Search found 13 matches

by Vincenzo_667
Tue Sep 30, 2014 12:13 pm
Forum: Community Members
Topic: (suggestion) Cell allocation
Replies: 15
Views: 946

Re: (suggestion) Cell allocation

Well you currently can 'assigned a prisoner to a cell'. Click on the prisoner, then click on the cell. That cell is now his, and he will be escorted to it. lol, are you serious? How the hell did I miss this? :shock: :roll: :oops: I mean I know that I can escort prisoners to a designated area by hig...
by Vincenzo_667
Tue Sep 30, 2014 12:05 pm
Forum: Community Members
Topic: [suggestion] Instigator and Volatile is too OP combined
Replies: 8
Views: 692

Re: [suggestion] Instigator and Volatile is too OP combined

Good point, instigator should only have effect on prisoners who are at least a little bit unhappy (+ maybe very long-term prisoners with 20+ more years to serve) as there is no real solution to this (without getting rid of him somehow) but to isolate him completely which is just not very well possib...
by Vincenzo_667
Tue Sep 30, 2014 11:06 am
Forum: Community Members
Topic: [suggestion] Instigator and Volatile is too OP combined
Replies: 8
Views: 692

Re: [suggestion] Instigator and Volatile is too OP combined

well this is the way I see it... Prisoner C - He is "Volatile" AND "Instigator": "Hey guys, I've got a plan, let's kill all the guards, rape all the nurses, stabbity stab all the snitches and burn the warden alive! This prison is ours!" Mate1: "HELL YEAH! I love th...
by Vincenzo_667
Tue Sep 30, 2014 10:43 am
Forum: Community Members
Topic: Prisoner security level snowball effect?
Replies: 5
Views: 471

Re: Prisoner security level snowball effect?

I'm not 100% sure about this, but from what I observed changing prisoner type doesn't change their behavioral scripts, meaning you can turn a min sec guy into max sec uniform, but he'll still behave as before, same goes the other way - you can turn a max sec guy into min sec, but he'll still be as d...
by Vincenzo_667
Mon Sep 29, 2014 6:06 pm
Forum: Community Members
Topic: What should we focus on next?
Replies: 359
Views: 41077

Re: What should we focus on next?

Most of all I would like to have the option of assigning a specific prisoner to a specific cell, it would be a logical follow-up to the newly introduced characteristics system.
by Vincenzo_667
Mon Sep 29, 2014 12:22 pm
Forum: Community Members
Topic: Bricks as food?
Replies: 8
Views: 855

Re: Bricks as food?

lol.
"What's for lunch today? OH NOES. Fried bricks with cable wire sauce again"
by Vincenzo_667
Mon Sep 29, 2014 12:19 pm
Forum: Community Members
Topic: [suggestion] Ability to set different punishment policies
Replies: 5
Views: 431

Re: [suggestion] Ability to set different punishment policie

+1 Love this idea, would be nice to be able to set different punishments for different prisoner types.It almost makes me feel bad seeing a min sec guy being tossed into solitary for having a mobile phone (since they have phone booths on their cells anyway ^^), at the same time though I want max secu...
by Vincenzo_667
Mon Sep 29, 2014 12:12 pm
Forum: Community Members
Topic: Legendary Prisoners
Replies: 19
Views: 1214

Re: Legendary Prisoners

#1 Put him in a seperated cell and build a large perimeter wall arround it.
#2 Remove the toilet from the cell and perma-lock all the doors leading inside. Actually, if you wanna go one step further - dismantle the doors and brick him in completely.
#3 ?????
#4 PROFIT
:mrgreen:
by Vincenzo_667
Mon Sep 29, 2014 12:04 pm
Forum: Community Members
Topic: (suggestion) Cell allocation
Replies: 15
Views: 946

Re: (suggestion) Cell allocation

I would actually be ok with just the option of manually moving prioners to a cell of my own choosing, the holding cell and processing thing is not something I consider necessary, allthough I have no problem with the idea. Well, the Holding Cell is an absolute necessity in this case, otherwise the p...
by Vincenzo_667
Mon Sep 29, 2014 12:00 pm
Forum: Community Members
Topic: A25 - Worst patch ever IMO...
Replies: 35
Views: 3343

Re: A25 - Worst patch ever IMO...

The only real problem I have with this update is that tunnels are almost impossible to find now. I know who's digging it, I know the exact prisoner and cell, but even if I search the friggin' toilet like 5 times in a row, the tunnel just won't be discovered, which seems very broken imho.
by Vincenzo_667
Mon Sep 29, 2014 11:56 am
Forum: Community Members
Topic: [suggestion] Make phones usable in cells
Replies: 6
Views: 480

Re: [suggestion] Make phones usable in cells

Yop, they are usable, I got them in my cells too. Only in the minimum security cells though. Basically, my min sec cells are almost like luxurious hotel rooms with TV's, chairs, phone booths, bookshelfs and exercise machines in all of them (also wooden floorboards). I can actually imagine people get...
by Vincenzo_667
Mon Sep 29, 2014 11:46 am
Forum: Community Members
Topic: (suggestion) Cell allocation
Replies: 15
Views: 946

Re: (suggestion) Cell allocation

I would actually be ok with just the option of manually moving prioners to a cell of my own choosing, the holding cell and processing thing is not something I consider necessary, allthough I have no problem with the idea.
by Vincenzo_667
Mon Sep 29, 2014 11:39 am
Forum: Community Members
Topic: (suggestion) Cell allocation
Replies: 15
Views: 946

Re: (suggestion) Cell allocation

+1 I've been waiting for the devs to add this option since approx. alpha 13, imho it should've been added right after introducing different prisoner types. It has infinite potential uses, starting with the ability to manually put troublemakers in a more guarded cellblock, or actually making a comple...

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