Search found 39 matches
- Thu Dec 24, 2015 1:23 am
- Forum: General
- Topic: [Tool] Prison Architect Save Editor
- Replies: 44
- Views: 41761
Re: [Tool] Prison Architect Save Editor
This tool inspired me to do a nice challenge project (being an unexperienced programmer). I got my old python 3.4 IDLE out of the dust, and got to work. It turned out to become just above expectations (which weren't very high, to start with), but probably not of great use to others (sharing it here ...
- Sun Sep 28, 2014 10:28 am
- Forum: Modding
- Topic: Help with slow down time mod
- Replies: 6
- Views: 2057
Re: Help with slow down time mod
I guess there is a way: All actions done by entities have a time specified on how long it takes to do it. You could make a mod overriding all standard actions in the game with shorter actiontimes. (making a production.txt file and setting all OperatingTime properties from processors to something les...
- Sun Sep 28, 2014 10:21 am
- Forum: Modding
- Topic: Power Station Moddling
- Replies: 3
- Views: 1945
Re: Power Station Moddling
I really don't think it's possible... I've tried some things, but always end up crashing things when working with wires. The wiring system in the game doesn't seem to like modding for what I know
therefore I would say it is not possible (yet).
therefore I would say it is not possible (yet).
- Sun Sep 28, 2014 10:19 am
- Forum: Modding
- Topic: [riot starting] modding
- Replies: 6
- Views: 4619
Re: [riot starting] modding
locking prisoners up in bangup, firing all the guards and when the temperature is high send everyone to the showers. That ought to do the trick...... It does take one or two game days though
- Sun Sep 28, 2014 10:15 am
- Forum: Modding
- Topic: [MOD] GunRange
- Replies: 3
- Views: 2039
[MOD] GunRange
What would be the worst thing to have in your prison? Yeah; you're right: A place full of guns which prisoners can easily come to to practise their shooting and fighting skills. And yes: That's exactly the thing this mod does. . . After you've done the proper research you can let your guards do thei...
- Sat Sep 27, 2014 10:36 am
- Forum: Modding
- Topic: [Idea] Emergency Management / Life Safety Systems
- Replies: 3
- Views: 4074
Re: [Idea] Emergency Management / Life Safety Systems
Here you have my quick evaluation: (sorry for being short,schematic and rude) (this is all based on my own knowledge. I might be entirely wrong in some statements :s) Panic Button Going off the existing mod (if that's allowed?) I figured we could use the power switch. Remove the handle or leave it? ...
- Sat Sep 27, 2014 9:48 am
- Forum: Modding
- Topic: [Idea] Emergency Management / Life Safety Systems
- Replies: 3
- Views: 4074
Re: [Idea] Emergency Management / Life Safety Systems
These are all very nice ideas! I am willing to dive into it, but i don't consider myself a 'talented modder' (im just below average id say)
A few small portions won't be possible yet in the current modding system, but if you decide to work with me, we'll work that out.
A few small portions won't be possible yet in the current modding system, but if you decide to work with me, we'll work that out.
- Sat Sep 20, 2014 11:23 pm
- Forum: Modding
- Topic: [MOD request] Jail Dogs
- Replies: 3
- Views: 1240
Re: [MOD request] Jail Dogs
Yes i do think it is partially possible... I guess i'll take a look at it
- Sat Sep 20, 2014 11:11 pm
- Forum: Modding
- Topic: [MOD] Hot chicks!
- Replies: 6
- Views: 4111
Re: [MOD] Hot chicks!
The engine turned out to be extremely nitpicky about what you could and could not do, I will try to document it properly when I get the time, I only have a rough sketch now. Yeah, I found that to, but I didn't see a way, perhaps due to my inexperience, to build something with the abilities we do ha...
- Sat Sep 20, 2014 8:18 pm
- Forum: Modding
- Topic: [MOD] barbershop mod
- Replies: 0
- Views: 2788
[MOD] barbershop mod
What is the first thing when you think about cliche prisoners? Their Bold heads of course! With this mod You can make it all possible. Prisoners now wan't to get shaved and they want to have their hair cut by a barber. The thing is: external teachers are very expensive, and your security chief happe...
- Sat Sep 20, 2014 8:12 pm
- Forum: Modding
- Topic: [MOD] sports mod
- Replies: 0
- Views: 3408
[MOD] sports mod
Times are good and lots of prisoners are eating all they can, when they can. Obesity levels are rising dramaticly in your prison and in your quest to bring this to a halt, you try something new: sports! This mod adds a swimming pool and some sports items. features - adds swimming pool and pool filte...
- Sat Sep 20, 2014 8:01 pm
- Forum: Modding
- Topic: [MOD] Hot chicks!
- Replies: 6
- Views: 4111
Re: [MOD] Hot chicks!
Epic, nice idea! I looked at your code and i think you found a great way around some of the limitations! Great job
- Sun Sep 14, 2014 12:46 pm
- Forum: Modding
- Topic: [Tutorial] RotateTypes Explained
- Replies: 10
- Views: 20929
Re: [Tutorial] RotateTypes Explained
Nice work man, it is a nice reference when you are modding as well!
- Sun Sep 14, 2014 12:27 pm
- Forum: Modding
- Topic: My mod doesn't download?
- Replies: 4
- Views: 1584
Re: My mod doesn't download?
I have this 'problem' to. It finds its origins in the fact that steam records your userid when playing, as does it record the userid of the modauthor. After doing this steam's 'AI' thinks 'oh lol, this is the author of this mod so he or she must have the files themselves, and i don't want to overwri...
- Sun Sep 14, 2014 3:16 am
- Forum: Modding
- Topic: [Mod] Contraband room mod
- Replies: 10
- Views: 2859
Re: [Mod] Contraband room mod
Hmm, thats true, i guess i was wrong than