Search found 182 matches
- Sun Mar 27, 2016 6:59 pm
- Forum: Community Members
- Topic: guard corruption?
- Replies: 6
- Views: 1245
Re: guard corruption?
Ditto, a good idea! If there is still a need for a Nursery room (in Female prisons) you could even have the prison get pregnant via this... Er... Turn of events... Good lord. :roll: I think that guard in particular would have be fired but it has happened in real life. I have heard stories of some p...
- Thu Mar 24, 2016 3:32 am
- Forum: Community Members
- Topic: guard corruption?
- Replies: 6
- Views: 1245
Re: guard corruption?
Ditto, a good idea! If there is still a need for a Nursery room (in Female prisons) you could even have the prison get pregnant via this... Er... Turn of events... Good lord. :roll: I think that guard in particular would have be fired but it has happened in real life. I have heard stories of some p...
- Thu Mar 24, 2016 3:28 am
- Forum: Community Members
- Topic: Ryan Sumo is gone!
- Replies: 1
- Views: 567
Re: Ryan Sumo is gone!
Good Lord you nearly gave me a heart attack when I read that.
- Tue Jan 26, 2016 7:33 pm
- Forum: General
- Topic: Gang Leader help
- Replies: 4
- Views: 817
Re: Gang Leader help
If he won't kick off that would really make me consider letting him out of permanent solitary. He's not tough so he won't resist the tasers. In your experience how big will he make the gang? I'm running a prison of hundreds but was irks me the most is how joining a gang will doom prisoners that had ...
- Tue Jan 26, 2016 1:31 am
- Forum: General
- Topic: Gang Leader help
- Replies: 4
- Views: 817
Gang Leader help
So today I got my first gang leader. To my surprise he was a medium security prisoner. He's only here for 8 years and has already served 4.9 and only has a 30 something percent chance of re offending. However he is extremely deadly and volatile. However my problem isn't that he has done anything. It...
- Wed Aug 19, 2015 9:50 pm
- Forum: Community Members
- Topic: riot issue
- Replies: 9
- Views: 1171
Re: riot issue
The cause of the riot? Well if i had to guess, either you had a bunch of gang members or a prisoner with the instigator trait in the kick off area. Either one would cause a mini riot that would raise the risk level through the roof.
- Fri Jul 31, 2015 4:30 pm
- Forum: Community Members
- Topic: [Suggestion] Gangs claming only parts of rooms / areas
- Replies: 3
- Views: 461
Re: [Suggestion] Gangs claming only parts of rooms / areas
Taking over the entire yard should be a sign that the guards have virtually lost control of the prison.
- Tue Apr 07, 2015 5:57 pm
- Forum: Community Members
- Topic: Execution leads to more deaths...
- Replies: 23
- Views: 2142
Re: Execution leads to more deaths...
Dude, 80 armed guards is asking for a trouble, the heat levels will be huge. Are you sure that the heat from 80 armed guards is not what is causing the riots?
- Thu Apr 02, 2015 3:31 am
- Forum: Community Members
- Topic: [Suggestion] Execution failures
- Replies: 7
- Views: 1523
Re: [Suggestion] Execution failures
There is no need to have botched executions in this game. It's already a touchy enough subject and will likely result in a Mature rating from the ESRB once released, without the need for that much depth. Right, because inmates stabbing "a snitch" or an ex-cop to death with a shard is cool...
- Tue Mar 31, 2015 9:55 pm
- Forum: Community Members
- Topic: [Suggestion] Death Row aesthetics and Mechanics
- Replies: 14
- Views: 1773
Re: [Suggestion] Death Row aesthetics and Mechanics
i agree - hallways in prison should be cleared but its shouldn't flare up the anger when its locked down for Death row there should be a separate room for visitors to sit and see the death happening You just need a door connecting the two room and you can make both rooms count as the execution room...
- Sat Mar 28, 2015 2:00 am
- Forum: Community Members
- Topic: [Suggestion] Death row guard detail
- Replies: 3
- Views: 831
Re: [Suggestion] Death row guard detail
Yes I would like a very violent man to have a chance of refusing to make the walk.
- Wed Mar 11, 2015 6:38 pm
- Forum: Community Members
- Topic: suggestion how to prevent players killing off prisoners
- Replies: 6
- Views: 847
Re: suggestion how to prevent players killing off prisoners
Why the hell is that guy Super-max? I only send fearless and volatile instigators to Super-max. The only people I kill are legendary, and on rare occasions I have one that isn't volatile at all so he gets to live. My prisons are usually nothing but Max-Sec, including all the legendary ones. They ar...
- Wed Mar 04, 2015 6:43 pm
- Forum: Community Members
- Topic: suggestion how to prevent players killing off prisoners
- Replies: 6
- Views: 847
Re: suggestion how to prevent players killing off prisoners
Why the hell is that guy Super-max? I only send fearless and volatile instigators to Super-max. The only people I kill are legendary, and on rare occasions I have one that isn't volatile at all so he gets to live.
- Wed Feb 04, 2015 8:04 pm
- Forum: Community Members
- Topic: [Suggestion]Parole Complications/ Suggestions of
- Replies: 11
- Views: 922
Re: [Suggestion]Parole Complications/ Suggestions of
An hour would be great, fast and can do more than 3 or 4 a day. In the mean time anyone know where we can mod the files while we wait?
- Tue Feb 03, 2015 4:15 am
- Forum: Community Members
- Topic: Help with kitchen
- Replies: 4
- Views: 296
Re: Help with kitchen
Not sure exactly so running down the quick Check/fix list. 1) Canteen is not staff only 2) Path to canteen allows access for the relevant prisoner type (no staff only areas) 3) Eating is scheduled for all prisoners you're interested in feeding :mrgreen: 4) In terms of logistics the canteen is being...