Mas Tnega wrote:Well, if you want to choose a competitive win condition, doing nothing gets the best prison value easily. How do you beat a guy who's getting that huge a no-incidents bonus?
Sales is what makes STEAM STEAM, if they didn't offer sales for anything and everything I think they would have an existential crisis. It just sucks to see the response - I think that 'Sales is what makes STEAM STEAM' has led steam gamers to expect sales that are extremely cheap, and thats not a go...
Hi, Prison Architect looks pretty interesting, but I have a problem with playing a game where you have to execute people. If you want we can discuss morals and the fact that it's only a game, but the bottom line is that if it's in there, I won't buy the game. So can you tell me if you can make it a...
Bamwich wrote:That's nice and all, but I'm not redesigning my entire prison.
Wasn't saying that you should, just saying there is another work around that doesn't require third party software. Hopefully it gets fixed next iteration but >.>
Not to take away from what this gentleman did but if you place your bed like so (see image) the clothing will not get caught in the corners and will thus be retrievable.
Definitely not. The currently styling is excellent. There would be nothing gained and potentially a lot to loose by changing the styling. Yet, I do like how the style looks.Lets remove the idea modeling, and add what the A.I has. Guard has batons and keys, well those items should be seen able on hi...
Instead of adding features solve these bugs. So about the price i'm really disappointed, i have a no quality product for a really expensive price. This game is not worth 5$ First point, people covered it already but the game is in Alpha. What this means is the game features are the focus of develop...
Sounds like you need to learn the absolute basics OP before trying to take in prisoners. There's some pretty decent guides on the steam page or I would suggest you search for some tutorials on youtube :) +1, I completely agree with you..I guess I should start watching some tutorials on youtube befo...
They shouldn't. I don't think anyone suggested they should (or are). Well, I think they are, but that's another thing all together. They aren't move storage spaces around to see how pathing is calculated. This is best done with prisoners and workshop items. Place the storage spot far away in an are...