Search found 8 matches

by K4jot7x
Thu Oct 25, 2018 9:56 pm
Forum: Introversion News
Topic: First month over and we are still here
Replies: 3
Views: 6217

Re: First month over and we are still here

c.could u repeat that last part?
by K4jot7x
Thu Oct 25, 2018 7:21 pm
Forum: Uplink in Moderation
Topic: Redshirt
Replies: 10
Views: 14739

Re: Redshirt

mr_anonymous wrote:Your best bet is Googl

..or be born 15 years ago u cld try that

Edit. MINE!

no sry. I dont play anymore. but if I did it'd take about 3hrs get it done. It'd take u that too if u learn c++
by K4jot7x
Thu Jul 27, 2017 6:02 pm
Forum: General
Topic: cheat properties?
Replies: 1
Views: 930

Re: cheat properties?

have no clue what you say. but I wrote a generic enumerate debug values for you set whichever object you want in data/materials.txt to Properties Scripted and apply this to data/scripts/[FN].lua it will list all data and the current value of the data, as long as the name of the value isn't "Unw...
by K4jot7x
Fri Jun 23, 2017 4:19 am
Forum: Modding
Topic: How do I charge prisoners to use the phone? [AvailableMoney code help!)
Replies: 4
Views: 2042

Re: How do I charge prisoners to use the phone? [AvailableMoney code help!)

see http://forums.introversion.co.uk/viewtopic.php?f=88&t=60472&p=607991#p607991 the Provider in the needs file must add words BEGIN Provider Slot 0 END -- just setting to Property RequiresMoney can also work edit too: local cash = tonumber(user.AvailableMoney or 0); -- this will raise an er...
by K4jot7x
Fri Jun 23, 2017 4:04 am
Forum: Modding
Topic: [HELP NEEDED] Checking needs of prisoners.
Replies: 2
Views: 1505

Re: [HELP NEEDED] Checking needs of prisoners.

its dirty hack but add to needs.txt actions responses to needs (not) getting fulfilled to interact with a scripted object. have it scan for prisoners attacking/using it.. its good to add something like cigarette machine or kitchen sink/heating/bin/lamp (where you store your stash in prison) if they ...
by K4jot7x
Fri Jun 23, 2017 3:04 am
Forum: Escape Mode
Topic: Spotting Ideas
Replies: 1
Views: 930

Re: Spotting Ideas

wear a guard uniform when you hit them.. or light a fire... in a corner.. then end the fight when all guards give up chase
by K4jot7x
Fri Mar 04, 2016 5:25 pm
Forum: Modding
Topic: Is PA modding missing like.. any event triggers?
Replies: 1
Views: 444

Re: Is PA modding missing like.. any event triggers?

.Shackled but it's true... tried reversing some things finding the string for callback on touch/on press but no avail yet
by K4jot7x
Fri Dec 18, 2015 6:14 pm
Forum: Escape Mode
Topic: [Suggestion] Co-Op Escape Mode?
Replies: 5
Views: 1657

Re: great idea

seem great. figured just host2host.. one builds and the other escaped... maybe note even no who is who.. or replay and lose or win on death or amount escaped. was still waiting for that.. it can be done I sure

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