Search found 6 matches

by gtanczyk
Thu Jun 20, 2013 12:17 am
Forum: Think Tank
Topic: HTML5 Defcon
Replies: 12
Views: 7514

Single player version with working AI:
http://gtanczyk.warsztat.io/Dupocracy/g ... l?loopback

Next thing I will work on are UI and performance improvements.

New screenshot:
Image
by gtanczyk
Sun Jun 09, 2013 10:24 pm
Forum: Think Tank
Topic: HTML5 Defcon
Replies: 12
Views: 7514

Most likely it was one of those bugs, I will fix them all :) I've just started working on AI, however I didn't play DEFCON vs computer, so I'm not sure if I can do it properly. Should be done within a week. Btw. I have some experience in programming AI, here is link to my programming game: http://ww...
by gtanczyk
Wed Jun 05, 2013 7:58 pm
Forum: Think Tank
Topic: HTML5 Defcon
Replies: 12
Views: 7514

Thanks for response. There was some significant progress in development, however there are still no ships, submarines, bombers nor fighters ;) Maybe it will be playable before end of June. Gameplay is not finished yet(no scoreboard, victory modes, game speed, alliances etc.) and I will have to put a...
by gtanczyk
Fri May 24, 2013 8:07 pm
Forum: Think Tank
Topic: HTML5 Defcon
Replies: 12
Views: 7514

Networking in this game is a kind of pseudo peer to peer, in code it looks like players are directly connected to each other. One of players is a host. For now it works via websocket server(hosted on amazon ec2), however its only role is to exchange messages between players, handle timeouts, disconn...
by gtanczyk
Wed May 22, 2013 8:08 pm
Forum: Introversion Lounge
Topic: Let's go.........RANDOM!
Replies: 17329
Views: 2530065

I think I posted this in wrong forums: http://forums.introversion.co.uk/defcon ... php?t=8928 :P
by gtanczyk
Wed May 22, 2013 7:45 pm
Forum: Think Tank
Topic: HTML5 Defcon
Replies: 12
Views: 7514

HTML5 Defcon

Hello! My name is Grzegorz, I love DEFCON game, bought it few years ago, played online very often. Recently I started work on HTML5 DEFCON clone. The game is written in JavaScript language(vanilla) and is supposed to work in my GameCloud solution. It's "noBackend" type of service, which le...

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