Search found 10 matches
- Thu Mar 31, 2016 9:14 pm
- Forum: Modding
- Topic: [Mod Request] Movers Mod
- Replies: 3
- Views: 1978
Re: [Mod Request] Movers Mod
EDIT: Just checked that he has not logged in since 2015. So that was a dumb move. Also didn't realize that replying to the thread would take it to the top of the forum. So hopefully people see this. Hey, was wondering if you'd made any progress. Also, could you point me at some good resources to lea...
- Mon Mar 07, 2016 10:10 pm
- Forum: General
- Topic: Prisoners wake up due to Execution
- Replies: 1
- Views: 466
Prisoners wake up due to Execution
I am playing on Update 3. I conduct my DR executions at night since it is the least disruptive. When I begin the process, all the DR prisoners wake up. And when the process is over, all prisoners wake up. I know they are awake because I can observe them waking up and the active needs blue bar drops ...
- Sat May 30, 2015 6:03 pm
- Forum: General
- Topic: Can anybody explain how "Below Ave", "Ave" and "Above Ave" t
- Replies: 0
- Views: 796
Can anybody explain how "Below Ave", "Ave" and "Above Ave" t
As the title says. I really cannot understand how the "relative levels" are calculated. What I want to do is to be able to understand this system so that I can calculate the number of cells of each quality that I need to get the results I want. In my testing, I reached a point where when I...
- Sun Dec 28, 2014 9:19 am
- Forum: General
- Topic: Game Randomly Crashes Often
- Replies: 0
- Views: 407
Game Randomly Crashes Often
Good Sirs and Madams, I am having a lot of random crashes. I have checked my temps, drivers, etc. This is the only game which crashes on me, so I'm thinking its an Alpha issue. I wanted to ask the community if they too experience crashes at seemingly random moments. I also wanted to know if any solu...
- Sun Nov 09, 2014 3:48 pm
- Forum: General
- Topic: Lets talk about Security Levels for Programs
- Replies: 6
- Views: 2287
Re: Lets talk about Security Levels for Programs
RichieGrape wrote: i never published it but i'll do that later today
Hey, do you have a link to your mod?
- Sun Nov 09, 2014 3:46 pm
- Forum: Introversion Blog
- Topic: Prison Architect Alpha 26
- Replies: 11
- Views: 111081
Re: Prison Architect Alpha 26
0006021: [Control & User Interface] too many informants cover the screen (Icepick) - resolved.
This issue seems to not have been solved. I am running Alpha 26b PC Vanilla, which I'm quite sure is the latest version.
THANKS!
This issue seems to not have been solved. I am running Alpha 26b PC Vanilla, which I'm quite sure is the latest version.
THANKS!
- Sat Nov 01, 2014 6:03 am
- Forum: General
- Topic: Lets talk about Security Levels for Programs
- Replies: 6
- Views: 2287
Re: Lets talk about Security Levels for Programs
THAT MOD SOUNDS AMAZING!
I have actually had an mod idea kicking around for a specialized training room, with specialized training equipment etc.that would replace the need to use the work workshops.
Whats the best way to find your mod?
I have actually had an mod idea kicking around for a specialized training room, with specialized training equipment etc.that would replace the need to use the work workshops.
Whats the best way to find your mod?
- Fri Oct 31, 2014 1:57 pm
- Forum: General
- Topic: Lets talk about Security Levels for Programs
- Replies: 6
- Views: 2287
Re: Lets talk about Security Levels for Programs
So you want the ability to have the zoning of a room changed automatically depending on the time of day? You misunderstand, I mean control the "zoning" of the program, the location of the program and the time of the program. By controlling the location of the program, you can indirectly c...
- Fri Oct 31, 2014 12:53 pm
- Forum: General
- Topic: Lets talk about Security Levels for Programs
- Replies: 6
- Views: 2287
Lets talk about Security Levels for Programs
TL;DR below Not sure how many people have noticed but since at least Big Bash 2c, (and also in A26) Programs now have cretain sec levels. The color is indicated as the background of the timing of the session. I think this is great, but we need more control. I have not that many prisoners interested...
- Mon Sep 29, 2014 5:30 pm
- Forum: Modding
- Topic: [Mod Request] Movers Mod
- Replies: 3
- Views: 1978
[Mod Request] Movers Mod
Dear Sirs & Madams or the Mod Community, I present a humble Mod Request. Name: [MODDER"S NAME]'s Movers Mod Short Description: Adds Mover as a Job for inmates. Movers help to move items from one location to another. Movers will complete simple movement tasks. Bring X from A to B. Essentiall...