Search found 197 matches

by Pogmothoin
Tue Aug 11, 2015 10:09 pm
Forum: General
Topic: What to they have in common?
Replies: 3
Views: 1767

Re: What to they have in common?

The devs stated an earlier alpha video that there is no real order for the sorting or color coding. I'm sure this is something that will be changed as we get closer to the official release. They said that there used to be a reason for the colour coding, but the can't remember what it was. And yeah,...
by Pogmothoin
Tue Aug 11, 2015 3:55 pm
Forum: General
Topic: 30h later, no gang leader.
Replies: 8
Views: 2657

Re: 30h later, no gang leader.

I would say that 1 - 3 guard prisoner ratio is very overkill, But as soon as you get gang leaders it probably won't be. You still don't have enough guards to stop a gang from controlling the yard. Promote some to leaders and see what happens.
by Pogmothoin
Tue Aug 11, 2015 11:05 am
Forum: Community Members
Topic: Gang recruiting changes
Replies: 5
Views: 717

Re: Gang recruiting changes

One of the few posts where someone actually acknowledges how much gangs screw with your prison. +1 for You I also build major reform prisons, only really nasty trait people fail to get parole and complete reforms in my prisons. Gang members don't even try, and with the inclusion of leaders who recru...
by Pogmothoin
Tue Aug 11, 2015 11:01 am
Forum: Community Members
Topic: new gang addon
Replies: 4
Views: 614

Re: new gang addon

Try adding your comments to another thread instead of making yet another one.
by Pogmothoin
Mon Aug 10, 2015 11:23 am
Forum: Community Members
Topic: Freefire
Replies: 10
Views: 1461

Re: Freefire

Will you get incarcerated for allowing your guards to shoot anyone who even farts near them? Yes, I think you will...

I didn't design the game, but I understand why it has been made that way. Learn to deal with it.
by Pogmothoin
Sun Aug 09, 2015 3:07 am
Forum: General
Topic: Level 10 prison cell
Replies: 4
Views: 1857

Re: Level 10 prison cell

It's been fixed
by Pogmothoin
Sun Aug 09, 2015 2:53 am
Forum: General
Topic: so where do i put this prisoner?
Replies: 14
Views: 3368

Re: so where do i put this prisoner?

Or just delete some of the extra traits that were added.
by Pogmothoin
Sun Aug 09, 2015 2:43 am
Forum: Community Members
Topic: [help] best tips for improving performance
Replies: 2
Views: 379

Re: [help] best tips for improving performance

Some people recommend Viagra, but I've never had that problem....
by Pogmothoin
Sun Aug 09, 2015 2:37 am
Forum: Community Members
Topic: [Suggestion] Ability to remove visiting rights
Replies: 7
Views: 1068

Re: [Suggestion] Ability to remove visiting rights

Problem is that although prisoners get contraband from visitors, the visitors themselves never actually carry it, so searching a visitor would not be of any benefit.
by Pogmothoin
Sun Aug 09, 2015 2:35 am
Forum: Community Members
Topic: [Suggestion] Build a prison in a specific nation
Replies: 10
Views: 1087

Re: [Suggestion] Build a prison in a specific nation

Yes it is something modders could do probably, but as someone who doesn't play with mods it would be nice to see some of the popular mods in the game. Similar to what City skylines does, it takes really good mod idea's and incorporates them into the game. Variety is something that should be worked o...
by Pogmothoin
Sun Aug 09, 2015 2:31 am
Forum: Community Members
Topic: Freefire
Replies: 10
Views: 1461

Re: Freefire

It's an emergency button, it's not meant for general use.
by Pogmothoin
Sun Aug 09, 2015 2:28 am
Forum: Community Members
Topic: [QUESTION] do old maps get all updated features?
Replies: 3
Views: 470

Re: [QUESTION] do old maps get all updated features?

I'm a bit surprised that you have managed to play from alpha 20 and not notice that things don't change lol. Since a large part of some changes take place in the save file and the it's the save that dictates how they work yes you will not get some of the new features from a new alpha's. It's like wa...
by Pogmothoin
Sat Aug 08, 2015 12:28 pm
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 3993

Re: Staff doors for staff and prisoner pathfinding

Can't be done, because any code that would stop a prisoner from being able to go through the door would also stop them from trying to escape vai the door, making it the only door in the game that a prisoner can't get/break through. This is not true as prisoners still break doors that are manually s...
by Pogmothoin
Sat Aug 08, 2015 6:21 am
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 3993

Re: Staff doors for staff and prisoner pathfinding

Yeah I've brought up the 'only staff allowed though the staff door' suggestion a few times - think I can hear Xander coming... Anyway, I've actually been taking a few photos of different doors that match the use of a 'staff only staff door' in real life - I.e: only let's staff though even if prison...

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