitor. maybe the direction of dataconnection matters? i know it does in logic circuits. worth a try
try connecting them from the monitor to the camera, instead of from camera to monitor. maybe the direction of dataconnection matters? i know it does in logic circuits. worth a try
- Mon Feb 09, 2015 10:27 am
- Forum: Community Members
- Topic: stupid stuck prisoners....
- Replies: 6
- Views: 515
Re: stupid stuck prisoners....
got the same stuff going on. manually clicking them towards a holding cell will set them free, but in a prison with hundreds of prisoners this will become the only thing you're doing. at some point i let them starve to death to be done with em
- Thu Feb 05, 2015 11:29 am
- Forum: Community Members
- Topic: Queued jobs wont finish.
- Replies: 5
- Views: 422
Re: Queued jobs wont finish.
i can confirm this. rather annoying
- Mon Feb 02, 2015 9:39 pm
- Forum: Community Members
- Topic: [SUGGESTIONS]
- Replies: 2
- Views: 181
Re: [SUGGESTIONS]
i used the fire brigade to put out a fire in my supermax section just yesterday. i didnt see what caused the fire, but my sprinklers didnt reach some point so i had to call the brigade. never expected a fire and was happy that they were able to help out. i assume the legendary dude (that died in the...
- Sun Feb 01, 2015 1:10 am
- Forum: Community Members
- Topic: PA on console? Your thoughts.
- Replies: 32
- Views: 4839
Re: PA on console? Your thoughts.
When was suicide day again?
- Thu Jan 29, 2015 7:27 pm
- Forum: Community Members
- Topic: [Suggestion] Acoustic/seismic sensors to detect digging
- Replies: 2
- Views: 373
Re: [Suggestion] Acoustic/seismic sensors to detect digging
i'm sorry for re-suggesting then. i've done quite some searching to see if i could find it in some form, but could not find anything.
nevertheless it's a good suggestion, if i say so myself
nevertheless it's a good suggestion, if i say so myself
- Thu Jan 29, 2015 7:26 pm
- Forum: Community Members
- Topic: Saying hi!
- Replies: 7
- Views: 836
Re: Saying hi!
ow i'm tough. i'm used to reading blizzard forums and mmo-champion, but i do hope i can expect a more friendly KSP-like feeling from the forums here. so far, it's looking really good
- Thu Jan 29, 2015 7:22 pm
- Forum: Community Members
- Topic: Updates (alpha 29)
- Replies: 48
- Views: 4001
Re: Updates (alpha 29)
after watching the latest 2, i decided to watch them all from the beginning. i suggest you do the same. gives a nice chronologic explanation, and it's hilarious
- Thu Jan 29, 2015 11:07 am
- Forum: Community Members
- Topic: Updates (alpha 29)
- Replies: 48
- Views: 4001
Re: Updates (alpha 29)
from one of the vids with player questions:
'isnt it hard to not get distracted?
-it would be harder if you've had a deadline to create a game in say 2 years. but our montly release target keeps us quite focused'
or something along the lines of that. no promises, but a guideline it seems.
/iz
'isnt it hard to not get distracted?
-it would be harder if you've had a deadline to create a game in say 2 years. but our montly release target keeps us quite focused'
or something along the lines of that. no promises, but a guideline it seems.
/iz