Yes, I noticed they have "dialogue" for different events when I deleted all the sound files in an effort to reduce lag.
Can't say I miss them.
Search found 11 matches
- Tue Sep 24, 2013 8:23 am
- Forum: Community Members
- Topic: Guards do actually talk!But what do they say?
- Replies: 14
- Views: 905
- Thu Sep 19, 2013 8:41 am
- Forum: Community Members
- Topic: [Suggestion] Bad Cells (and other dealies)
- Replies: 7
- Views: 684
Re: [Suggestion] Bad Cells (and other dealies)
Post by Chewbacado » Remember how everyone used to make open hall cells? What if you could, but it pisses off the prisoner? You can. I started a Fight Club themed prison after my last one lagged out. It's just a Holding Cell, Yard and Cafeteria. The "Wall-Less Cell" is a 10x40 hallway wit...
- Mon Sep 16, 2013 8:26 pm
- Forum: Community Members
- Topic: [Suggestion] zone to separate staff and visitors
- Replies: 11
- Views: 919
Re: [Suggestion] zone to separate staff and visitors
+1 for more Zones.
In addition to the "Official Staff Only" zone I would like to see a zone that allows only Official Staff and Working Inmates.
Mostly to keep peoples from using my kitchen and laundry room shortcuts.
In addition to the "Official Staff Only" zone I would like to see a zone that allows only Official Staff and Working Inmates.
Mostly to keep peoples from using my kitchen and laundry room shortcuts.
- Tue Sep 10, 2013 11:39 am
- Forum: Community Members
- Topic: [Suggestion] Trade and Selling Contraband
- Replies: 14
- Views: 989
Re: [Suggestion] Trade and Selling Contraband
Yes! Trade between prisoners would be terrific! And once base values for items are set, why not let the prison sell the confiscated ones,, if only once in awhile? I agree only items smuggled in would be eligible for Police Auction. Not a real auction of course, maybe +100 dollars or w/e. But I keep ...
- Sat Sep 07, 2013 4:25 am
- Forum: Community Members
- Topic: [Suggestion] Trade and Selling Contraband
- Replies: 14
- Views: 989
Re: [Suggestion] Trade and Selling Contraband
I found a shotgun on a perp today, and thought to myself "I bet that's worth money" So upon further consideration; Police Auctions- This is a new ability unlocked in Bureaucracy. It requires Contraband unlock, a "Security Office" and at least one Lawyer. Only items found during s...
- Sat Sep 07, 2013 3:06 am
- Forum: Community Members
- Topic: thoughts on Alpha 13
- Replies: 7
- Views: 600
Re: thoughts on Alpha 13
Good to know, but in my opinion tunneling doesn't need to be nerfed. I didn't see the tweet, so I don't know what we are talking about, however... Right now it seems 5%-10% of my population choose to tunnel, and it's easy to contain. If changes are made I would rather they not be simply random. I fe...
- Thu Sep 05, 2013 11:28 pm
- Forum: Community Members
- Topic: thoughts on Alpha 13
- Replies: 7
- Views: 600
Re: thoughts on Alpha 13
Why dont you then do a Shakedown on every day that can be divided by 3? :) I do. but sometimes I forget what day I'm on And I like the idea of setting up a "perfect prison" that can run unattended for extreme lengths of time. you could simply change the policies so that anything that caus...
- Thu Sep 05, 2013 11:01 am
- Forum: Community Members
- Topic: thoughts on Alpha 13
- Replies: 7
- Views: 600
Re: thoughts on Alpha 13
If its an option one can disable then, i dont mind this.... also whats to say in the future that random events dont happen and a max sec fools you that he's being good just to get in the min sec section... just to go on a killing rampage Yes, ideally it would be check-boxy like everything on the Po...
- Thu Sep 05, 2013 9:15 am
- Forum: Community Members
- Topic: I'm really perplexed...
- Replies: 19
- Views: 1601
Re: I'm really perplexed...
I noticed many prisoners will try and smuggle stuffs in on their first day. I put a couple Metal Detectors at my entrance in the Delivery area, and another couple down the hall... They catch 3-5 items every intake, and search is easy because they are already handcuffed/guarded. Although I wish they ...
- Thu Sep 05, 2013 5:42 am
- Forum: Community Members
- Topic: [Suggestion] regime, policy, benefits/slavey and priority
- Replies: 5
- Views: 493
Re: [Suggestion] regime, policy, benefits/slavey and prior
I like these ideas!
- Thu Sep 05, 2013 4:10 am
- Forum: Community Members
- Topic: thoughts on Alpha 13
- Replies: 7
- Views: 600
thoughts on Alpha 13
I am enjoying the new Search/Policy options in this update, as well as the tunnels, but I here are my suggestions. Firstly, the new Policy options are awesome. However I would like the option to have an offender's Security Status automatically raised. For example, If "Johnny Minimum Security&qu...