Search found 173 matches
- Mon Feb 15, 2016 3:35 pm
- Forum: Community Members
- Topic: [TIP] High security Speakers
- Replies: 2
- Views: 840
Re: [TIP] High security Speakers
I think that requires some re-phrasing as - having read it twice - I do not really understand what you propose.
- Mon Feb 15, 2016 3:30 pm
- Forum: Community Members
- Topic: Name in Game
- Replies: 6
- Views: 1335
Re: Name in Game
AFAIK it overrides the previous one.
- Thu Nov 12, 2015 2:43 pm
- Forum: Community Members
- Topic: The Funniest Situations of Prison Architect
- Replies: 7
- Views: 1479
Re: The Funniest Situations of Prison Architect
In escape mode, I got off the bus - guard was not immediately picking me up and walked to the end of the road trying to escape - with noone bothering me.. As I had not entered prison yet I apparently could not escape (makes sense in a way) - so was waiting 1 step away from freedom until a guard deci...
- Tue Oct 06, 2015 8:06 am
- Forum: Community Members
- Topic: Possible Open Beta for v1?
- Replies: 11
- Views: 1338
Re: Possible Open Beta for v1?
We don't have to buy the beta do we? *Hopes not* As you're on this forum I assume you have already got the alpha - so also the final product. Issue with an open beta for a sandbox game is that the campaign is a relatively small part of the game - most will be playing in sandbox mode - so basically ...
- Thu Sep 17, 2015 12:34 pm
- Forum: Community Members
- Topic: [Discussion] Game balancing
- Replies: 0
- Views: 413
[Discussion] Game balancing
Now that the Alpha's are over, new content will be scarce - and instead we move into the phase of performance optimization, bug bashing and game balancing. The latter I find most interesting. What game balancing issues do you perceive? To start off: - Finances: it is easy to accrue a lot of cash wit...
- Thu Sep 17, 2015 10:19 am
- Forum: Community Members
- Topic: (Suggestion) Guards with Personalities
- Replies: 60
- Views: 8060
Re: (Suggestion) Guards with Personalities
-1
It's prison architect, not HR architect.
It's prison architect, not HR architect.
- Thu Sep 17, 2015 7:37 am
- Forum: Community Members
- Topic: [Discussion] A future patch should cut back micromanaging.
- Replies: 13
- Views: 1860
Re: [Discussion] A future patch should cut back micromanagi
So my experience with the early game is that you could play the 'overnight' game where you would stop intake, go to bed and see how your prison was doing next day. You can still do that - probably game is stuck on the warden calling you relating to deaths/escapes. But apart from that - Why leave th...
- Wed Sep 16, 2015 10:23 am
- Forum: Community Members
- Topic: [Suggestion] Shortcut keys
- Replies: 20
- Views: 1912
Re: [Suggestion] Shortcut keys
What about a menu option where you can bind selection objects to keys?
Alternatively, have it in the left-click menu - but that's more intrusive..
Alternatively, have it in the left-click menu - but that's more intrusive..
- Thu Sep 10, 2015 12:39 pm
- Forum: Community Members
- Topic: [Suggestion] New staff member: Chief Physician
- Replies: 4
- Views: 456
Re: [Suggestion] New staff member: Chief Physician
Like it - gives some more depth to the medical side.
Having a chief physician (cue discussion on naming) can be required to unlock the addiction programs / inoculations / ....
+1
Having a chief physician (cue discussion on naming) can be required to unlock the addiction programs / inoculations / ....
+1
- Thu Sep 03, 2015 11:30 am
- Forum: Community Members
- Topic: Prisoners won't jog during freetime/yard/work
- Replies: 6
- Views: 557
Re: Prisoners won't jog during freetime/yard/work
Ha I've never seen jogging before
Usually they just crowd around the entry point (not gated) and move to the showers/toilets...
Usually they just crowd around the entry point (not gated) and move to the showers/toilets...
- Wed Sep 02, 2015 12:17 pm
- Forum: Community Members
- Topic: riot issue
- Replies: 9
- Views: 1256
Re: riot issue
RichieGrape wrote:..in 15months of playing it was my first real riot..
Wow...
- Wed Sep 02, 2015 10:38 am
- Forum: Community Members
- Topic: Problem with checking escapes in gang cells
- Replies: 7
- Views: 906
Re: Problem with checking escapes in gang cells
If the devs want to make it so that the gang member dictates what happens in the cell, then dismantling should also not be allowed.
But then - how is the gang member preventing all this when he is elsewhere having food?
But then - how is the gang member preventing all this when he is elsewhere having food?
- Wed Sep 02, 2015 9:57 am
- Forum: Community Members
- Topic: Bug in the Event System?
- Replies: 5
- Views: 500
Re: Bug in the Event System?
In the changelog it says:
- Events will not happen during riots, or if you have less than 50 prisoners on site
So did you have >50 prisoners but no warden?
Maybe this is a combination that they did not take into account then..
- Events will not happen during riots, or if you have less than 50 prisoners on site
So did you have >50 prisoners but no warden?
Maybe this is a combination that they did not take into account then..
- Wed Sep 02, 2015 9:51 am
- Forum: Community Members
- Topic: (Suggestion) Guards with Personalities
- Replies: 60
- Views: 8060
Re: (Suggestion) Guards with Personalities
I agree with Taxen2. Having traits for guards would cause to much micromanagement. I agree with having guards arrive via car when hired to prevent guard spamming at riots. I also wouldn't mind guards having some needs like bladder/bowel, food, sleep to replace the tired system. Although having guar...
- Wed Aug 26, 2015 10:21 am
- Forum: Community Members
- Topic: CARS! Caught this in an alpha video
- Replies: 4
- Views: 668
Re: CARS! Caught this in an alpha video
Also, it might be sprites that were once created but never used/never removed in case they might be used in future.
I guess time will tell.
I guess time will tell.