Search found 5 matches
- Fri Sep 06, 2013 1:09 am
- Forum: General
- Topic: [Guide] A guide to starting a new prison
- Replies: 19
- Views: 7853
Re: [Guide] A guide to starting a new prison
Very interesting, waiting for the next part of Alpha 13. I can't make a self-sustainable (at least for long) prison, and it looks like you'll explain a bunch of stuff that are non-obvious, especially prison labour and how to and when to satisfy needs.
- Fri Sep 06, 2013 12:04 am
- Forum: Community Members
- Topic: Unable to put a shower in a cell
- Replies: 12
- Views: 867
Re:
vulgarman wrote:This is what I do. No shower regime, sometimes works ok.
How did you manage 120 prisoners? I don't have enough income to support that kind of growth, even after completing all the grants. What am I missing?
- Thu Sep 05, 2013 11:17 pm
- Forum: Community Members
- Topic: What makes a Medical Ward one?
- Replies: 2
- Views: 195
Re: What makes a Medical Ward one?
Well, I was just really, really dumb. The grant didn't complete because I never marked the room an infirmary. *facepalm*
- Thu Sep 05, 2013 11:10 pm
- Forum: Community Members
- Topic: What makes a Medical Ward one?
- Replies: 2
- Views: 195
What makes a Medical Ward one?
So I have an infirmary, two doctors, and a psychologist, but the medical ward requirement won't complete. Do I need a specific number of beds or something? It doesn't say anywhere.
- Thu Sep 05, 2013 9:25 pm
- Forum: Community Members
- Topic: Riot trigger (Help please)
- Replies: 20
- Views: 1381
Re: Riot trigger (Help please)
Yes, you have to wall/fence them in between buildings, or they'll just try to make a run for it. It took me a few games to figure this out too.