Search found 545 matches

by _alphaBeta_
Sun Feb 12, 2017 2:12 pm
Forum: General
Topic: Staff not eating
Replies: 7
Views: 3954

Re: Staff not eating

My initial attempts to remedy the lack of trays issue was only a stopgap. Even with more serving tables in the staff room and more cooks and kitchens to improve the flow of trays, peek prisoner eating times was still had a problem for tray demand in the staff room. I noticed, however, in the food lo...
by _alphaBeta_
Fri Feb 03, 2017 6:17 pm
Forum: General
Topic: Staff not eating
Replies: 7
Views: 3954

Re: Staff not eating

I couldn't get a second staff room to have food delivered to it, so I'm still using one for now. I'm keeping things fairly stable with 1 staff break lasting 120-150 minutes, which is enough time for everyone to walk to the one staff room I have. Not ideal though; would be nice if the food distribute...
by _alphaBeta_
Sun May 22, 2016 4:30 pm
Forum: Community Members
Topic: [Suggestion] Broken Gangs and Gangleaders
Replies: 4
Views: 107

Re: [Suggestion] Broken Gangs and Gangleaders

I have this one gang-leade in my prison, legendary dude with about 10 traits (super tough, extremely deadly, etc.), who has already killed maybe 20 guards in around 10 years. If I punish him (which happens automatically depending on my regime) the whole prison will riot in no time, because the secu...
by _alphaBeta_
Sun Mar 06, 2016 5:13 am
Forum: Introversion Blog
Topic: Prison Architect Update 4
Replies: 9
Views: 323329

Re: Prison Architect Update 4

knoest26 wrote:We NEED to be able to save our own clones. Seriously, we need it...

Absolutely!
by _alphaBeta_
Fri Feb 12, 2016 12:33 am
Forum: General
Topic: bug in Export of wood
Replies: 4
Views: 456

Re: bug in Export of wood

There's definitely something a big strange going on here with logs being taken directly to the exports. This was with a few carpenter's tables set up. I removed the exports and tried it again when I had a very mature prison. I haven't seen one log go to exports, and I don't think the workshop machin...
by _alphaBeta_
Fri Jan 29, 2016 1:43 pm
Forum: General
Topic: bug in Export of wood
Replies: 4
Views: 456

Re: bug in Export of wood

I haven't tried update 3 yet, but are there any functioning carpenters tables in the workshop? If not, the game will assume that it's more economical to sell the wood as-is since you have no means of producing it further. If you want to stockpile it for when you do have carpenters, you'll need to re...
by _alphaBeta_
Sun Dec 13, 2015 4:08 am
Forum: Community Members
Topic: [Suggestion] Multiple category zones
Replies: 3
Views: 199

Re: [Suggestion] Multiple category zones

This is one of my biggest issues with the game presently. The only workaround is to create "airlocks" all over your prison leading into buildings and areas where shared access is desired. In this case, you'd have to ensure that prisoners have to pass through two tiny and parallel areas sep...
by _alphaBeta_
Wed Nov 18, 2015 6:01 am
Forum: Community Members
Topic: Cannot change gang member cell - bug or feature?
Replies: 4
Views: 124

Re: Cannot change gang member cell - bug or feature?

I don't see why gang member cells should be different from regular prisoner cells with respect to searches or their cells being changed. While I think it would be a cool for certain prisoners (not necessarily tied to the gang mechanic, which wouldn't even apply if players have gangs disabled) to res...
by _alphaBeta_
Fri Nov 13, 2015 2:34 pm
Forum: Community Members
Topic: Cannot change gang member cell - bug or feature?
Replies: 4
Views: 124

Cannot change gang member cell - bug or feature?

Gang member cells currently do not allow the player to make changes to them, just like captured territory. It's currently tracking as a bug on Mantis with more reports coming in. In Mantis and on the forums, I've also seen a good amount of confusion stem from this issue with players wondering why th...
by _alphaBeta_
Fri Jun 19, 2015 8:44 pm
Forum: Community Members
Topic: Outdoor Window... not being recognized?
Replies: 8
Views: 163

Re: Outdoor Window... not being recognized?

Certain constructions can make it difficult to tell what is technically outside especially if it's an area that has been worked on several times over several saves. Recommend you drag the destruct foundation tool around the area. Everywhere it's green is inside, and red it's outside. Otherwise, I'd ...
by _alphaBeta_
Fri Jun 19, 2015 8:26 pm
Forum: General
Topic: Can't view developer forum
Replies: 2
Views: 353

Re: Can't view developer forum

Did you follow the links in the stickied thread?
[NEW USERS, READ FIRST] This is NOT the Alpha forum!
by _alphaBeta_
Mon Feb 23, 2015 5:18 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 23
Replies: 49
Views: 130647

Re: Prison Architect Alpha 23

I was wondering if you could explain a little further how to use logic circuits and logic bridges? Like show a configuration for something simple so that I could get the idea of how it connects and explain what each of the and, or, what NAnd and xor is.. etc. Every time I connect a logic circuit, 2...
by _alphaBeta_
Fri Dec 26, 2014 9:36 pm
Forum: Community Members
Topic: [SUGGESTION] Allow Large Prison Doors to be rotated
Replies: 7
Views: 129

Re: [SUGGESTION] Allow Large Prison Doors to be rotated

Awesome! Thank you! I guess I just assumed that the visual queue was the only way to tell. It would be great if we could get a little arrow pointing in the direction of operation. Also for things like CCTV where orientation is critical. You're welcome. An arrow or any other graphical indicator for ...
by _alphaBeta_
Wed Dec 24, 2014 6:34 pm
Forum: Community Members
Topic: [SUGGESTION] Allow Large Prison Doors to be rotated
Replies: 7
Views: 129

Re: [SUGGESTION] Allow Large Prison Doors to be rotated

The graphic shown while you're placing doors is misleading. Even though there's only one graphic for a double door to be placed "vertically" or "north to south," the door's operations will respect the rotation you dictate. There's just no visual help. ⋅ Place a door ope...
by _alphaBeta_
Wed Dec 24, 2014 6:27 pm
Forum: Community Members
Topic: Cooks won't cook. I've tried everything.
Replies: 10
Views: 154

Re: Cooks won't cook. I've tried everything. [RESOLVED]

I fixed it. I researched micromanagement and apparently none of my cell blocks were assigned to a canteen, so demand was zero. I just couldn't see it without micromanagement. Thanks for the help, all! IV's intention was for the automated algorithm to handle most situations. I can't downloaded your ...

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