Search found 44 matches
- Wed Oct 07, 2015 11:41 am
- Forum: Escape Mode
- Topic: Best digging tool?
- Replies: 2
- Views: 2978
Re: Best digging tool?
I've had the best luck with the pickaxe from the workshop so far. And I believe you can start a tunnel with a spoon, your character just needs to be fully on top of the toilet to start the hole. It's kind of hit-and-miss on the placement when you go to right click.
- Wed Oct 07, 2015 11:36 am
- Forum: Escape Mode
- Topic: being in a gang
- Replies: 4
- Views: 1244
Re: being in a gang
Well if you think about it.. recruiting other inmates as your 'followers' (as you currently can) technically is your gang. What would be neat would be to be able to do everything the other gangs do (capture zones for example), and to have special abilities as the leader (via spending rep points, of ...
- Wed Oct 07, 2015 10:44 am
- Forum: Escape Mode
- Topic: Sleep?
- Replies: 11
- Views: 1739
Re: Sleep?
Primzahlteiler wrote:Do we need more? I'm ok with the current implementation.
Yes we need a button to skip lockup.
- Tue Aug 11, 2015 9:39 pm
- Forum: General
- Topic: What to they have in common?
- Replies: 3
- Views: 1798
Re: What to they have in common?
The devs stated an earlier alpha video that there is no real order for the sorting or color coding. I'm sure this is something that will be changed as we get closer to the official release.
- Tue Aug 11, 2015 7:21 pm
- Forum: Community Members
- Topic: Has anyone noticed more 'front door' escape attempts?
- Replies: 8
- Views: 1260
Re: Has anyone noticed more 'front door' escape attempts?
My issue turned out to be that I started on a large map, which is pretty broken due to TimeWarpFactor. Needs rise and are satisfied at double rate, which means by the time they wake up they are pissed off about a max HYGIENE need and try to escape. If I wake them earlier to avoid it (at 4), then th...
- Tue Aug 11, 2015 12:19 am
- Forum: General
- Topic: Can't remember my prisoner name
- Replies: 2
- Views: 1794
Re: Can't remember my prisoner name
Login here and access the name in game editor:
http://www.introversion.co.uk/prisonarchitect/register/
Once you find it out, be sure to tick the "this is me" box in-game and it will always highlight it green on the list.
http://www.introversion.co.uk/prisonarchitect/register/
Once you find it out, be sure to tick the "this is me" box in-game and it will always highlight it green on the list.
- Mon Aug 10, 2015 10:41 pm
- Forum: General
- Topic: so where do i put this prisoner?
- Replies: 14
- Views: 3474
Re: so where do i put this prisoner?
Not the solution you're looking for but when I have a very unruly inmate like that who just simply never quits (one who might have ~100 years on his sentence and kills everyone), I put an armed guard near his cell and wait for him to kick off... then go 'weapons free' and.. well you know the rest. R...
- Mon Aug 10, 2015 10:37 pm
- Forum: General
- Topic: death row intake prob
- Replies: 6
- Views: 2135
Re: death row intake prob
You don't need death row cells to intake death row prisoners, but you'll need those cells to house them. Death row inmates do not appear every day... maybe every ~5-6 days, and only 1 at a time. You'll just have to wait. But just some advice, they don't leave their cells so make sure they have every...
- Mon Aug 10, 2015 10:19 pm
- Forum: General
- Topic: Hygienie problem
- Replies: 9
- Views: 3176
Re: Hygienie problem
This problem plagued me for so damn long, I stopped playing the game due to frustration. I made a bug report and a while later somebody explained why it happens. There is a variable in your save file called 'TimeWarpFactor', which is applied to medium and large prisons. It's explained by PeterF in m...
- Mon Aug 10, 2015 10:09 pm
- Forum: Community Members
- Topic: [Suggestion] Ability to remove visiting rights
- Replies: 7
- Views: 1146
Re: [Suggestion] Ability to remove visiting rights
dallovich wrote:Would also be awsome with some kind of zone where you would require visitors to be patted down/checked by a K9 unit.
Just keep a K9 patrol in the visitation room near the door where the prisoner will exit.
- Mon Aug 10, 2015 9:03 pm
- Forum: Community Members
- Topic: Has anyone noticed more 'front door' escape attempts?
- Replies: 8
- Views: 1260
Re: Has anyone noticed more 'front door' escape attempts?
Yeah this will generally only happen when you have only 1 or 2 doors between your inmate's area and the outside world. Try adding more, and always use road gates. Remember how one of the devs explained it in a video. Any time there is a direct path for a prisoner to escape, they will go into escape ...
- Mon Aug 10, 2015 5:41 am
- Forum: General
- Topic: How far can contraband be thrown through fences/walls?
- Replies: 7
- Views: 7155
Re: How far can contraband be thrown through fences/walls?
ccll1 wrote:Try replacing the fences with walls.
I'm guessing, but I don't think that will change anything.
I had a similar problem with the prison i'm currently playing, and I solved it by making the accessible area near the wall indoors instead of open (eg. build a foundation)..
- Mon Aug 10, 2015 5:39 am
- Forum: Community Members
- Topic: My [Suggestions]
- Replies: 2
- Views: 247
My [Suggestions]
I started playing again recently and these are some things I think would be helpful for gameplay: General: ⋅ Click the 'dismantle utility' button multiple times to cycle between which utility will be dismantled. -- This would be helpful for where utilities cross and you don't want to destr...
- Mon Aug 10, 2015 4:56 am
- Forum: General
- Topic: Help Me! My Kitchen/Canteen is broken?
- Replies: 2
- Views: 1425
Re: Help Me! My Kitchen/Canteen is broken?
It helps if you tell us the problem you're experiencing.
- Fri Jan 02, 2015 3:50 am
- Forum: Community Members
- Topic: how do we donate to the cause? if we ever happen to be able.
- Replies: 2
- Views: 249
Re: how do we donate to the cause? if we ever happen to be a
If you really want to donate.. I would suggest buying gift copies of the game for friends. They'll play it, maybe they tell other people.. and so on. Word of mouth is powerful.