Search found 8 matches

by Sentinelgre
Mon Apr 07, 2014 9:19 am
Forum: Community Members
Topic: Suggestions suggestions...
Replies: 4
Views: 386

Re: Suggestions suggestions...

There's a commonality in them throughout the list though... It's really about expanding npc functionality like granting possessions and money would make the cantine possible and the reports meaningful no?
by Sentinelgre
Mon Apr 07, 2014 12:38 am
Forum: Community Members
Topic: Suggestions suggestions...
Replies: 4
Views: 386

Suggestions suggestions...

So another blissful day of designing a prison and I thought I'd put some ideas down Note : some have been suggested previously however I think I'll expand some 1 terms of random events I think random visits by a) inspectors b) politicians c) journalists and d) human rights campaigners are a must The...
by Sentinelgre
Sun Apr 06, 2014 11:40 pm
Forum: Community Members
Topic: Any tips on the grant Inmate Nutrition Research?
Replies: 14
Views: 7092

Re: Any tips on the grant Inmate Nutrition Research?

I think this is probably a bug....

I've tried just about every permutation including an entire days worth of feeding time with varying values for quality quantity per day and it doesn't want to sort itself out ...
by Sentinelgre
Sun Apr 06, 2014 2:35 am
Forum: Community Members
Topic: [SUGGESTION] Added guard functionality
Replies: 9
Views: 743

Re: [SUGGESTION] Added guard functionality

1 in the rebalancing of the game (in the far far future) they should discontinue the whole tunnelling outside the map thing therefore all possible escape attempts would happen inside the play area giving towers a purpose (ie easier to control space with little resources) I'm not sure I understand w...
by Sentinelgre
Fri Apr 04, 2014 8:56 pm
Forum: Community Members
Topic: [SUGGESTION] Added guard functionality
Replies: 9
Views: 743

Re: [SUGGESTION] Added guard functionality

I think the killer idea here is the guard kill zones but would add two caveats to that 1 in the rebalancing of the game (in the far far future) they should discontinue the whole tunnelling outside the map thing therefore all possible escape attempts would happen inside the play area giving towers a ...
by Sentinelgre
Fri Apr 04, 2014 5:26 pm
Forum: Community Members
Topic: [SUGGESTION] Events
Replies: 3
Views: 493

Re: [SUGGESTION] Events

I think events are an awesome idea and would propose the following 1 prison inspections by A prison inspectors = overall effect of raising suppression B politicians = raising prisoner expectations (ie 1 random need per prisoner they interact with) This could work by having them visit and do a random...
by Sentinelgre
Tue Apr 01, 2014 10:28 pm
Forum: Community Members
Topic: Intro idea
Replies: 3
Views: 391

Re: Intro idea

thanks for the shout void :) the problem was I was like a kid in a candy store and wouldn't put doors in my foundations, lol? (lol!) :shock:
by Sentinelgre
Tue Apr 01, 2014 7:55 pm
Forum: Community Members
Topic: Intro idea
Replies: 3
Views: 391

Intro idea

So I have recently just bought the game through steam and noted that on my 9th play through I still haven't been able to build that tutorial room... nonetheless undeterred (and now having watched the intro for the umpteenth time) brainwave.... How cool would it be if the introduction of the game fea...

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