Search found 31 matches

by SNJ
Sun Nov 16, 2014 2:46 pm
Forum: Modding
Topic: [Question] Changing the logic behaviour of the Door Servo
Replies: 5
Views: 798

Re: [Question] Changing the logic behaviour of the Door Serv

Never tried this but was just a thought i just had...what happens if you link a servo ---> controller ---->logic circuit ----> servo? in theory signal to open door should flow from servo to the controller...than the controller would send a signal to the logic gate and if logic gate parameters are m...
by SNJ
Fri Nov 14, 2014 7:24 pm
Forum: General
Topic: problem with large jail door in my max sec building
Replies: 5
Views: 1245

Re: problem with large jail door in my max sec building

LOL

I've been there too man xD
by SNJ
Fri Nov 14, 2014 7:20 pm
Forum: Modding
Topic: [Question] Changing the logic behaviour of the Door Servo
Replies: 5
Views: 798

Re: [Question] Changing the logic behaviour of the Door Serv

I'm not sure how it's coded but at the moment it seems the Door Servo has the same behaviour as an OR gate, opening when any of its inputs go high. Is it possible to make a mod so the Door Servo acts like an AND gate? So all of the connected inputs have to be on for it to open? Isn't there an AND-g...
by SNJ
Thu Nov 13, 2014 9:54 pm
Forum: Modding
Topic: [Question] Changing the logic behaviour of the Door Servo
Replies: 5
Views: 798

[Question] Changing the logic behaviour of the Door Servo

I'm not sure how it's coded but at the moment it seems the Door Servo has the same behaviour as an OR gate, opening when any of its inputs go high.
Is it possible to make a mod so the Door Servo acts like an AND gate? So all of the connected inputs have to be on for it to open?
by SNJ
Wed Nov 12, 2014 8:32 pm
Forum: Community Members
Topic: [Bug] Some bugs with presion pads and tunnels
Replies: 10
Views: 138

Re: [Bug] Some bugs with presion pads and tunnels

Ehrm, aren't there already paramedics and riot guards under the Emergencies tab?

And about that tunnel you can't reach, you could try and search some cells to find the entrance to the tunnel, once you find it you can clear up the whole tunnel. But not that last piece..
by SNJ
Wed Nov 12, 2014 8:27 pm
Forum: General
Topic: Please stop introducing sloppy feature implementations
Replies: 4
Views: 1593

Re: Please stop introducing sloppy feature implementations

Kortak wrote: Another thing might me HEAT.. keep those cells WARM or COLD..can be a NEED of a prisoner..an addition to these could be BLANKETS..RADIATORS..etc


Ooh! I like!
by SNJ
Mon Nov 10, 2014 7:43 pm
Forum: Community Members
Topic: [Suggestion] CCTV and Lights
Replies: 6
Views: 342

Re: [Suggestion] CCTV and Lights

Would certainly reduce the wire clutter..
by SNJ
Sun Nov 09, 2014 12:15 pm
Forum: General
Topic: Logic airlock-like entrance
Replies: 19
Views: 15258

Re: Logic airlock-like entrance

⋅ Remote door controls to drive true on any line that ultimately ends at the servo requesting to be opened. ⋅ The ability to add logic between a remote door control and servo. ⋅ A new object sensor that drives true when the door it's attached to is fully closed. Hi, wh...
by SNJ
Thu Dec 12, 2013 10:21 pm
Forum: Community Members
Topic: First impressions of the introduction (from a European)
Replies: 51
Views: 1161

Re: First impressions of the introduction (from a European)

To the creator of the thread, I don't mean any disrespect but [peter griffin] OMG WHO THE HELL CARES[/peter griffin]
by SNJ
Thu Dec 05, 2013 8:28 pm
Forum: Community Members
Topic: [Suggestion] Processing Room
Replies: 7
Views: 265

Re: [Suggestion] Processing Room

I just think Clerks would be a logical addition, the Warden would likely delegate most of the workload to lower members of staff IMHO. Plus they make additional hostages should the prison be overrun :twisted: Well wouldn't a foreman be more appropriate to delegate work/orders? The warden can't be a...
by SNJ
Thu Dec 05, 2013 8:25 pm
Forum: Community Members
Topic: Alpha 15 PA images
Replies: 50
Views: 964

Re: Alpha 15 PA images

It's pretty easy. Think of the DAT file as a zip. I use Winzip to open the DAT file since it's a free program. Just view its contents and extract them to where ever you want. Don't think of it as a .zip file. It is a .rar file. The idea is similar, but the specifics are different, and different too...
by SNJ
Tue Dec 03, 2013 10:30 pm
Forum: Community Members
Topic: [Mod] More slow deliveries
Replies: 8
Views: 680

Re: [Mod] More slow deliveries

Cool, I'll use this once a new update comes out and I might be bothered to play again :P
by SNJ
Tue Dec 03, 2013 10:28 pm
Forum: Community Members
Topic: Suggestion: New subforum for mods
Replies: 8
Views: 119

Re: Suggestion: New subforum for mods

Well I'm not sure if he was sarcastic, I think not actually (not being sarcastic there)

But, I think it's a good idea because I don't know where else I'd go for mods.. also it makes sense as this is a developer forum!

+1
by SNJ
Tue Dec 03, 2013 10:27 pm
Forum: Community Members
Topic: [Suggestion] Processing Room
Replies: 7
Views: 265

Re: [Suggestion] Processing Room

Seems a fun addition, this clerk thing. Also makes sense that some paperwork has to be done. So maybe like the security room it also requires office like objects.. although that might complicate things a bit.

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