But . . . what would that even look like?
Myself, when I want to use a two lane entrance with regular access, I use two regular doors, side by side, but flip one so that the handles face each other, and they open opposite to each other. Works pretty much the same as what you're discussing.
Search found 43 matches
- Sun Feb 08, 2015 6:55 am
- Forum: Community Members
- Topic: [Suggestion] Large regular doors
- Replies: 2
- Views: 230
- Sun Feb 08, 2015 6:52 am
- Forum: Community Members
- Topic: [Suggestion] Bridges
- Replies: 6
- Views: 735
Re: [Suggestion] Bridges
Bridges kind of feel super necessary since there are lakes already in the game. It'd be really handy if there were some means for the player to utilize the lakes more thanks to bridges, rather than just treating them like super walls/hazards.
- Mon Feb 02, 2015 2:35 am
- Forum: Community Members
- Topic: Remote Doors and Door Timers
- Replies: 1
- Views: 198
Re: Remote Doors and Door Timers
This is actually a huge problem as far as I'm concerned. With the current situation, timed remote doors are effectively useless. The whole point of the timed remote door is to create effective temporary walls. That's the only possible reason for them. Otherwise you'd use a different type of door (th...
- Sat Jan 31, 2015 9:58 pm
- Forum: Community Members
- Topic: Suggestion: Toggle daylight hotkey
- Replies: 12
- Views: 1003
Re: Suggestion: Toggle daylight hotkey
spinroblox wrote:DeputyLOL wrote:Tristano wrote:I agree:
Or even a light circle around the mouse pointer would do.
- Sat Jan 31, 2015 9:56 pm
- Forum: Community Members
- Topic: PA Alpha 29: Considerations
- Replies: 8
- Views: 829
Re: PA Alpha 29: Considerations
I've mentioned before that a Commissary Room would work as both a Post office solution and a way to bring in a Prisoner Currency/Economy over here - http://forums.introversion.co.uk/viewtopic.php?f=43&t=18466#p582970 It's the one room that serves two needs! As for the Chapel naming - this game i...
- Sat Jan 31, 2015 9:09 pm
- Forum: Community Members
- Topic: Are books a 'game changer' in terms of personal property?
- Replies: 7
- Views: 649
Re: Are books a 'game changer' in terms of personal property
Well, in the real world the way it works is in a cycle: - Prisoner does some work in the jail, is paid to an account the Jail keeps track of, in real currency but a very low wage (prisoners can be paid almost nothing). - Prisoners then go to the commissary to use these wages to buy Commissary luxuri...
- Sat Jan 31, 2015 8:58 pm
- Forum: Community Members
- Topic: library
- Replies: 4
- Views: 584
Re: library
how does the library work i put it down but there are no "qualified" prisoners, also there are no programs for it What's not in the game (from what I can tell) is that Prisoners need to have passed the Foundational Education program in a classroom and have credit for it (which is just bas...
- Sat Jan 31, 2015 8:51 pm
- Forum: Community Members
- Topic: Concern about parole policy
- Replies: 7
- Views: 946
Re: Concern about parole policy
Perhaps a bit more immersion with the parole system without going too micro-managerially in depth is to set each security level to a different parole %. It would make sense that lower security levels will have a less chance to re-offend and therefor be more apt to be paroled. Or have a requirement ...
- Sat Jan 31, 2015 2:34 am
- Forum: Community Members
- Topic: Concern about parole policy
- Replies: 7
- Views: 946
Re: Concern about parole policy
It sure seems like the parole room is the most contentious of the new features in this Alpha, at least judging from the reaction here on the forums. On the one hand, I think everyone's happy that parole is now a factor in the game. It's a pretty necessary part of a prison simulation after all. It's ...
- Sat Jan 31, 2015 2:03 am
- Forum: Community Members
- Topic: [Suggestion] Smart Prisoners
- Replies: 2
- Views: 296
Re: [Suggestion] Smart Prisoners
I wrote up a pretty complex version of what is essentially a "Smart Prisoner" idea over here http://forums.introversion.co.uk/viewtopic.php?f=43&t=51653#p582920 Needless to say, yeah, "Smart" prisoners, and/or the ability for some prisoners to come up with more in depth plans...
- Sat Jan 31, 2015 1:35 am
- Forum: Community Members
- Topic: [Suggestion] - New reputations
- Replies: 43
- Views: 5857
Re: [Suggestion] - New reputations
Reps are certainly one of those things that's in the game right now that needs an expansion before it really feels "complete". Right now almost all of the Reps are related entirely to violence and fighting ability. Seems like there definitely need to be new reps and a lot of what's in this...
- Sat Jan 31, 2015 12:51 am
- Forum: Community Members
- Topic: [SUGGESTION] Towers
- Replies: 5
- Views: 888
Re: [SUGGESTION] Towers
Yeah, I too noticed the sniper in the bank when he showed all of the "priest" sprites, but it was darkened out, denoting that either it's a leftover concept or one that's going to be implemented. Here's hoping it's a "going to be implemented" rather than cut content!
- Sat Jan 31, 2015 12:48 am
- Forum: Community Members
- Topic: [Suggestion] Filtered Deliveries
- Replies: 9
- Views: 848
Re: [Suggestion] Filtered Deliveries
In general I think there need to be demarcations and/or filters for a lot of rooms, with a method similar to how offices receive specific room names to denote them for their more specific purposes on the map. Stuff like Primary, Secondary, and Tertiary demarcations for Kitchens and Laundries, depend...
- Sat Jan 31, 2015 12:29 am
- Forum: Community Members
- Topic: Updates (alpha 29)
- Replies: 48
- Views: 4001
Re: Updates (alpha 29)
I like the new Alpha, but concerning the library...did anbody else encounter problems with it? My library is filled with crates full of books, but my prisoners won't sort and take the books. You need to have prisoners that have passed the general education course as a requirement for them working i...
- Sat Jan 31, 2015 12:24 am
- Forum: Community Members
- Topic: [suggestion] Books => Library Trolley, Bookshelves
- Replies: 4
- Views: 310
Re: [suggestion] Books => Library Trolley, Bookshelves
Well, in general this fits into the same paradigm as a "meals on wheels" for prisoners who are locked up much more often. If you have a system where prisoners are delivered food because they're sequestered from the rest of the population, then a system where a library trolley goes to deliv...