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- Wed Dec 21, 2016 11:25 am
- Forum: Introversion Blog
- Topic: Prison Architect Update 11 released
- Replies: 18
- Views: 145164
Idea to expand on this to match real life shifts: Breaks being shorter periods throughout the workday (but long enough for them to actually traverse the prison and reach a staff room) as seen here. Time Off could be used in the same fashion as long breaks, but actually make staff go home and sleep/h...