Search found 24 matches

by Stereolab
Mon May 04, 2015 8:24 am
Forum: Community Members
Topic: Deathrow inmate fell off hearse
Replies: 3
Views: 88

Re: Deathrow inmate fell off hearse

He was not dead yet!
by Stereolab
Sun May 03, 2015 12:33 am
Forum: Community Members
Topic: Riots after shower time
Replies: 19
Views: 381

Re: Riots after shower time

I think some of you are being caught unaware by the time warp factor placed on prisons that are started as Large. In these save files the hours are twice as long but the simulation runs at the same rate so needs shoot up seemingly too fast. For me dinner at 8, free time at 9, sleep from 10pm (hardc...
by Stereolab
Tue Apr 28, 2015 1:24 am
Forum: Community Members
Topic: [SUGGESTION] The Other Side of Arbitrary: Shorten Solitary
Replies: 3
Views: 122

Re: [SUGGESTION] The Other Side of Arbitrary: Shorten Solita

On a related note, I want to see a way to set a "general amnesty" after, say, a riot, to cancel all pending punishments. Usually after a riot there will be like 100+ prisoners on lockdown and scheduled for solitary. This serves little purpose except to inflame needs even more, resulting in...
by Stereolab
Fri Apr 24, 2015 9:22 am
Forum: General
Topic: Help needed with a very badass legendary
Replies: 16
Views: 1494

Re: Help needed with a very badass legendary

http://i.imgur.com/E1Ew9rC.jpg?1 Disabled failure conditions FTW. I tried to do without armed guards for a while, but no dice. With 50 of them I think I may have a chance... if I redesign the prison to allow for extreme sorting and micromanagement, it might be possible without armed guards and the ...
by Stereolab
Fri Apr 24, 2015 7:12 am
Forum: General
Topic: Help needed with a very badass legendary
Replies: 16
Views: 1494

Re: Help needed with a very badass legendary

I'm bored with my current 550+ max sec prison now. I just found a mod that makes all prisoners on intake into legendaries. I'm going to try that and see if I can keep a lid on things. :) :D hahahahahahah.. <calls the spirits for the séance> I see fire, destruction, death, loss, and a warden who's b...
by Stereolab
Fri Apr 24, 2015 1:20 am
Forum: General
Topic: Help needed with a very badass legendary
Replies: 16
Views: 1494

Re: Help needed with a very badass legendary

I'm bored with my current 550+ max sec prison now. I just found a mod that makes all prisoners on intake into legendaries. I'm going to try that and see if I can keep a lid on things. :)
by Stereolab
Fri Apr 24, 2015 1:18 am
Forum: General
Topic: Execution error
Replies: 4
Views: 510

Re: Execution error

Psst: Remember the tutorial and how you built a cell next to the execution chamber? I did the same, executions are less painful now (read: less riots happening due to bangup). I still keep a row of death row cells in another place of the prison, but as someone drops below the required Clemency % fo...
by Stereolab
Wed Apr 15, 2015 11:55 pm
Forum: Community Members
Topic: Yard Congestion
Replies: 13
Views: 180

Re: Yard Congestion

I am stealing that yard design for my next prison.
by Stereolab
Mon Apr 13, 2015 9:11 pm
Forum: General
Topic: The Name In Game Link Doesnt Work!
Replies: 1
Views: 315

Re: The Name In Game Link Doesnt Work!

Go here instead:

http://www.introversion.co.uk/prisonarchitect/register/

After registering and entering your "name" CD key, you will get a page with a button on it to enter your prisoner. I can now confirm that this works.
by Stereolab
Mon Apr 13, 2015 7:27 am
Forum: Community Members
Topic: Riots after shower time
Replies: 19
Views: 381

Re: Riots after shower time

Also, give them an hour free time after sleep but before shower. This will allow them to use the toilet in their cell, use the phone, common room, etc. before congregating in the shower. Or don't even have a set shower time at all, that's what I do. They will then use the shower when they want.
by Stereolab
Mon Apr 13, 2015 3:55 am
Forum: Community Members
Topic: [Stock Exploit] De-zoning/Re-zoning Cells
Replies: 9
Views: 194

Re: [Stock Exploit] De-zoning/Re-zoning Cells

What? How does this make you money?
by Stereolab
Mon Apr 13, 2015 2:17 am
Forum: General
Topic: Name in Game (Link not working)
Replies: 9
Views: 913

Re: Name in Game (Link not working)

OK... so entering my prisoner bio via the link #2 above does add the bio to what appears to be the canonical list at:

http://www.introversion.co.uk/prisonarc ... ngame.html

I'm guessing that link #1, whatever it once led to, is not necessary anymore.
by Stereolab
Sun Apr 12, 2015 11:56 pm
Forum: General
Topic: Name in Game (Link not working)
Replies: 9
Views: 913

Re: Name in Game (Link not working)

Xander, I _have_ activated my forum account at the following link: http://www.introversion.co.uk/prisonarchitect/register/ It lets me successfully log in, and after logging in, I get a page with a "name in the game" button. This is a screenshot of that page: http://i.imgur.com/T8bope8.png?...
by Stereolab
Sun Apr 12, 2015 8:54 pm
Forum: Community Members
Topic: Riots after shower time
Replies: 19
Views: 381

Re: Riots after shower time

Putting a shower in each cell seems to work, but I refuse to do that since it's completely unrealistic. I've never heard of a real prison like that. Having a cell shower should have major negative side-effects such as damaging beds, cell doors, etc.
by Stereolab
Sun Apr 12, 2015 8:46 pm
Forum: General
Topic: Name in Game (Link not working)
Replies: 9
Views: 913

Re: Name in Game (Link not working)

The problem is there are multiple contradictory support pages and forum threads, pointing to multiple "name in the game" links. The most prominent link, "http://www.prison-architect.com/developer/nameingame/", does not work even if you are registered at the forums (which obviousl...

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