Search found 28 matches

by rabid squirrel
Tue Jan 17, 2017 9:20 pm
Forum: General
Topic: Workmen should remove discovered tunnels automatically.
Replies: 0
Views: 614

Workmen should remove discovered tunnels automatically.

Remove tunnel jobs should be queued automatically, the same way workmen go repair broken stuff on their own. Add a checkbox if you must.
by rabid squirrel
Sat Aug 15, 2015 2:13 pm
Forum: Community Members
Topic: Do different jobs have different pay (incentive)?
Replies: 1
Views: 47

Do different jobs have different pay (incentive)?

Does anyone know if working in the workshop pay more than working in laundry? Do prisoners who finished a required reform program (for workshop, kitchen, library) actually prioritize the job the are qualified for? I have qualified prisoners, but can't fully staff my three workshops and because the p...
by rabid squirrel
Tue Aug 11, 2015 12:15 pm
Forum: Community Members
Topic: Has anyone noticed more 'front door' escape attempts?
Replies: 8
Views: 312

Re: Has anyone noticed more 'front door' escape attempts?

My issue turned out to be that I started on a large map, which is pretty broken due to TimeWarpFactor. Needs rise and are satisfied at double rate, which means by the time they wake up they are pissed off about a max HYGIENE need and try to escape. If I wake them earlier to avoid it (at 4), then the...
by rabid squirrel
Mon Aug 10, 2015 12:13 pm
Forum: Community Members
Topic: I can't build in a gang members cell
Replies: 1
Views: 73

Re: I can't build in a gang members cell

Here is a nice quote from another similar thread: Nevermind, just spent extra time unlocking intelligence and that was indeed the problem. Why on earth would it being a gang-member's territory effect placing items? Seems like something they definitely need to fix. Yo, homes. I got this room just lik...
by rabid squirrel
Mon Aug 10, 2015 12:06 pm
Forum: Community Members
Topic: Has anyone noticed more 'front door' escape attempts?
Replies: 8
Views: 312

Re: Has anyone noticed more 'front door' escape attempts?

Have you tried having more jail doors between freedom and your prisoners? I guess your exit consists of two doors. Use one or two more (with servos of course) somewhere on the pathways. I don't know if it will have an effect, but that is what I'll be testing soon, because I too find some morning esc...
by rabid squirrel
Mon Aug 10, 2015 11:54 am
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 274

Re: Staff doors for staff and prisoner pathfinding

I don't understand this argument. This is a feature that will only give more creative freedom to players and that is what a sandbox game is all about. There is even an easy way to do it within the existing game logic - by doors being their own 1x1 zone in deployment. That will only incorporate the c...
by rabid squirrel
Sat Aug 08, 2015 11:39 am
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 274

Re: Staff doors for staff and prisoner pathfinding

Can't be done, because any code that would stop a prisoner from being able to go through the door would also stop them from trying to escape vai the door, making it the only door in the game that a prisoner can't get/break through. This is not true as prisoners still break doors that are manually s...
by rabid squirrel
Fri Aug 07, 2015 11:34 am
Forum: Community Members
Topic: HELP
Replies: 1
Views: 62

Re: HELP

Yes, it says so on the page you bought it from. And Activating a Product on Steam How do I register a CD Key to activate a product on Steam? Please follow these instructions to activate a new retail purchase on Steam: Launch the Steam client software and log into your Steam account. Click the Games ...
by rabid squirrel
Fri Aug 07, 2015 10:47 am
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 274

Re: Staff doors for staff and prisoner pathfinding

I did the airlock workaround, but I was hoping to discuss a real solution. For example make the doors clickable in deployment so we can set them the way we set zones. Then make it so we can allow a security group with left click and forbid with right click. God I hope they're planning the mixed acce...
by rabid squirrel
Thu Aug 06, 2015 1:00 pm
Forum: Community Members
Topic: Staff doors for staff and prisoner pathfinding
Replies: 22
Views: 274

Staff doors for staff and prisoner pathfinding

I made a wonderful new cell block: http://i.imgur.com/qu4T5mLl.jpg The main entrance is the two south doors, while the north door is supposed to be used only by maintenance staff. The problem is I get prisoners going to the staff door and pulling a guard to open it, instead of using the open path th...
by rabid squirrel
Thu Aug 06, 2015 10:34 am
Forum: Community Members
Topic: Not enough Legendary Prisoners
Replies: 9
Views: 173

Re: Not enough Legendary Prisoners

The original issue is the lack of gang leaders, not legendary prisoners.

I think a better solution is for gangs to choose a leader after gaining 10 members the same way they choose lieutenants. Then if a legendary (more badass) gang member show up later, he can replace the existing leader.
by rabid squirrel
Mon Aug 03, 2015 12:03 pm
Forum: Community Members
Topic: Feature Req: Import/Export in Clone
Replies: 4
Views: 88

Re: Feature Req: Import/Export in Clone

:evil: The clone tool is too damn small :evil:

A user library of blueprints is a great idea.
by rabid squirrel
Sun Aug 02, 2015 9:27 am
Forum: Community Members
Topic: [a35 issue] gang locking cells
Replies: 14
Views: 276

Re: [a35 issue] gang locking cells

If it doesn't have a toilet it has a big red warning sign that the room is not functioning and there shouldn't be prisoners in it. Put it in the bug tracker.
by rabid squirrel
Thu Oct 09, 2014 10:35 am
Forum: Community Members
Topic: What should we focus on next?
Replies: 359
Views: 14399

Re: What should we focus on next?

I want to execute prisoners!
by rabid squirrel
Wed Sep 04, 2013 3:39 pm
Forum: Community Members
Topic: [Suggestion]Add disadvantages of Solitary
Replies: 5
Views: 141

Re: Add disadvantages of Solitary

It may contribute to released prisoners reoffending, which would lower your score. That is when they introduce re-education, paroles and overhaul the scoring system.

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