Search found 15 matches

by GodBlock
Fri May 31, 2013 10:56 am
Forum: Community Members
Topic: I heard you like saving space? Come to my office!
Replies: 20
Views: 873

asmo0 wrote:Looks a bit weird, think I prefer my 9x9 (11x11 w/walls) version over the chaotic 9x8 :P
edit: The plan-tool marked squares are the squares not zoned.


That's awesome.
by GodBlock
Thu May 30, 2013 6:03 pm
Forum: Community Members
Topic: Alpha 10 out this thursday :)
Replies: 138
Views: 4582

no! it just finishing now

hurry shitty cyprus internet!
by GodBlock
Thu May 30, 2013 5:59 pm
Forum: Community Members
Topic: Alpha 10 out this thursday :)
Replies: 138
Views: 4582

My Steam just started downloading!
by GodBlock
Thu May 30, 2013 4:54 pm
Forum: Community Members
Topic: Alpha 10 out this thursday :)
Replies: 138
Views: 4582

jaxonhmmnd wrote:Isn't it funny how every single subject on the internet descends, without fail, into an argument.


There, fixed it for you :)
by GodBlock
Sun May 26, 2013 11:40 pm
Forum: Community Members
Topic: It is almost that time for another Alpha!!!
Replies: 42
Views: 1620

OFF TOPIC :: I have an issue with alpha testing.. and it's this... As far as I understand things, alpha / beta testing used to be done in house, by the development team and their QA associates, whether in house or third party.. With the latest craze of selling games when they're 4% complete and labe...
by GodBlock
Sun May 26, 2013 11:21 pm
Forum: Community Members
Topic: It is almost that time for another Alpha!!!
Replies: 42
Views: 1620

And as I asked before: What would be different if you get information about the next update, before the update comes? Is this a real question? I'll answer it anyway... The difference would be having the information to hand before the update.. (genius) Also, that feeling of interactivity from the de...
by GodBlock
Sun May 26, 2013 8:58 pm
Forum: Community Members
Topic: It is almost that time for another Alpha!!!
Replies: 42
Views: 1620

In regards to communication with us, the eagerly awaiting alpha testers :) I would like to see more companies take up the stance of chucklefish (shit name I know) and their starbound project, they update daily, which while a little over the top, is great to see from a my point of view (the paying al...
by GodBlock
Sat May 25, 2013 8:17 am
Forum: Community Members
Topic: Is there a developer blog I can view
Replies: 5
Views: 319

I don't want to sound rude either, so suck my dick.

http://forums.introversion.co.uk/prison ... um.php?f=3
by GodBlock
Thu May 23, 2013 10:17 am
Forum: Community Members
Topic: Is there a developer blog I can view
Replies: 5
Views: 319

OMG I found it, sorry :p
by GodBlock
Thu May 23, 2013 10:15 am
Forum: Community Members
Topic: Is there a developer blog I can view
Replies: 5
Views: 319

Is there a developer blog I can view

Is there a developer blog I can get status updates / new on alphas?

Sorry if I've totally missed a blatantly obvious link somewhere, I can't find one for the life of me.
by GodBlock
Wed May 22, 2013 4:00 pm
Forum: Community Members
Topic: "Dialog" clicks pass through the dialog
Replies: 4
Views: 101

"Dialog" clicks pass through the dialog

I've called them dialog windows, but that's probably not the right name.. When you open certain windows.. reports and bureaucracy for example, and you click on the exit / close button the click event appears to cascade through to the bangup / lockdown buttons on the main UI. This issue was driving m...
by GodBlock
Wed May 22, 2013 3:42 pm
Forum: Community Members
Topic: Auto placing of lights
Replies: 30
Views: 880

^ Yes that's exactly what I suggested :)
by GodBlock
Wed May 22, 2013 8:55 am
Forum: Community Members
Topic: For All Y'all Having Trouble With Shouty Night-Goers
Replies: 3
Views: 364

I found that if you research deployment, and post at least 3 gaurds (4-5 is better) and have them patrol around, the cells stay much quieter. ::EDIT:: After re reading my post it might not be clear what I meant.. You deploy 3-5 guards to the cell block, and have them patrol up and down the room, if ...
by GodBlock
Tue May 21, 2013 1:59 pm
Forum: Community Members
Topic: Auto placing of lights
Replies: 30
Views: 880

Auto placing of lights

I would very much like to see an option to turn off the auto creation of lights when a foundation has been finished, I rarely use the default layout and it costs me money to buy the few lights that I quickly cancel and/or dismantle/dump. ::EDIT:: This has become much more noticeable as I have starte...
by GodBlock
Tue May 21, 2013 11:33 am
Forum: Community Members
Topic: Prisoners finishing their sentence
Replies: 4
Views: 176

Prisoners finishing their sentence

I'm not sure if this is in the game already or not so here we go..

I think their should be a (small) cash bonus when the prisoners have finished their sentence, relative to their level (min, med, max).

I also thought that one day in game time could be equal to say one month of their sentence.

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