Search found 22 matches

by Deville
Wed Oct 14, 2015 11:05 pm
Forum: General
Topic: Any Way to get Around Cell Grading?
Replies: 12
Views: 1534

Re: Any Way to get Around Cell Grading?

Thanks for the answers.

Too bad there exist only workarounds and no solution.
by Deville
Tue Oct 13, 2015 2:04 pm
Forum: General
Topic: Any Way to get Around Cell Grading?
Replies: 12
Views: 1534

Any Way to get Around Cell Grading?

I wanted to take a look at PA again after a long pause. I stopped playing a few updates ago because I really can't enjoy the game when it forces a specific play style on me with the cell grading, which I unfortunately don't particularly like. I saw that when starting anew prison in the menu there ar...
by Deville
Tue Oct 13, 2015 1:59 pm
Forum: Introversion Lounge
Topic: What Happened to Our (My?) Wiki Accounts?
Replies: 0
Views: 1072

What Happened to Our (My?) Wiki Accounts?

So I tried to log in to the PA Wiki using the same credentials as always, which I used for a few years now. But now suddenly I get a message "No account with this name exists".

Is this a known problem?
by Deville
Sun Aug 30, 2015 12:14 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 36
Replies: 20
Views: 163853

Re: Prison Architect Alpha 36

Kinda disappointing that cell grading still is not opt-out like gangs or events.
by Deville
Thu Aug 06, 2015 11:01 am
Forum: Community Members
Topic: Prisoners and gardening
Replies: 4
Views: 130

Re: Prisoners and gardening

Trixi wrote:Somewhere in the steam workshop there is a mod for it.

If we have the same mod in mind, the mod actually adds vegetables and everything. I think OP is more taliing about normal gardener work, which they already do now, scrubbing the outsides and planting trees.
by Deville
Thu Jul 30, 2015 5:58 pm
Forum: Community Members
Topic: [Suggestion] Make Cell Grading Deactivatable by a Check Box
Replies: 6
Views: 198

[Suggestion] Make Cell Grading Deactivatable by a Check Box

I would love it if cell grading could be deactivated with a check box like gangs can be deactivated. Cell grading forces a certain play style upon players, if they like it or not. It minimises creative or alternative ways to play the game. I for example had a very different approach to supermax, pro...
by Deville
Thu Jul 30, 2015 5:23 pm
Forum: Community Members
Topic: [Suggestion] Real Doors
Replies: 4
Views: 129

Re: [Suggestion] Real Doors

Too detailed, I like the general idea of "too much force = broken". Keeps it simple.
But doors breaking faster when using tools sounds good, actually.
by Deville
Thu Jul 30, 2015 5:20 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 35
Replies: 22
Views: 159990

Re: Prison Architect Alpha 35

Interesting update.

Now that we basically have "levelling" for prisoners, the same would be neat for staff. :)
by Deville
Sun Jun 21, 2015 3:00 pm
Forum: Community Members
Topic: (Request) Designated Prisoner Intake Room
Replies: 9
Views: 175

Re: (Request) Designated Prisoner Intake Room

Even more intake/delivery zones? Meh... We just have gotten the intake room which basically does that. It takes a few minutes for the guards to move them there, but I don't see any benefits of a separate drop-off zone.
by Deville
Sun Jun 14, 2015 9:04 am
Forum: Community Members
Topic: Alpha 33 Cell relocating feedback.
Replies: 24
Views: 610

Re: Alpha 33 Cell relocating feedback.

Deville, that is exactly what I was saying but I was being generous to those who may prefer to have a mixed population or who may not segregate their prison by security level. For those of us who do (I would assume this would be a high percentage) then we need the ability to pick for each area what...
by Deville
Tue Jun 09, 2015 12:07 pm
Forum: Community Members
Topic: Alpha 33 Cell relocating feedback.
Replies: 24
Views: 610

Re: Alpha 33 Cell relocating feedback.

Cell reassignment should give prisoners the best possible cell within their own security ranking first then drop down to shared cells if and only if there is not a cell left within their own level then as soon as a cell opens, they should immediately be booted from shared and moved to their zone. ....
by Deville
Sun Jun 07, 2015 6:36 pm
Forum: Community Members
Topic: Alpha 33 Cell relocating feedback.
Replies: 24
Views: 610

Re: Alpha 33 Cell relocating feedback.

Prisoners should just be located to the cell closest to their level in their designated security zone, no further "they are too high we have to do some weird maths and put all the rpisoners in the holding cell". Never should Maxsec be moved to general level cells if there are Maxsec cells....
by Deville
Fri May 29, 2015 12:03 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 33
Replies: 24
Views: 148348

Re: Prison Architect Alpha 33

Not a big fan of how the room grading system works, to be honest. Mostly (or only, actually) because it requires the prison to have different level cells. In what prison are there different types of cells on purpose ? And if no low grade cell is available, why not be kind and give a higher graded ce...
by Deville
Sun May 24, 2015 1:14 pm
Forum: Community Members
Topic: [Suggestion] Supermax improvements
Replies: 1
Views: 110

Re: [Suggestion] Supermax improvements

You can have a separate regime for super max. They don't necessarily need shower times, just put a shower in their cell. They can not get food delivered to their cell, only if it's a solitary cell. To allow them to use the yard individually, currently an idea might be to give each cell a small "...
by Deville
Sun May 24, 2015 1:08 pm
Forum: Community Members
Topic: Bug or feature: Perimeter walls cut off utilities ?
Replies: 7
Views: 182

Re: Bug or feature: Perimeter walls cut off utilities ?

I just had a prisoner escaping through a tunnel under a perimeter wall.

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