http://www.ctvnews.ca/video?clipId=597106&playlistId=1.2338627&binId=1.810401&playlistPageNum=1&binPageNum=1
We've been having a lot of trouble with this particular prison. It's a total clusterfuck, in fact. Violent offenders shouldn't be in an "open concept prison"
Search found 41 matches
- Wed Apr 22, 2015 8:53 pm
- Forum: General
- Topic: Video from Canadian prison shows assault on officer
- Replies: 2
- Views: 628
- Sat Apr 18, 2015 3:30 am
- Forum: Community Members
- Topic: [Suggestion] prison commissary
- Replies: 7
- Views: 261
Re: [Suggestion] prison commissary
It would be even cooler if you could pick which luxury items you want sold in the commissary. Allowing these items would have varying impacts on your punishment grading. Each item could be traded for something more nefarious (weapons, drugs or tools) and would each come with certain advantages and d...
- Thu Apr 16, 2015 3:15 am
- Forum: Community Members
- Topic: (SUGGESTION) Cell Personalization over Time
- Replies: 10
- Views: 369
Re: (SUGGESTION) Cell Personalization over Time
Sounds like a cool suggestion. It would work really well if a prison commissary ever makes it into the game, and if we could pick which "luxury" items are acceptable and which are contraband.
- Thu Apr 16, 2015 3:11 am
- Forum: Community Members
- Topic: [Suggestion] Choosing which areas to garden
- Replies: 6
- Views: 179
Re: [Suggestion] Choosing which areas to garden
iNick wrote:oooh, prison labor for outdoor areas.. escapees galore.
Bah, you can't escape from my prisons

I just want my yards gardened, and if my suggestion ever makes it into the game, I'd have staff tend to the delivery zone and to the area just outside the visitors' entrance.
- Thu Apr 16, 2015 2:56 am
- Forum: Community Members
- Topic: [Suggestion] - more vulnerable reps for PC
- Replies: 13
- Views: 293
Re: [Suggestion] - more vulnerable reps for PC
It's not even hard to get good CI's. I have like 4 100% CIs in my prison and they're all in for another 20 - 60 years. My current plan is to keep 4 and when one leaves, find a fresh new potential CI with a long sentence, recruit him and let him just gain information. I think that's overpowered. No ...
- Mon Apr 13, 2015 2:56 am
- Forum: Community Members
- Topic: [Suggestion] Choosing which areas to garden
- Replies: 6
- Views: 179
Re: [Suggestion] Choosing which areas to garden
RJenkos wrote:I have a feeling that's going to end up in prison labor as well.
Absolutely.
- Mon Apr 13, 2015 12:29 am
- Forum: Community Members
- Topic: [Suggestion] Selecting where staff goes.
- Replies: 2
- Views: 97
Re: [Suggestion] Selecting where staff goes.
I think I understand your suggestion, but a few things aren't clear to me. What do you mean by "assign its path"? Why can't you just select the doctor, and right-click next to the injured prisoner? Is there some sort of pathing problem? And the doctor, once the prisoner(s) is healed, autom...
- Mon Apr 13, 2015 12:14 am
- Forum: Community Members
- Topic: [Suggestion] Front-side indicator on objects
- Replies: 2
- Views: 97
Re: [Suggestion] Front-side indicator on objects
Yeah we need something like this.
- Mon Apr 13, 2015 12:12 am
- Forum: Community Members
- Topic: [Suggestion] More double-door options
- Replies: 1
- Views: 116
Re: [Suggestion] More double-door options
I agree with this. Which video tutorial are you refering to?
- Sun Apr 12, 2015 7:44 pm
- Forum: Community Members
- Topic: [Suggestion] Choosing which areas to garden
- Replies: 6
- Views: 179
[Suggestion] Choosing which areas to garden
Hello, I'd like to suggest a way to choose which areas we would like gardened, and which areas should be ignored. Designating such areas is especially useful for prisons with a lot of unused outdoor space. For example, in this prison , gardeners are constantly working in the large area between the p...
- Sat Apr 11, 2015 12:51 am
- Forum: Community Members
- Topic: Death row standard needs
- Replies: 5
- Views: 238
Re: Death row standard needs
I don't plan on having death row inmates in my jail, but it sounds like death row inmates practically need to live in little 3x3 condos, complete with showers, phone, etc.
- Sat Apr 11, 2015 12:35 am
- Forum: Community Members
- Topic: [Suggestion] Choice of Execution Method
- Replies: 21
- Views: 635
Re: [Suggestion] Choice of Execution Method
What about death by old age? Maybe on a beach somewhere, in total freedom and surrounded by loved ones? Ideally this would be after leading a long and happy life without re-offending. For those who are still behind bars, and who aren't likely to re-offend, we could allow inmates to go on some sort o...
- Sat Apr 11, 2015 12:34 am
- Forum: Community Members
- Topic: [Suggestion] Choice of Execution Method
- Replies: 21
- Views: 635
Re: [Suggestion] Choice of Execution Method
This thread is nauseating.
- Fri Apr 10, 2015 7:35 pm
- Forum: Community Members
- Topic: [Suggestion] - more vulnerable reps for PC
- Replies: 13
- Views: 293
Re: [Suggestion] - more vulnerable reps for PC
It's not only unrealistic, but it'd make the entire system trivial if when a prisoner shows up, they automatically flash up with a big "I need to be in protective custody" sign over their heads. No, the current system is wildly unrealistic. Wildly, wildly unrealistic. It's unrealistic tha...
- Fri Apr 10, 2015 10:00 am
- Forum: Community Members
- Topic: Incredibly bad logic by devs
- Replies: 21
- Views: 500
Re: Incredibly bad logic by devs
Well in black dolphin (supermax prison in russia) for example, prisoners are kept in their cells (shared by 2 prisoners) for 23 hrs a day. They are fed only bread and soup. And yet they dont riot at all. Thats because they know if they do so, they lose even more of their rights. No prisoner has esc...