Search found 3 matches

by ProgSys
Mon Oct 06, 2014 9:58 pm
Forum: Modding
Topic: Problems with GetNearbyObjects
Replies: 4
Views: 2012

Re: Problems with GetNearbyObjects

Thank you! You helped me a lot :D It would be nice to have a function, which prints out all properties a object has and the ability to put orders into the Work Queue, like "Search Object".
by ProgSys
Sun Oct 05, 2014 10:55 am
Forum: Modding
Topic: Problems with GetNearbyObjects
Replies: 4
Views: 2012

Re: Problems with GetNearbyObjects

Well DebugOut does print in the game console: https://dl.dropboxusercontent.com/u/33065226/game/debug.png but it does not open the console, even thoght the description of the function inside "lua_function_list.txt" reads: Game.DebugOut( Message ) Prints a debug message to the script debugg...
by ProgSys
Sat Oct 04, 2014 7:11 pm
Forum: Modding
Topic: Problems with GetNearbyObjects
Replies: 4
Views: 2012

Problems with GetNearbyObjects

Hi everyone, It is maybe a dump question, but I don't understand what "TypeName" means in "Object.GetNearbyObjects( TypeName , SearchDistance )". I looked through the Lua page and tried values like "Object" or "People", but nothing seems to work. Here is a pie...

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