Search found 9 matches

by Tristano
Sun Feb 01, 2015 12:55 pm
Forum: Community Members
Topic: PA on console? Your thoughts.
Replies: 32
Views: 512

Re: PA on console? Your thoughts.

Sure you could get Prison Architect to work on a console but let's think about placing an object for example (quite a vital part of PA). You place objects based on a grid and the most common way to navigate through that would be the D-pad or analog stick where a flick to the right would switch your...
by Tristano
Sun Feb 01, 2015 11:23 am
Forum: Community Members
Topic: PA Alpha 29: Considerations
Replies: 8
Views: 260

Re: PA Alpha 29: Considerations

As for the Chapel naming - this game is based off of American Prisons as I understand it, and here in the US, the non-denominational name for religious services is usually "Chapel" not "Temple". Temple is more associated with Judaism here than it is non-denominational, but then,...
by Tristano
Sat Jan 31, 2015 5:44 pm
Forum: Community Members
Topic: Prison Architect will be released this year. Thoughts?
Replies: 11
Views: 273

Re: Prison Architect will be released this year. Thoughts?

Moreover, this discussion brough to my mind the game "Democracy". Democracy has seen three realeses, which are independent games in a way--meaning that v1, 2, and 3 are bought separately even though each new version is a better remake of the base game. I think that PA could easily take a s...
by Tristano
Sat Jan 31, 2015 5:29 pm
Forum: Community Members
Topic: PA on console? Your thoughts.
Replies: 32
Views: 512

Re: PA on console? Your thoughts.

No way!!! I own an XBox, and I love it. But I'd never think of playing PA on it! I remember that I played "Syberia" on my PC. I loved it. Then I got hold of Syberia 2 for PlayStation II. I just gave up on it: couldn't enjoy playing it with the gamepad. Also, controls aside, what about mods...
by Tristano
Sat Jan 31, 2015 5:21 pm
Forum: Community Members
Topic: Prison Architect will be released this year. Thoughts?
Replies: 11
Views: 273

Re: Prison Architect will be released this year. Thoughts?

The Alpha 29 video does specify that the final release will not end the monthly updates. So we are looking at a final stable release which will be still updated. Possibly, many features are already being worked on even though they don't make their way into the alpha releases, so I wouldn't be surpri...
by Tristano
Sat Jan 31, 2015 4:49 pm
Forum: Community Members
Topic: Suggestion: Toggle daylight hotkey
Replies: 12
Views: 133

Re: Suggestion: Toggle daylight hotkey

I agree: night time is a bit too dark and makes it difficoult to plan. Some setting or key for increasing light would be good.

Or even a light circle around the mouse pointer would do.
by Tristano
Sat Jan 31, 2015 4:25 pm
Forum: Community Members
Topic: PA Alpha 29: Considerations
Replies: 8
Views: 260

PA Alpha 29: Considerations

Well done with Alpha 29! Interesting features, especially "spirituality need", "parole" and library. A FEW CONSIDERATIONS ON SPIRITUALITY NEEDS The first thing that came to my mind after watching the Alpha 29 realease video, regarding the bit explaining tha chapel is meant to be ...
by Tristano
Thu Jan 29, 2015 11:29 am
Forum: Community Members
Topic: Feature Req: Import/Export in Clone
Replies: 4
Views: 88

Feature Req: Import/Export in Clone

Clone is a great tool which makes life A LOT EASIER when building large (and modular) prisons... Imagine if any selection of the Clone tool could be exported to a User-Library... And then reimported into the clone tool. This would mean that we could reopen past-prisons we built, and choose whole are...
by Tristano
Thu Jan 29, 2015 11:05 am
Forum: Community Members
Topic: PA feature suggestion :: Toggable grid?
Replies: 1
Views: 52

PA feature suggestion :: Toggable grid?

Hi everybody, this is my first post on the forums... First of all, I want to say that PA is great and it's developing into a lovely game. A feature I'd like to see implemented is a toggable-grid. When planning (especially interiors) it cab be annoying to have to rely on planning tools--for example, ...

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