Search found 131 matches
- Sat Mar 28, 2015 6:16 pm
- Forum: Community Members
- Topic: [Bug] Doctors are now Witch Doctors in Alpha 31
- Replies: 21
- Views: 1925
Re: [Bug] Doctors are now Witch Doctors in Alpha 31
Works fine for me. Chris has however seem to have written some new code for this though. Since now the doctors are doing a bigger part of the job that was otherwise done by guards.
- Sat Mar 14, 2015 1:27 pm
- Forum: Community Members
- Topic: [Suggestion] Guard communication
- Replies: 10
- Views: 795
Re: [Suggestion] Guard communication
I think if this gets put in the game then you should be able to adjust the numbers and stuff like that trough policy. But i do like the manual control still. I think there is no need for this system.
- Wed Mar 04, 2015 8:24 pm
- Forum: Community Members
- Topic: [Suggestion] Sabotaging Prison, First person control??
- Replies: 12
- Views: 693
Re: [Suggestion] Sabotaging Prison, First person control??
Do i sense dungeon keeper here? That would be great but also would take up a ALOT of development time.
- Fri Feb 13, 2015 3:02 pm
- Forum: Community Members
- Topic: [Suggestion] High-security toilet
- Replies: 5
- Views: 689
Re: [Suggestion] High-security toilet
Even though they are wall mounted. That still makes my point. They are fastened to a wall so that they can´t use any of the plumbing to their advantage. And in it´s current form. Prison architect only has straight down into the ground tunnels. The alcatraz escape was a tunnel trough a wall into a se...
- Thu Feb 12, 2015 7:16 pm
- Forum: Community Members
- Topic: [SUGGESTION] Theatre/choir club
- Replies: 6
- Views: 552
Re: [SUGGESTION] Theatre/choir club
Someone with some lua script experience and some art skill could easily just mod that in. But it might not affect their reform score for now. Don´t know if Chris has allowed us to modify that by modding now.
- Thu Feb 12, 2015 7:14 pm
- Forum: Community Members
- Topic: add a title screen to the game
- Replies: 5
- Views: 437
Re: add a title screen to the game
The moment i saw superior cells in the game files. I built some bigger cells that had showers and space for other stuff. Now that section of that prison is used for my close watch prisoners. (Aka Chris, Mark, and Ryan)
- Thu Feb 12, 2015 7:12 pm
- Forum: Community Members
- Topic: [Suggestion] High-security toilet
- Replies: 5
- Views: 689
Re: [Suggestion] High-security toilet
In real life, Prisoners just don´t dig escape tunnels from their cells. They dig from outside their cells where there is either simply dirt that they take up. Or smash trough a weak spot on a wall/floor. But from my searches, there have been no escapes from tunnels in their cells. Also. A wast major...
- Fri Feb 06, 2015 9:31 pm
- Forum: Community Members
- Topic: Suggestion: Toggle daylight hotkey
- Replies: 12
- Views: 1050
Re: Suggestion: Toggle daylight hotkey
This is not a problem at all. I pause my prison the moment i start up. Plan the entire thing out. And by the time it starts to get dark i already have some foundations ready for interior work. And i don´t really need light anyway. I could do it in the dark. But the 24 hour cycle is needed.
- Thu Feb 05, 2015 8:05 pm
- Forum: Community Members
- Topic: [Suggestion] Pools and Storms
- Replies: 9
- Views: 743
Re: [Suggestion] Pools and Storms
Weather has been suggested before. But seriously. Pool in a prison? It better not have a hot tub. I think it does not fit to the style of the game. However. Weather and heat control could make for a good feature. Also a new way to escape trough the vents that you put up?
- Fri Jan 30, 2015 4:56 pm
- Forum: Community Members
- Topic: [SUGGESTION] Towers
- Replies: 5
- Views: 949
Re: [SUGGESTION] Towers
The sniper rifle has been in the sprite bank for ages. I had a look and i saw no sniper guy.
- Thu Jan 29, 2015 9:41 pm
- Forum: Community Members
- Topic: Updates (alpha 29)
- Replies: 48
- Views: 4166
Re: Updates (alpha 29)
after watching the latest 2, i decided to watch them all from the beginning. i suggest you do the same. gives a nice chronologic explanation, and it's hilarious :) Been there, done that. At least 4 times.... mark and chris should stop all this game development shit. They could easily be youtubers. ...
- Thu Jan 29, 2015 4:00 pm
- Forum: Community Members
- Topic: [SUGGESTION] Towers
- Replies: 5
- Views: 949
Re: [SUGGESTION] Towers
This has been suggested so many times. There is a mod for it. And i think Chris will put it in the game when it´s ready. Because it kinda needs it.
- Thu Jan 29, 2015 3:52 pm
- Forum: Community Members
- Topic: [Suggestion] Acoustic/seismic sensors to detect digging
- Replies: 2
- Views: 389
Re: [Suggestion] Acoustic/seismic sensors to detect digging
This has probably be suggested before. And i think it should be atleast tested at introversion. See how well it fits into the game.
- Thu Jan 29, 2015 3:50 pm
- Forum: Community Members
- Topic: Updates (alpha 29)
- Replies: 48
- Views: 4166
Re: Updates (alpha 29)
It has been uploaded to the test thingy on steam. Just recently. I predict a release friday the 30th. Because. They are trying to release them the last friday in each month. And i am really exited for it!
- Sat Jan 24, 2015 1:11 pm
- Forum: Community Members
- Topic: Gang Breakouts
- Replies: 8
- Views: 1070
Re: Gang Breakouts
If that would be added to the game. I would pretty much just say: WOW! YOU JUST MADE THE BEST GAME OF MINE EVEN BETTER!